Player Matchup

Hachiman
Hachiman
BreKKy
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,681 Elo+
Party 1
Pele
Pele
Cyclonevirus
Pele
Level 85
God Stats
1W - 2L
1,610 SR
Queue Stats
55W - 45L
1,585 Elo+
Party 1
Sobek
Sobek
GottenApollo560
Sobek
Level 129
God Stats
5W - 5L
1,668 SR
Queue Stats
606W - 544L
1,637 Elo+
Party 1
King Arthur
King Arthur
GreeenGrover
King Arthur
Level 125
God Stats
6W - 12L
1,621 SR
Queue Stats
419W - 434L
1,620 Elo+
Party 1
Merlin
Merlin
Incon
Merlin
Level 160
God Stats
8W - 6L
1,763 SR
Queue Stats
1,032W - 594L
1,653 Elo+
Party 1
Team Averages
Level 125
1,632 SR
1,635 Elo+

VS

Team Averages
Level 134
1,696 SR
1,626 Elo+
Mulan
Mulan
ClickClack
Mulan
Level 152
God Stats
6W - 1L
1,855 SR
Queue Stats
40W - 24L
1,612 Elo+
Solo
Ganesha
Ganesha
SgtNoPants
Ganesha
Level 149
God Stats
14W - 15L
1,701 SR
Queue Stats
292W - 290L
1,683 Elo+
Solo
Neith
Neith
ShirtlessGoku
Neith
Level 138
God Stats
10W - 8L
1,615 SR
Queue Stats
385W - 381L
1,617 Elo+
Solo
Da Ji
Da Ji
matthewboss11
Da Ji
Level 146
God Stats
51W - 42L
1,550 SR
Queue Stats
357W - 373L
1,578 Elo+
Solo
Persephone
Persephone
serpentcerb
Persephone
Level 87
God Stats
26W - 12L
1,758 SR
Queue Stats
94W - 88L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BreKKy
Hachiman
14
4 / 6 / 1
8,929
558
9,062
11,663
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 3
7,343
459
2,849
14,070
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 4 / 3
8,264
517
5,371
13,916
10,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GreeenGrover
King Arthur
13
1 / 4 / 1
7,918
495
8,803
17,751
10,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Incon
Merlin
15
1 / 4 / 0
8,507
532
6,932
9,483
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 2 / 1
9,585
599
13,487
13,285
8,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
SgtNoPants
Ganesha
13
1 / 1 / 15
9,113
570
6,617
13,195
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 2
10,734
671
11,897
10,952
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 4
10,568
661
10,182
11,529
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
serpentcerb
Persephone
15
3 / 2 / 4
9,672
605
7,346
6,259
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
25
25
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BreKKy
Hachiman
4
6
1
0.75
W
Mulan
4
2
1
2.25
L
0
7
3
0.21
L
2
4
3
0.88
L
King Arthur
GreeenGrover
King Arthur
1
4
1
0.38
L
Merlin
Incon
Merlin
1
4
0
0.25
W
Ganesha
SgtNoPants
Ganesha
1
1
15
8.5
W
9
2
2
5
W
8
1
4
10
W
Persephone
serpentcerb
Persephone
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
49,529
66,883
Taken
55,220
33,075
Mitigated
26,960
13,930
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BreKKy
Hachiman
9,062
5,945
0
646
11,663
3,456
340
2,243
9,420
0
59,337
W
Mulan
13,487
2,545
0
7,186
13,285
8,457
0
1,789
11,496
0
63,677
L
2,849
1,155
0
1,034
14,070
5,045
0
1,971
12,099
0
57,340
L
5,371
695
0
4,650
13,916
10,805
0
5,467
8,449
17,055
0
L
King Arthur
GreeenGrover
King Arthur
8,803
1,071
0
6,019
17,751
10,181
0
1,064
16,687
0
47,766
L
Merlin
Incon
Merlin
6,932
220
0
1,581
9,483
3,588
0
3,218
6,265
75,053
0
W
Ganesha
SgtNoPants
Ganesha
6,617
942
0
3,788
13,195
8,016
18
3,231
9,964
27,517
0
W
11,897
3,436
0
4,114
10,952
3,809
364
1,207
9,745
0
82,305
W
10,182
3,338
0
700
11,529
4,680
0
2,392
9,137
0
85,589
W
Persephone
serpentcerb
Persephone
7,346
236
0
1,341
6,259
1,998
0
3,683
2,574
64,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
49,672
512
Minions Killed
578
0
Camps Cleared
0
1,532,716
Distance Traveled
1,710,801
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,929
558
122
8
0
273,290
2
W
Mulan
9,585
599
125
8
0
336,642
5
L
Pele
7,343
459
97
6
0
318,448
8
L
Sobek
8,264
517
26
2
0
335,411
4
L
King Arthur
7,918
495
98
6
0
312,111
1
L
Merlin
8,507
532
169
11
0
293,456
4
W
Ganesha
9,113
570
27
2
0
327,741
9
W
Neith
10,734
671
153
10
0
321,586
1
W
Da Ji
10,568
661
142
9
0
371,258
4
W
Persephone
9,672
605
131
8
0
353,574
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role