Player Matchup

Vulcan
Vulcan
AquaX1
Vulcan
Level 14
God Stats
5W - 4L
1,471 SR
Queue Stats
62W - 55L
1,655 Elo+
Solo
Nu Wa
Nu Wa
LamboBikerXX
Nu Wa
Level 19
God Stats
15W - 14L
1,603 SR
Queue Stats
283W - 237L
1,534 Elo+
Solo
Ne Zha
Ne Zha
SanyaSusanya
Ne Zha
Level 26
God Stats
1W - 3L
1,719 SR
Queue Stats
32W - 29L
1,753 Elo+
Solo
Gilgamesh
Gilgamesh
StRiCtLy32
Gilgamesh
Level 16
God Stats
2W - 3L
1,327 SR
Queue Stats
21W - 20L
1,459 Elo+
Party 2
Anhur
Anhur
theormstonat8r
Anhur
Level 22
God Stats
7W - 5L
1,676 SR
Queue Stats
19W - 11L
1,561 Elo+
Party 2
Team Averages
Level 19
1,559 SR
1,593 Elo+

VS

Team Averages
Level 25
1,595 SR
1,675 Elo+
Loki
Loki
ArthurBaccon
Loki
Level 22
God Stats
3W - 3L
1,542 SR
Queue Stats
33W - 24L
1,522 Elo+
Solo
Anubis
Anubis
FrankoDaGreat
Anubis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
247W - 119L
1,754 Elo+
Party 1
Hercules
Hercules
Modererese
Hercules
Level 21
God Stats
8W - 5L
1,835 SR
Queue Stats
71W - 29L
1,865 Elo+
Party 1
Medusa
Medusa
MoonMainsAphro
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 104L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Psajchol
Cthulhu
Level 25
God Stats
16W - 7L
1,600 SR
Queue Stats
237W - 225L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AquaX1
Vulcan
17
3 / 4 / 4
11,150
1,014
14,860
8,487
3,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 5
11,149
1,014
16,369
7,721
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
1 / 1 / 7
10,726
975
7,228
7,383
3,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
StRiCtLy32
Gilgamesh
16
1 / 9 / 5
9,855
896
12,293
16,356
14,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 9 / 5
10,617
965
18,581
17,011
6,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

118

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,782
980
3,039
10,849
3,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 12
11,607
1,055
10,892
13,177
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Modererese
Hercules
19
6 / 0 / 16
11,935
1,085
13,374
24,240
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
6 / 1 / 12
12,857
1,169
14,229
11,166
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Psajchol
Cthulhu
18
6 / 0 / 13
11,975
1,089
12,527
14,031
10,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
26
26
Deaths
11
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AquaX1
Vulcan
3
4
4
1.25
W
3
5
8
1.4
W
5
5
12
2.2
L
4
3
5
2.17
W
Hercules
Modererese
Hercules
6
0
16
14
W
6
1
12
12
W
Cthulhu
Psajchol
Cthulhu
6
0
13
12.5
L
Ne Zha
1
1
7
4.5
L
Gilgamesh
StRiCtLy32
Gilgamesh
1
9
5
0.39
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,331
Damage
54,061
56,958
Taken
73,463
29,847
Mitigated
37,353
2,363
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AquaX1
Vulcan
14,860
3,567
0
1,018
8,487
3,387
0
5,130
3,267
63,515
0
W
3,039
98
0
0
10,849
3,110
0
4,337
6,421
0
23,556
W
10,892
107
0
4,624
13,177
5,163
0
6,610
6,567
40,467
0
L
16,369
4,549
0
604
7,721
2,978
0
2,682
4,979
29,392
0
W
Hercules
Modererese
Hercules
13,374
3,918
0
7,585
24,240
15,198
0
10,230
14,010
0
24,311
W
14,229
9,268
0
2,331
11,166
3,680
0
3,850
7,316
0
56,308
W
Cthulhu
Psajchol
Cthulhu
12,527
665
1,289
592
14,031
10,202
0
6,953
7,078
33,505
0
L
Ne Zha
7,228
467
0
304
7,383
3,218
0
2,669
4,624
0
26,596
L
Gilgamesh
StRiCtLy32
Gilgamesh
12,293
2,646
0
402
16,356
14,214
0
6,894
9,252
751
14,617
L
18,581
9,040
0
35
17,011
6,050
0
6,044
10,667
0
38,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
59,156
225
Minions Killed
303
9
Camps Cleared
9
1,123,832
Distance Traveled
1,150,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,150
1,014
120
11
1
238,123
0
W
Loki
10,782
980
41
4
3
213,491
0
W
Anubis
11,607
1,055
66
6
0
192,340
0
L
Nu Wa
11,149
1,014
23
2
2
227,419
1
W
Hercules
11,935
1,085
17
2
0
255,289
1
W
Medusa
12,857
1,169
129
12
5
243,678
0
W
Cthulhu
11,975
1,089
50
5
1
245,464
2
L
Ne Zha
10,726
975
26
2
4
249,873
1
L
Gilgamesh
9,855
896
6
1
0
211,465
2
L
Anhur
10,617
965
50
5
2
196,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role