Player Matchup

Nemesis
Nemesis
Silver III
DBX Chief
Nemesis
Silver III
Level 146
God Stats
3W - 2L
1,608 SR
Queue Stats
70W - 79L
825 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
DreamzAngels
Baron Samedi
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,164 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
LeeRogers
Ah Muzen Cab
Silver II
Level 160
God Stats
0W - 3L
1,598 SR
Queue Stats
205W - 207L
964 MMR
Solo
Bellona
Bellona
Gold III
WARGUARDgangGang
Bellona
Gold III
Level 160
God Stats
51W - 28L
1,639 SR
Queue Stats
238W - 239L
1,407 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
paxtonian
Kuzenbo
Silver III
Level 127
God Stats
5W - 10L
1,487 SR
Queue Stats
43W - 55L
893 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,567 SR
1,051 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,592 SR
1,051 MMR
Athena
Athena
Silver IV
Ender643
Athena
Silver IV
Level 108
God Stats
4W - 2L
1,741 SR
Queue Stats
306W - 337L
602 MMR
Solo
Chang'e
Chang'e
Silver I
EyeHatePinHeads
Chang'e
Silver I
Level 129
God Stats
14W - 5L
1,679 SR
Queue Stats
96W - 103L
1,209 MMR
Solo
Danzaburou
Danzaburou
Gold V
GP2020
Danzaburou
Gold V
Level 108
God Stats
3W - 4L
1,558 SR
Queue Stats
103W - 101L
1,251 MMR
Solo
Tiamat
Tiamat
Gold V
Ni9ht Owl
Tiamat
Gold V
Level 152
God Stats
14W - 21L
1,330 SR
Queue Stats
185W - 196L
1,351 MMR
Solo
Arachne
Arachne
Silver III
Twiztid mime
Arachne
Silver III
Level 128
God Stats
39W - 22L
1,651 SR
Queue Stats
345W - 364L
842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBX Chief
Nemesis
20
6 / 7 / 8
13,622
470
16,975
33,271
15,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DreamzAngels
Baron Samedi
18
4 / 11 / 7
12,868
444
20,139
26,112
13,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
LeeRogers
Ah Muzen Cab
20
3 / 6 / 3
13,390
462
18,822
22,070
8,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 9 / 6
14,535
501
26,506
39,090
44,930
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
paxtonian
Kuzenbo
16
1 / 6 / 6
10,365
357
10,445
30,022
33,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshTsukuyomiScyllaSetBastet

VS

Bans
PersephoneChironErlang ShenLokiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ender643
Athena
20
5 / 5 / 20
15,879
548
12,538
36,788
48,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 13
16,891
582
30,943
29,971
28,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
GP2020
Danzaburou
20
4 / 5 / 11
17,979
620
17,800
26,787
12,525
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Ni9ht Owl
Tiamat
20
12 / 2 / 15
19,040
657
35,467
24,274
20,752
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Twiztid mime
Arachne
20
10 / 6 / 7
17,093
589
19,278
30,681
16,841
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
23
Kills
39
39
Deaths
23
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DBX Chief
Nemesis
6
7
8
1.43
L
Baron Samedi
DreamzAngels
Baron Samedi
4
11
7
0.68
W
Athena
Ender643
Athena
5
5
20
3
W
8
5
13
2.9
W
Danzaburou
GP2020
Danzaburou
4
5
11
1.9
L
Ah Muzen Cab
LeeRogers
Ah Muzen Cab
3
6
3
0.75
W
Tiamat
Ni9ht Owl
Tiamat
12
2
15
9.75
W
Arachne
Twiztid mime
Arachne
10
6
7
2.25
L
9
9
6
1.33
L
Kuzenbo
paxtonian
Kuzenbo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,887
Damage
116,026
150,565
Taken
148,501
115,899
Mitigated
127,034
35,738
Healing
74,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DBX Chief
Nemesis
16,975
7,155
0
9,680
33,271
15,683
213
20,402
12,593
0
85,984
L
Baron Samedi
DreamzAngels
Baron Samedi
20,139
908
1,515
3,693
26,112
13,455
0
12,041
13,646
80,870
0
W
Athena
Ender643
Athena
12,538
2,957
0
8,734
36,788
48,215
699
6,740
29,817
40,206
0
W
30,943
2,776
7,097
18,506
29,971
28,701
1,237
5,271
24,523
106,423
0
W
Danzaburou
GP2020
Danzaburou
17,800
10,581
0
12,526
26,787
12,525
7,141
4,485
22,150
0
169,990
L
Ah Muzen Cab
LeeRogers
Ah Muzen Cab
18,822
4,826
0
9,365
22,070
8,656
1,170
12,007
9,975
0
120,430
W
Tiamat
Ni9ht Owl
Tiamat
35,467
3,297
529
13,361
24,274
20,752
2,086
7,830
16,075
127,790
0
W
Arachne
Twiztid mime
Arachne
19,278
11,509
0
13,700
30,681
16,841
1,354
10,039
19,904
0
139,675
L
26,506
11,681
0
8,274
39,090
44,930
647
21,119
17,855
0
103,727
L
Kuzenbo
paxtonian
Kuzenbo
10,445
2,246
568
2,643
30,022
33,175
0
12,363
17,434
47,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,780
Gold Earned
86,882
710
Minions Killed
789
0
Camps Cleared
0
2,354,891
Distance Traveled
2,589,891
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,622
470
138
5
0
560,190
5
L
Baron Samedi
12,868
444
160
6
0
400,357
6
W
Athena
15,879
548
59
2
0
530,333
3
W
Chang'e
16,891
582
147
5
0
498,634
1
W
Danzaburou
17,979
620
230
8
0
451,683
2
L
Ah Muzen Cab
13,390
462
212
7
0
497,980
6
W
Tiamat
19,040
657
193
7
0
562,627
16
W
Arachne
17,093
589
160
6
0
546,614
6
L
Bellona
14,535
501
139
5
0
428,354
8
L
Kuzenbo
10,365
357
61
2
0
468,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role