Player Matchup

Ravana
Ravana
SKUIIHACK
Ravana
Level 45
God Stats
3W - 2L
1,529 SR
Queue Stats
304W - 311L
1,482 Elo+
Solo
Apollo
Apollo
SimBit
Apollo
Level 94
God Stats
21W - 19L
1,484 SR
Queue Stats
693W - 733L
1,475 Elo+
Solo
Vulcan
Vulcan
YoSoloNoPuedo
Vulcan
Level 160
God Stats
11W - 5L
1,786 SR
Queue Stats
161W - 147L
1,554 Elo+
Party 3
Ares
Ares
kEePsMoKin_420
Ares
Level 39
God Stats
4W - 13L
1,333 SR
Queue Stats
45W - 53L
1,461 Elo+
Solo
Artemis
Artemis
thegirllolipops
Artemis
Level 104
God Stats
66W - 49L
1,517 SR
Queue Stats
99W - 89L
1,464 Elo+
Party 3
Team Averages
Level 88
1,530 SR
1,487 Elo+

VS

Team Averages
Level 91
1,568 SR
1,593 Elo+
Amaterasu
Amaterasu
BathDuckie
Amaterasu
Level 126
God Stats
7W - 1L
1,956 SR
Queue Stats
232W - 160L
1,654 Elo+
Party 1
Fenrir
Fenrir
Gummycatt
Fenrir
Level 128
God Stats
1W - 0L
1,258 SR
Queue Stats
143W - 104L
1,680 Elo+
Party 1
Artemis
Artemis
HairyButtQuack
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,707 Elo+
Party 1
Scylla
Scylla
Iuwg
Scylla
Level 146
God Stats
4W - 1L
1,624 SR
Queue Stats
26W - 40L
1,462 Elo+
Party 2
Ares
Ares
edaf
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SKUIIHACK
Ravana
12
4 / 6 / 1
7,800
459
5,167
9,967
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
SimBit
Apollo
14
0 / 6 / 2
8,330
490
8,241
12,983
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 2
8,301
488
6,199
9,740
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 5
7,897
465
5,001
16,297
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 8 / 3
8,647
509
8,093
14,079
4,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BathDuckie
Amaterasu
18
7 / 1 / 3
11,429
672
11,032
14,023
10,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Gummycatt
Fenrir
17
9 / 0 / 3
10,689
629
8,762
11,522
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 3
11,515
677
12,349
11,448
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Iuwg
Scylla
17
7 / 3 / 3
10,288
605
14,415
9,449
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
edaf
Ares
11
0 / 7 / 7
7,394
435
5,304
12,863
7,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
30
30
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BathDuckie
Amaterasu
7
1
3
8.5
W
Fenrir
Gummycatt
Fenrir
9
0
3
10.5
W
7
2
3
4.25
W
Scylla
Iuwg
Scylla
7
3
3
2.83
L
Ravana
SKUIIHACK
Ravana
4
6
1
0.75
L
Apollo
SimBit
Apollo
0
6
2
0.17
L
2
5
2
0.6
W
Ares
edaf
Ares
0
7
7
0.5
L
2
5
5
0.9
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
51,862
63,066
Taken
59,305
29,548
Mitigated
32,007
12,924
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BathDuckie
Amaterasu
11,032
4,919
0
6,504
14,023
10,983
0
1,182
12,841
13,372
60,186
W
Fenrir
Gummycatt
Fenrir
8,762
1,822
0
1,325
11,522
5,015
0
2,317
9,205
0
81,009
W
12,349
7,745
0
6,721
11,448
4,755
2,073
1,911
9,537
0
90,756
W
Scylla
Iuwg
Scylla
14,415
745
0
1,370
9,449
3,729
535
3,435
6,014
69,452
0
L
Ravana
SKUIIHACK
Ravana
5,167
971
0
2,290
9,967
4,275
0
2,311
7,627
0
42,081
L
Apollo
SimBit
Apollo
8,241
5,377
0
3,028
12,983
4,545
0
2,459
10,520
0
55,728
L
6,199
2,967
74
2,924
9,740
2,806
0
6,458
2,910
40,912
0
W
Ares
edaf
Ares
5,304
204
240
1,192
12,863
7,525
252
2,355
10,508
15,399
0
L
5,001
363
0
1,192
16,297
13,271
0
4,517
11,672
15,716
0
L
8,093
3,614
0
3,416
14,079
4,651
0
5,262
8,699
0
37,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
51,315
371
Minions Killed
585
0
Camps Cleared
0
1,336,738
Distance Traveled
1,522,283
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,429
672
162
10
0
324,539
0
W
Fenrir
10,689
629
124
7
0
338,606
2
W
Artemis
11,515
677
148
9
0
278,035
3
W
Scylla
10,288
605
130
8
0
302,261
4
L
Ravana
7,800
459
77
5
0
258,329
3
L
Apollo
8,330
490
121
7
0
273,379
3
L
Vulcan
8,301
488
88
5
0
270,837
5
W
Ares
7,394
435
21
1
0
278,842
2
L
Ares
7,897
465
19
1
0
280,851
6
L
Artemis
8,647
509
66
4
0
253,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role