Player Matchup

Gilgamesh
Gilgamesh
FLASH114RUN
Gilgamesh
Level 17
God Stats
6W - 7L
1,502 SR
Queue Stats
66W - 73L
1,510 Elo+
Party 1
Raijin
Raijin
Migi42
Raijin
Level 28
God Stats
14W - 11L
1,600 SR
Queue Stats
71W - 58L
1,610 Elo+
Solo
Rama
Rama
Polote24
Rama
Level 26
God Stats
3W - 2L
1,461 SR
Queue Stats
90W - 112L
1,482 Elo+
Party 1
Athena
Athena
RUB018
Athena
Level 49
God Stats
1W - 1L
1,606 SR
Queue Stats
150W - 163L
1,476 Elo+
Party 1
Ymir
Ymir
poziwi23
Ymir
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
30W - 21L
1,665 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,549 Elo+

VS

Team Averages
Level 19
1,532 SR
1,607 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deit77
Anubis
Level 29
God Stats
47W - 30L
1,641 SR
Queue Stats
74W - 56L
1,623 Elo+
Solo
Kumbhakarna
Kumbhakarna
IStupidGameI
Kumbhakarna
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 48L
1,694 Elo+
Solo
Neith
Neith
Reinaaa
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,603 Elo+
Solo
Ratatoskr
Ratatoskr
Stealestuff
Ratatoskr
Level 26
God Stats
7W - 6L
1,518 SR
Queue Stats
115W - 90L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FLASH114RUN
Gilgamesh
9
0 / 6 / 2
5,625
402
4,582
11,803
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Migi42
Raijin
11
2 / 4 / 4
7,451
532
4,947
7,489
2,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 4 / 0
5,469
391
2,328
8,694
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
RUB018
Athena
8
0 / 7 / 2
5,939
424
2,814
11,878
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
12
5 / 4 / 0
7,444
532
7,198
9,858
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 2
8,824
630
9,568
10,890
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Deit77
Anubis
15
6 / 3 / 4
8,600
614
7,197
6,755
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IStupidGameI
Kumbhakarna
10
2 / 3 / 9
6,940
496
4,778
10,437
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Reinaaa
Neith
13
7 / 1 / 4
8,183
585
9,653
6,790
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Stealestuff
Ratatoskr
15
6 / 0 / 6
8,737
624
5,970
6,371
2,199
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
24
25
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
2
4
W
Anubis
Deit77
Anubis
6
3
4
2.67
L
Gilgamesh
FLASH114RUN
Gilgamesh
0
6
2
0.17
W
Kumbhakarna
IStupidGameI
Kumbhakarna
2
3
9
2.17
L
Raijin
Migi42
Raijin
2
4
4
1
L
Rama
1
4
0
0.25
L
Athena
RUB018
Athena
0
7
2
0.14
W
Neith
Reinaaa
Neith
7
1
4
9
W
Ratatoskr
Stealestuff
Ratatoskr
6
0
6
9
L
Ymir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
37,166
49,722
Taken
41,243
17,179
Mitigated
18,938
8,386
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,568
4,069
0
3,158
10,890
5,814
123
3,852
7,038
0
52,757
W
Anubis
Deit77
Anubis
7,197
645
0
3,839
6,755
3,280
320
3,141
3,614
56,101
0
L
Gilgamesh
FLASH114RUN
Gilgamesh
4,582
1,057
0
1,972
11,803
4,819
340
2,119
9,634
0
21,784
W
Kumbhakarna
IStupidGameI
Kumbhakarna
4,778
291
0
3,167
10,437
5,403
0
4,565
5,872
15,087
0
L
Raijin
Migi42
Raijin
4,947
418
0
1,545
7,489
2,020
0
3,644
3,585
39,983
0
L
Rama
2,328
2,025
0
2,323
8,694
1,878
0
1,901
6,751
0
19,945
L
Athena
RUB018
Athena
2,814
1,101
0
1,460
11,878
5,015
0
1,097
10,781
12,570
0
W
Neith
Reinaaa
Neith
9,653
5,420
0
1,132
6,790
2,242
879
2,246
4,544
0
49,913
W
Ratatoskr
Stealestuff
Ratatoskr
5,970
1,615
0
3,434
6,371
2,199
0
1,155
5,216
0
58,103
L
Ymir
7,198
2,852
0
1,086
9,858
3,447
0
2,736
6,996
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
41,284
240
Minions Killed
440
0
Camps Cleared
0
1,261,723
Distance Traveled
1,338,779
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,824
630
91
7
0
298,524
3
W
Anubis
8,600
614
113
8
0
252,190
2
L
Gilgamesh
5,625
402
41
3
0
258,584
0
W
Kumbhakarna
6,940
496
21
2
0
263,726
1
L
Raijin
7,451
532
67
5
0
229,388
4
L
Rama
5,469
391
41
3
0
244,043
0
L
Athena
5,939
424
13
1
0
275,656
1
W
Neith
8,183
585
87
6
0
219,631
0
W
Ratatoskr
8,737
624
128
9
0
304,708
3
L
Ymir
7,444
532
78
6
0
254,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role