Player Matchup

Nu Wa
Nu Wa
Hungryforfsme
Nu Wa
Level 20
God Stats
52W - 46L
1,699 SR
Queue Stats
113W - 113L
1,531 Elo+
Solo
Neith
Neith
Killing987
Neith
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
333W - 322L
1,534 Elo+
Solo
Set
Set
NavaAvan
Set
Level 4
God Stats
1W - 3L
1,642 SR
Queue Stats
22W - 29L
1,342 Elo+
Solo
Merlin
Merlin
YosoroArx
Merlin
Level 5
God Stats
8W - 8L
1,650 SR
Queue Stats
10W - 11L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
omgwtfbear
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,494 Elo+

VS

Team Averages
Level 7
1,319 SR
1,320 Elo+
Artemis
Artemis
DOP64
Artemis
Level 6
God Stats
2W - 4L
1,258 SR
Queue Stats
7W - 9L
1,403 Elo+
Solo
Jormungandr
Jormungandr
KaVHungary
Jormungandr
Level 3
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 1
Tyr
Tyr
MrDevilMan666
Tyr
Level 5
God Stats
1W - 4L
1,281 SR
Queue Stats
4W - 9L
1,223 Elo+
Solo
Fenrir
Fenrir
RTCytMartin
Fenrir
Level 5
God Stats
1W - 3L
1,467 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 1
Hercules
Hercules
SolocarryQQ
Hercules
Level 17
God Stats
7W - 12L
1,396 SR
Queue Stats
72W - 75L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 19
11,468
1,274
18,613
7,506
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
5 / 0 / 10
9,968
1,108
4,190
2,130
831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 3 / 11
9,122
1,014
7,818
7,181
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
YosoroArx
Merlin
16
8 / 1 / 11
10,305
1,145
17,133
5,513
1,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
omgwtfbear
Gilgamesh
17
5 / 1 / 19
10,981
1,220
10,785
7,577
6,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOP64
Artemis
14
0 / 3 / 3
8,183
909
2,136
6,819
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jormungandr
KaVHungary
Jormungandr
13
0 / 11 / 3
8,118
902
6,447
19,105
13,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 7 / 0
8,279
920
4,704
16,012
11,258
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
14
2 / 9 / 2
8,909
990
6,534
16,074
8,577
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
SolocarryQQ
Hercules
13
2 / 1 / 1
8,668
963
2,890
6,940
4,390
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
31
Kills
6
6
Deaths
31
70
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DOP64
Artemis
0
3
3
0.5
W
9
1
19
18.5
L
Jormungandr
KaVHungary
Jormungandr
0
11
3
0.14
W
Neith
5
0
10
10
L
2
7
0
0.29
W
4
3
11
3.17
L
Fenrir
2
9
2
0.33
L
Hercules
SolocarryQQ
Hercules
2
1
1
2.5
W
Merlin
YosoroArx
Merlin
8
1
11
13.5
W
Gilgamesh
omgwtfbear
Gilgamesh
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
22,711
29,907
Taken
64,950
14,287
Mitigated
40,225
7,180
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DOP64
Artemis
2,136
426
0
0
6,819
2,064
0
4,248
2,571
0
6,869
W
18,613
6,940
0
4,645
7,506
2,338
0
1,338
5,207
44,138
0
L
Jormungandr
KaVHungary
Jormungandr
6,447
1,410
0
20
19,105
13,936
0
11,748
7,357
17,906
0
W
Neith
4,190
850
0
1,165
2,130
831
0
711
1,419
0
26,809
L
4,704
1,413
0
381
16,012
11,258
0
7,051
8,961
0
13,812
W
7,818
3,948
0
0
7,181
3,158
0
1,071
6,110
0
10,913
L
Fenrir
6,534
1,168
0
299
16,074
8,577
0
9,319
6,755
0
13,325
L
Hercules
SolocarryQQ
Hercules
2,890
600
0
652
6,940
4,390
0
3,380
3,560
100
9,454
W
Merlin
YosoroArx
Merlin
17,133
2,730
0
1,010
5,513
1,760
0
1,920
3,593
28,423
0
W
Gilgamesh
omgwtfbear
Gilgamesh
10,785
4,572
0
360
7,577
6,200
0
1,507
6,070
0
16,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
42,157
177
Minions Killed
76
2
Camps Cleared
1
846,167
Distance Traveled
575,134
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,183
909
10
1
0
45,890
0
W
Nu Wa
11,468
1,274
58
6
0
148,566
0
L
Jormungandr
8,118
902
18
2
0
153,293
2
W
Neith
9,968
1,108
62
7
2
179,559
0
L
Tyr
8,279
920
17
2
0
112,468
1
W
Set
9,122
1,014
7
1
0
193,716
0
L
Fenrir
8,909
990
9
1
0
192,609
1
L
Hercules
8,668
963
22
2
1
70,874
0
W
Merlin
10,305
1,145
42
5
0
161,773
1
W
Gilgamesh
10,981
1,220
8
1
0
162,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role