Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AvyspA
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,552 Elo+
Party 3
Ra
Ra
Fighter_Jess29
Ra
Level 105
God Stats
1W - 3L
1,522 SR
Queue Stats
144W - 140L
1,574 Elo+
Solo
Artemis
Artemis
Vironumar
Artemis
Level 83
God Stats
5W - 2L
1,730 SR
Queue Stats
182W - 195L
1,559 Elo+
Party 2
Team Averages
Level 112
1,550 SR
1,537 Elo+

VS

Team Averages
Level 114
1,550 SR
1,512 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Hubba-l-Bubba
Chernobog
Level 69
God Stats
1W - 2L
1,485 SR
Queue Stats
34W - 31L
1,465 Elo+
Party 1
Awilix
Awilix
Stinkesocke___
Awilix
Level 153
God Stats
1W - 0L
1,271 SR
Queue Stats
33W - 23L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
XSamizz
Ah Puch
Level 129
God Stats
3W - 0L
1,757 SR
Queue Stats
150W - 121L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
ronnyskj
Gilgamesh
Level 58
God Stats
40W - 21L
1,736 SR
Queue Stats
826W - 850L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
8 / 5 / 4
11,325
871
14,365
12,686
5,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
 
Ganesha
14
0 / 7 / 11
8,868
682
6,579
21,343
27,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
AvyspA
Heimdallr
16
2 / 5 / 12
9,517
732
12,611
12,567
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 11
9,966
767
10,226
15,420
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
Vironumar
Artemis
15
3 / 6 / 9
8,944
688
14,123
12,264
6,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 4 / 13
9,170
705
8,288
17,207
17,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Hubba-l-Bubba
Chernobog
18
3 / 1 / 19
10,893
838
8,511
10,353
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
7 / 4 / 10
11,044
850
10,050
13,025
7,131
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
XSamizz
Ah Puch
20
12 / 3 / 14
11,983
922
28,385
12,681
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ronnyskj
Gilgamesh
17
5 / 3 / 14
10,807
831
10,925
22,524
25,240
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
15
Kills
28
28
Deaths
15
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
8
5
4
2
L
Ganesha
 
Ganesha
0
7
11
0.79
W
Guan Yu
 
Guan Yu
1
4
13
1.88
L
Heimdallr
AvyspA
Heimdallr
2
5
12
1.6
L
2
5
11
1.5
W
Chernobog
Hubba-l-Bubba
Chernobog
3
1
19
12.5
W
7
4
10
3
L
Artemis
Vironumar
Artemis
3
6
9
1.25
W
Ah Puch
XSamizz
Ah Puch
12
3
14
6.33
W
Gilgamesh
ronnyskj
Gilgamesh
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,904
Damage
66,159
74,280
Taken
75,790
53,824
Mitigated
61,061
23,851
Healing
27,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,365
7,587
866
1,585
12,686
5,672
737
8,061
4,625
0
36,939
L
Ganesha
 
Ganesha
6,579
805
621
2,116
21,343
27,410
57
6,177
15,166
12,987
0
W
Guan Yu
 
Guan Yu
8,288
758
5,629
4,459
17,207
17,262
548
2,687
14,520
0
14,992
L
Heimdallr
AvyspA
Heimdallr
12,611
4,176
1,867
1,561
12,567
7,455
307
5,428
7,139
0
26,888
L
10,226
867
5,405
6,020
15,420
7,259
222
5,794
9,626
20,170
0
W
Chernobog
Hubba-l-Bubba
Chernobog
8,511
2,668
1,427
1,671
10,353
5,188
2,006
2,920
7,433
0
33,317
W
10,050
3,480
1,529
1,991
13,025
7,131
1,684
3,574
9,451
0
13,800
L
Artemis
Vironumar
Artemis
14,123
5,008
1,745
2,065
12,264
6,028
1,093
4,492
7,772
0
20,682
W
Ah Puch
XSamizz
Ah Puch
28,385
1,682
0
2,930
12,681
6,240
1,222
3,244
9,437
56,628
0
W
Gilgamesh
ronnyskj
Gilgamesh
10,925
1,164
2,250
5,136
22,524
25,240
883
4,380
18,144
4,021
14,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
53,897
127
Minions Killed
137
0
Camps Cleared
0
921,869
Distance Traveled
1,216,081
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,325
871
49
4
0
183,830
0
L
Ganesha
8,868
682
1
0
0
197,497
2
W
Guan Yu
9,170
705
12
1
0
271,830
1
L
Heimdallr
9,517
732
39
3
0
198,368
1
L
Ra
9,966
767
22
2
0
171,718
1
W
Chernobog
10,893
838
47
4
0
257,539
2
W
Awilix
11,044
850
8
1
0
230,691
0
L
Artemis
8,944
688
16
1
0
170,456
0
W
Ah Puch
11,983
922
57
4
0
214,869
0
W
Gilgamesh
10,807
831
13
1
0
241,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role