Player Matchup

Vulcan
Vulcan
Bubba87cc
Vulcan
Level 68
God Stats
1W - 2L
1,275 SR
Queue Stats
96W - 145L
1,338 Elo+
Solo
Cthulhu
Cthulhu
CIøver
Cthulhu
Level 158
God Stats
7W - 2L
1,492 SR
Queue Stats
294W - 275L
1,389 Elo+
Solo
Hun Batz
Hun Batz
GODYO
Hun Batz
Level 160
God Stats
17W - 10L
1,636 SR
Queue Stats
2,737W - 2,862L
1,417 Elo+
Solo
Olorun
Olorun
ff7freak7777
Olorun
Level 149
God Stats
12W - 5L
1,596 SR
Queue Stats
664W - 690L
1,446 Elo+
Solo
Raijin
Raijin
trashedmouth
Raijin
Level 98
God Stats
9W - 5L
1,554 SR
Queue Stats
431W - 449L
1,362 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,390 Elo+

VS

Team Averages
Level 87
1,419 SR
1,458 Elo+
Agni
Agni
Avocado Fool
Agni
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
BIGHOOT1E
Kuzenbo
Level 64
God Stats
0W - 4L
1,148 SR
Queue Stats
338W - 346L
1,429 Elo+
Solo
Awilix
Awilix
Demonicl1991
Awilix
Level 124
God Stats
3W - 3L
1,450 SR
Queue Stats
483W - 472L
1,484 Elo+
Solo
Thor
Thor
JUICYBEAR55
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,549 Elo+
Solo
The Morrigan
The Morrigan
TwoOnTopOfTwo
The Morrigan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 145L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bubba87cc
Vulcan
15
2 / 3 / 5
10,026
668
9,572
10,892
4,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CIøver
Cthulhu
19
6 / 2 / 12
11,416
761
18,371
13,919
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
GODYO
Hun Batz
18
0 / 4 / 16
10,802
720
14,328
17,869
20,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
19
7 / 7 / 10
11,753
784
14,815
16,736
8,270
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
20
11 / 3 / 9
12,493
833
16,237
15,933
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,082
672
15,692
13,390
5,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
BIGHOOT1E
Kuzenbo
20
5 / 2 / 11
10,634
709
11,368
25,617
25,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
1 / 7 / 7
8,947
596
6,639
15,444
8,264
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 8 / 4
11,215
748
17,047
15,598
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
TwoOnTopOfTwo
The Morrigan
16
3 / 4 / 9
9,768
651
10,927
9,951
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
26
Kills
19
19
Deaths
26
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
Kuzenbo
BIGHOOT1E
Kuzenbo
5
2
11
5.25
W
Vulcan
Bubba87cc
Vulcan
2
3
5
1.5
W
Cthulhu
CIøver
Cthulhu
6
2
12
6
L
Awilix
1
7
7
0.64
W
Hun Batz
GODYO
Hun Batz
0
4
16
2
L
7
8
4
1.13
L
The Morrigan
TwoOnTopOfTwo
The Morrigan
3
4
9
1.88
W
Olorun
7
7
10
1.71
W
Raijin
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,323
Damage
61,673
75,349
Taken
80,000
51,123
Mitigated
50,448
30,156
Healing
30,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,692
1,151
2,889
3,122
13,390
5,568
0
10,189
3,201
33,260
0
L
Kuzenbo
BIGHOOT1E
Kuzenbo
11,368
3,676
2,338
11,266
25,617
25,347
60
19,579
6,038
20,194
0
W
Vulcan
Bubba87cc
Vulcan
9,572
4,159
764
3,045
10,892
4,878
633
5,293
5,487
24,436
0
W
Cthulhu
CIøver
Cthulhu
18,371
469
3,583
3,791
13,919
9,818
0
6,964
6,743
42,233
0
L
Awilix
6,639
3,363
1,217
2,122
15,444
8,264
0
9,704
5,740
0
14,454
W
Hun Batz
GODYO
Hun Batz
14,328
822
2,462
3,842
17,869
20,424
225
8,001
9,546
0
33,209
L
17,047
3,148
1,811
2,129
15,598
6,886
0
12,664
2,934
0
31,549
L
The Morrigan
TwoOnTopOfTwo
The Morrigan
10,927
1,494
1,326
2,648
9,951
4,383
0
6,856
3,092
20,120
957
W
Olorun
14,815
8,102
3,105
2,907
16,736
8,270
1,639
8,412
8,228
29,527
0
W
Raijin
16,237
3,348
2,193
4,464
15,933
7,733
1,634
8,161
7,462
32,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
50,646
190
Minions Killed
143
0
Camps Cleared
0
1,111,888
Distance Traveled
1,237,911
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,082
672
53
4
0
238,765
0
L
Kuzenbo
10,634
709
20
1
0
277,739
0
W
Vulcan
10,026
668
31
2
0
180,621
0
W
Cthulhu
11,416
761
57
4
0
264,803
1
L
Awilix
8,947
596
16
1
0
238,319
0
W
Hun Batz
10,802
720
34
2
0
216,897
2
L
Thor
11,215
748
25
2
0
238,652
5
L
The Morrigan
9,768
651
29
2
0
244,436
0
W
Olorun
11,753
784
37
2
0
197,219
0
W
Raijin
12,493
833
31
2
0
252,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role