Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NWallie
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Nefficzek
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,554 Elo+
Solo
Set
Set
TheGorn3214
Set
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
186W - 193L
1,445 Elo+
Solo
Team Averages
Level 82
1,459 SR
1,500 Elo+

VS

Team Averages
Level 124
1,519 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Flexinatory
Ah Puch
Level 123
God Stats
7W - 0L
1,593 SR
Queue Stats
204W - 161L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Paul_McCoy666
Cthulhu
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 61L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 3 / 3
7,654
765
7,692
7,672
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
 
Odin
12
0 / 8 / 1
6,336
634
656
13,954
6,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
NWallie
Tiamat
12
0 / 6 / 4
6,602
660
4,298
8,023
4,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Nefficzek
Erlang Shen
15
4 / 5 / 5
8,096
810
10,801
16,049
10,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 6 / 4
8,209
821
8,031
12,559
5,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 1 / 11
10,551
1,055
9,652
6,785
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
14
3 / 3 / 17
9,006
901
9,046
8,396
3,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
 
Ganesha
13
0 / 4 / 19
8,254
825
5,205
10,490
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Flexinatory
Ah Puch
16
7 / 2 / 16
9,601
960
17,549
5,961
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
7 / 1 / 15
9,458
946
9,695
7,925
5,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
11
Kills
27
28
Deaths
11
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
3
1.5
L
Odin
 
Odin
0
8
1
0.06
W
Scylla
 
Scylla
10
1
11
15.5
W
Neith
 
Neith
3
3
17
3.83
W
Ganesha
 
Ganesha
0
4
19
2.38
W
Ah Puch
Flexinatory
Ah Puch
7
2
16
7.5
L
Tiamat
NWallie
Tiamat
0
6
4
0.33
L
Erlang Shen
Nefficzek
Erlang Shen
4
5
5
1.3
W
Cthulhu
7
1
15
14.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
51,147
58,257
Taken
39,557
30,883
Mitigated
21,430
11,283
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,692
1,145
492
1,595
7,672
3,071
155
6,528
1,144
0
16,137
L
Odin
 
Odin
656
87
711
0
13,954
6,866
16
9,663
4,291
0
1,673
W
Scylla
 
Scylla
9,652
777
938
2,245
6,785
3,041
1,123
929
5,856
27,485
0
W
Neith
 
Neith
9,046
2,869
663
3,041
8,396
3,570
2,347
1,203
7,193
0
16,083
W
Ganesha
 
Ganesha
5,205
1,382
1,680
1,773
10,490
6,715
1,036
1,804
8,686
14,360
0
W
Ah Puch
Flexinatory
Ah Puch
17,549
194
1,425
752
5,961
2,753
270
548
5,413
28,529
0
L
Tiamat
NWallie
Tiamat
4,298
642
0
607
8,023
4,250
24
6,573
1,450
10,524
0
L
Erlang Shen
Nefficzek
Erlang Shen
10,801
3,245
775
3,324
16,049
10,965
0
10,382
5,667
869
18,082
W
Cthulhu
9,695
659
2,969
1,996
7,925
5,351
121
674
7,251
11,609
0
L
8,031
3,507
891
2,888
12,559
5,731
0
8,955
3,604
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
46,870
73
Minions Killed
118
0
Camps Cleared
0
847,349
Distance Traveled
904,174
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,654
765
29
3
0
187,043
0
L
Odin
6,336
634
3
0
0
158,600
0
W
Scylla
10,551
1,055
41
4
0
187,929
0
W
Neith
9,006
901
32
3
0
177,125
1
W
Ganesha
8,254
825
0
0
0
180,506
1
W
Ah Puch
9,601
960
28
3
0
189,406
1
L
Tiamat
6,602
660
15
2
0
161,715
0
L
Erlang Shen
8,096
810
14
1
0
186,897
0
W
Cthulhu
9,458
946
17
2
0
169,208
0
L
Set
8,209
821
12
1
0
153,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role