Player Matchup

Pele
Pele
Bronze III
CaptCobber
Pele
Bronze III
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 152L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
DeathPersonified
Sun Wukong
Gold V
Level 141
God Stats
2W - 2L
1,763 SR
Queue Stats
11W - 8L
1,632 MMR
Party 1
Ymir
Ymir
Bronze III
GoodInTheory
Ymir
Bronze III
Level 131
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Kiyonori
Hachiman
Gold V
Level 146
God Stats
0W - 2L
1,701 SR
Queue Stats
10W - 8L
1,586 MMR
Party 1
Thoth
Thoth
Gold IV
PeacefulSolitude
Thoth
Gold IV
Level 160
God Stats
4W - 5L
1,632 SR
Queue Stats
104W - 87L
1,565 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,624 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,690 SR
1,556 MMR
Chiron
Chiron
Gold III
BibiDaMonster
Chiron
Gold III
Level 120
God Stats
24W - 21L
1,602 SR
Queue Stats
86W - 89L
1,570 MMR
Solo
Mercury
Mercury
Gold I
SprintTrap
Mercury
Gold I
Level 108
God Stats
24W - 13L
1,710 SR
Queue Stats
102W - 99L
1,619 MMR
Solo
Cabrakan
Cabrakan
Gold III
TheJwyatt
Cabrakan
Gold III
Level 108
God Stats
109W - 71L
1,719 SR
Queue Stats
364W - 357L
1,554 MMR
Solo
Geb
Geb
Silver I
Wijabi
Geb
Silver I
Level 133
God Stats
17W - 8L
1,748 SR
Queue Stats
81W - 66L
1,555 MMR
Solo
Agni
Agni
Gold IV
kylehermann
Agni
Gold IV
Level 118
God Stats
42W - 26L
1,672 SR
Queue Stats
358W - 350L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,785
399
3,997
21,294
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DeathPersonified
Sun Wukong
17
1 / 4 / 1
10,452
475
12,566
21,168
14,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 9 / 1
7,405
337
3,549
18,981
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Kiyonori
Hachiman
16
0 / 2 / 0
9,584
436
5,310
11,619
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 1
11,323
515
8,820
10,822
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouTiamatAthenaGilgameshPersephone

VS

Bans
SetTsukuyomiArtioRatatoskrTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 3
14,264
648
11,670
12,532
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
SprintTrap
Mercury
20
9 / 1 / 8
14,083
640
14,164
16,447
8,483
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
TheJwyatt
Cabrakan
19
5 / 1 / 7
12,844
584
11,761
14,364
18,592
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
Wijabi
Geb
16
1 / 1 / 14
12,316
560
8,212
17,744
22,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 7
14,124
642
15,141
13,148
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
29
29
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
0
9
2
0.11
L
Sun Wukong
DeathPersonified
Sun Wukong
1
4
1
0.38
L
0
9
1
0.06
L
Hachiman
Kiyonori
Hachiman
0
2
0
0
L
2
5
1
0.5
W
Mercury
SprintTrap
Mercury
9
1
8
13
W
Cabrakan
TheJwyatt
Cabrakan
5
1
7
8.5
W
Geb
Wijabi
Geb
1
1
14
8
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
60,948
83,884
Taken
74,235
43,621
Mitigated
60,640
19,292
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,670
6,733
838
6,963
12,532
5,252
7,240
649
11,883
0
127,519
L
3,997
985
0
5,191
21,294
7,156
0
11,549
9,745
0
57,024
L
Sun Wukong
DeathPersonified
Sun Wukong
12,566
3,028
0
7,881
21,168
14,765
0
10,988
10,180
0
74,508
L
3,549
440
0
1,489
18,981
14,504
0
8,791
10,190
20,009
0
L
Hachiman
Kiyonori
Hachiman
5,310
3,283
0
2,857
11,619
3,824
744
439
11,180
0
71,042
L
8,820
268
74
1,800
10,822
3,372
0
3,347
7,475
75,068
0
W
Mercury
SprintTrap
Mercury
14,164
8,015
0
2,829
16,447
8,483
3,654
2,746
13,701
0
122,824
W
Cabrakan
TheJwyatt
Cabrakan
11,761
1,639
0
5,340
14,364
18,592
931
1,186
13,178
78,480
0
W
Geb
Wijabi
Geb
8,212
1,437
0
2,773
17,744
22,547
422
4,047
13,697
21,349
0
W
15,141
1,174
0
4,145
13,148
5,766
5,200
4,436
8,712
120,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
67,631
563
Minions Killed
813
0
Camps Cleared
0
1,966,627
Distance Traveled
2,265,003
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,264
648
214
10
0
416,041
5
L
Pele
8,785
399
118
5
0
379,146
1
L
Sun Wukong
10,452
475
133
6
0
410,139
4
L
Ymir
7,405
337
32
1
0
370,561
12
L
Hachiman
9,584
436
131
6
0
414,168
3
L
Thoth
11,323
515
149
7
0
392,613
8
W
Mercury
14,083
640
192
9
0
540,498
9
W
Cabrakan
12,844
584
168
8
0
408,880
3
W
Geb
12,316
560
21
1
0
450,147
7
W
Agni
14,124
642
218
10
0
449,437
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role