Player Matchup

Ne Zha
Ne Zha
Dedlox130
Ne Zha
Level 68
God Stats
3W - 3L
1,185 SR
Queue Stats
123W - 144L
1,455 Elo+
Party 1
Chronos
Chronos
DoomVisage
Chronos
Level 89
God Stats
2W - 3L
1,327 SR
Queue Stats
125W - 107L
1,560 Elo+
Solo
Khepri
Khepri
KelMon
Khepri
Level 104
God Stats
5W - 3L
1,724 SR
Queue Stats
202W - 183L
1,444 Elo+
Party 1
Horus
Horus
maitril
Horus
Level 85
God Stats
5W - 4L
1,620 SR
Queue Stats
130W - 143L
1,435 Elo+
Solo
Hades
Hades
tarek
Hades
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,479 Elo+

VS

Team Averages
Level 82
1,509 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sinerziia
Skadi
Level 49
God Stats
1W - 3L
1,255 SR
Queue Stats
4W - 13L
1,281 Elo+
Solo
Chaac
Chaac
javitxuMur
Chaac
Level 65
God Stats
2W - 7L
1,687 SR
Queue Stats
309W - 312L
1,473 Elo+
Solo
Thor
Thor
mrjoejoe
Thor
Level 102
God Stats
1W - 2L
1,533 SR
Queue Stats
34W - 32L
1,468 Elo+
Solo
Bacchus
Bacchus
senzAzN
Bacchus
Level 66
God Stats
2W - 3L
1,572 SR
Queue Stats
10W - 5L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dedlox130
Ne Zha
15
2 / 2 / 9
10,112
1,011
6,958
9,404
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
DoomVisage
Chronos
17
14 / 0 / 5
11,364
1,136
21,233
8,266
4,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
KelMon
Khepri
17
3 / 0 / 16
11,182
1,118
6,833
8,694
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
maitril
Horus
16
1 / 0 / 10
9,196
920
4,550
11,364
12,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
tarek
Hades
15
1 / 0 / 12
9,228
923
8,692
8,536
7,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

313

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 5 / 2
8,862
886
14,005
9,553
3,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Sinerziia
Skadi
14
0 / 6 / 0
8,303
830
2,872
9,938
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
1 / 3 / 1
9,013
901
12,792
16,526
15,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
14
1 / 6 / 0
8,552
855
9,222
14,805
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
senzAzN
Bacchus
12
0 / 1 / 0
7,703
770
122
948
437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
21
Kills
2
2
Deaths
21
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
2
0.2
W
Ne Zha
Dedlox130
Ne Zha
2
2
9
3.25
W
Chronos
DoomVisage
Chronos
14
0
5
16.5
W
Khepri
KelMon
Khepri
3
0
16
11
L
Skadi
Sinerziia
Skadi
0
6
0
0
L
Chaac
1
3
1
0.5
W
Horus
maitril
Horus
1
0
10
6
L
Thor
1
6
0
0.17
L
Bacchus
senzAzN
Bacchus
0
1
0
0
W
Hades
tarek
Hades
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
39,013
46,264
Taken
51,770
41,224
Mitigated
29,220
18,962
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,005
876
0
0
9,553
3,688
0
7,937
1,616
40,569
0
W
Ne Zha
Dedlox130
Ne Zha
6,958
2,276
666
1,717
9,404
5,975
0
1,758
7,646
0
20,124
W
Chronos
DoomVisage
Chronos
21,233
7,308
0
2,480
8,266
4,825
0
1,651
6,615
42,943
0
W
Khepri
KelMon
Khepri
6,833
417
908
1,512
8,694
11,026
0
3,586
5,108
16,393
0
L
Skadi
Sinerziia
Skadi
2,872
1,403
0
0
9,938
3,776
0
7,299
2,639
0
17,282
L
Chaac
12,792
3,035
0
2,930
16,526
15,608
0
10,171
6,355
0
33,603
W
Horus
maitril
Horus
4,550
2,699
3,415
5,693
11,364
12,315
0
3,513
7,851
0
12,181
L
Thor
9,222
1,708
0
208
14,805
5,711
0
10,807
3,998
0
14,461
L
Bacchus
senzAzN
Bacchus
122
0
0
0
948
437
0
544
404
2,322
0
W
Hades
tarek
Hades
8,692
1,168
1,220
1,351
8,536
7,083
0
3,619
4,917
20,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
42,433
163
Minions Killed
148
5
Camps Cleared
3
858,306
Distance Traveled
686,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,862
886
62
6
0
147,289
0
W
Ne Zha
10,112
1,011
32
3
2
167,166
0
W
Chronos
11,364
1,136
55
6
2
190,541
0
W
Khepri
11,182
1,118
18
2
1
183,684
0
L
Skadi
8,303
830
17
2
0
144,464
0
L
Chaac
9,013
901
47
5
1
199,749
0
W
Horus
9,196
920
20
2
0
145,062
0
L
Thor
8,552
855
14
1
1
148,876
0
L
Bacchus
7,703
770
8
1
1
46,513
0
W
Hades
9,228
923
38
4
0
171,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role