Player Matchup

Bakasura
Bakasura
BesPoniki
Bakasura
Level 86
God Stats
11W - 10L
1,511 SR
Queue Stats
945W - 1,020L
1,464 Elo+
Solo
Anhur
Anhur
PsychOLo
Anhur
Level 88
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Serqet
Serqet
eaglesoul1997
Serqet
Level 99
God Stats
13W - 11L
1,587 SR
Queue Stats
55W - 68L
1,436 Elo+
Solo
Bacchus
Bacchus
iDMQ8
Bacchus
Level 62
God Stats
64W - 54L
1,565 SR
Queue Stats
281W - 310L
1,492 Elo+
Solo
He Bo
He Bo
ФЕЯТА
He Bo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,494 Elo+

VS

Team Averages
Level 113
1,455 SR
1,446 Elo+
Kukulkan
Kukulkan
CombineJD
Kukulkan
Level 159
God Stats
6W - 2L
1,580 SR
Queue Stats
169W - 182L
1,423 Elo+
Party 1
Hachiman
Hachiman
Cyxzo
Hachiman
Level 87
God Stats
1W - 2L
1,314 SR
Queue Stats
201W - 230L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Zaccix
Cthulhu
Level 56
God Stats
11W - 28L
1,319 SR
Queue Stats
121W - 147L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
imadbouch
Aphrodite
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
lunafury
Gilgamesh
Level 160
God Stats
12W - 6L
1,562 SR
Queue Stats
226W - 243L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BesPoniki
Bakasura
20
5 / 6 / 1
12,394
539
10,954
20,609
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
PsychOLo
Anhur
18
7 / 5 / 5
12,402
539
13,791
15,491
5,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 5
10,055
437
7,391
14,758
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iDMQ8
Bacchus
16
2 / 6 / 10
10,091
439
11,803
20,201
14,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
15
3 / 4 / 1
9,534
415
6,117
9,495
2,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CombineJD
Kukulkan
20
9 / 0 / 7
13,372
581
14,542
9,656
4,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Cyxzo
Hachiman
19
5 / 4 / 7
12,241
532
13,869
12,702
3,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zaccix
Cthulhu
16
1 / 5 / 7
10,670
464
5,440
16,545
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
imadbouch
Aphrodite
17
2 / 9 / 10
10,773
468
7,140
18,158
12,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
lunafury
Gilgamesh
20
8 / 2 / 7
13,418
583
12,346
15,853
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
20
Kills
25
25
Deaths
20
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BesPoniki
Bakasura
5
6
1
0.92
W
Kukulkan
CombineJD
Kukulkan
9
0
7
12.5
W
Hachiman
Cyxzo
Hachiman
5
4
7
2.13
L
Anhur
PsychOLo
Anhur
7
5
5
1.9
W
Cthulhu
Zaccix
Cthulhu
1
5
7
0.9
L
3
4
5
1.38
L
Bacchus
iDMQ8
Bacchus
2
6
10
1.17
W
Aphrodite
imadbouch
Aphrodite
2
9
10
0.78
W
Gilgamesh
lunafury
Gilgamesh
8
2
7
5.75
L
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
53,337
80,554
Taken
72,914
37,088
Mitigated
41,748
20,529
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BesPoniki
Bakasura
10,954
8,078
0
7,028
20,609
8,786
2,024
5,460
14,759
0
79,640
W
Kukulkan
CombineJD
Kukulkan
14,542
1,811
0
2,524
9,656
4,526
263
3,007
6,649
102,210
0
W
Hachiman
Cyxzo
Hachiman
13,869
6,064
0
2,492
12,702
3,612
814
3,713
8,989
0
94,528
L
Anhur
PsychOLo
Anhur
13,791
6,629
0
1,909
15,491
5,494
3,709
4,630
10,831
0
81,854
W
Cthulhu
Zaccix
Cthulhu
5,440
930
0
4,328
16,545
13,238
403
3,705
10,906
39,546
0
L
7,391
553
0
4,972
14,758
5,234
225
3,259
11,499
0
52,502
L
Bacchus
iDMQ8
Bacchus
11,803
952
990
4,594
20,201
14,792
320
9,013
11,161
39,327
0
W
Aphrodite
imadbouch
Aphrodite
7,140
556
2,612
6,561
18,158
12,300
266
7,196
10,445
50,069
0
W
Gilgamesh
lunafury
Gilgamesh
12,346
4,048
0
2,679
15,853
8,072
280
3,580
11,828
0
100,574
L
He Bo
6,117
487
0
1,036
9,495
2,782
1,224
4,283
5,182
44,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
60,474
555
Minions Killed
617
0
Camps Cleared
0
2,048,778
Distance Traveled
2,152,463
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,394
539
167
7
0
455,244
5
W
Kukulkan
13,372
581
195
8
0
458,812
2
W
Hachiman
12,241
532
120
5
0
388,100
4
L
Anhur
12,402
539
145
6
0
392,892
1
W
Cthulhu
10,670
464
57
2
0
402,416
1
L
Serqet
10,055
437
90
4
0
461,184
7
L
Bacchus
10,091
439
65
3
0
441,286
2
W
Aphrodite
10,773
468
73
3
0
402,741
4
W
Gilgamesh
13,418
583
172
7
0
500,394
1
L
He Bo
9,534
415
88
4
0
298,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role