Player Matchup

Raijin
Raijin
EdgyHog
Raijin
Level 8
God Stats
9W - 3L
1,768 SR
Queue Stats
17W - 5L
1,703 Elo+
Solo
Athena
Athena
RESPECT4WOMEN
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,571 Elo+
Solo
Cthulhu
Cthulhu
deephaierxiongdi
Cthulhu
Level 3
God Stats
4W - 0L
1,831 SR
Queue Stats
4W - 0L
1,785 Elo+
Party 1
Chiron
Chiron
xDoorbell
Chiron
Level 17
God Stats
2W - 4L
1,715 SR
Queue Stats
137W - 129L
1,515 Elo+
Solo
Loki
Loki
阿煜永远的爹
Loki
Level 27
God Stats
4W - 2L
1,486 SR
Queue Stats
45W - 30L
1,562 Elo+
Party 1
Team Averages
Level 16
1,660 SR
1,627 Elo+

VS

Team Averages
Level 16
1,574 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Erfield34
Kumbhakarna
Level 17
God Stats
3W - 1L
1,869 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Chang'e
Chang'e
Gyorke
Chang'e
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 16L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
lastsamuraye
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,554 Elo+
Solo
Nemesis
Nemesis
undead4life69
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EdgyHog
Raijin
20
17 / 1 / 7
15,228
725
27,239
14,843
7,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 7
12,203
581
9,675
16,555
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 0 / 13
11,090
528
8,918
10,965
9,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
xDoorbell
Chiron
19
9 / 1 / 5
12,559
598
11,142
11,360
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 1 / 8
13,081
623
15,714
15,312
6,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 6 / 0
9,867
470
10,926
15,193
5,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Erfield34
Kumbhakarna
10
0 / 9 / 1
7,650
364
3,186
20,629
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Gyorke
Chang'e
15
2 / 11 / 0
9,233
440
7,295
16,511
4,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
lastsamuraye
Kuzenbo
14
0 / 7 / 2
9,016
429
8,398
19,451
7,858
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
12
1 / 10 / 1
7,972
380
5,271
18,999
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
43
Kills
5
5
Deaths
43
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
0
0.33
W
Raijin
EdgyHog
Raijin
17
1
7
20.5
L
Kumbhakarna
Erfield34
Kumbhakarna
0
9
1
0.06
L
Chang'e
Gyorke
Chang'e
2
11
0
0.18
W
6
2
7
4.75
W
2
0
13
8.5
L
Kuzenbo
lastsamuraye
Kuzenbo
0
7
2
0.14
L
Nemesis
1
10
1
0.15
W
Chiron
xDoorbell
Chiron
9
1
5
11.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,688
Damage
35,076
69,035
Taken
90,783
35,216
Mitigated
41,325
25,335
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,926
4,375
0
4,657
15,193
5,169
76
8,579
6,614
0
69,142
W
Raijin
EdgyHog
Raijin
27,239
4,221
0
5,198
14,843
7,152
3,891
6,078
8,765
137,692
0
L
Kumbhakarna
Erfield34
Kumbhakarna
3,186
412
432
2,387
20,629
15,962
0
7,774
12,855
20,506
0
L
Chang'e
Gyorke
Chang'e
7,295
1,292
503
3,532
16,511
4,859
2,178
11,848
4,663
46,497
0
W
9,675
1,931
0
5,082
16,555
8,255
456
3,740
12,815
79,583
0
W
8,918
453
909
2,987
10,965
9,217
493
2,049
8,916
30,554
0
L
Kuzenbo
lastsamuraye
Kuzenbo
8,398
2,035
204
2,988
19,451
7,858
0
9,489
9,962
51,441
0
L
Nemesis
5,271
2,313
0
3,243
18,999
7,477
288
8,142
10,857
0
34,493
W
Chiron
xDoorbell
Chiron
11,142
6,260
1,895
5,580
11,360
3,989
6,289
2,680
8,680
0
108,316
W
15,714
3,471
0
3,684
15,312
6,603
1,777
4,332
10,980
0
83,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,161
Gold Earned
43,738
727
Minions Killed
406
0
Camps Cleared
0
2,015,492
Distance Traveled
1,606,600
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,867
470
138
7
0
330,341
3
W
Raijin
15,228
725
232
11
0
392,684
7
L
Kumbhakarna
7,650
364
29
1
0
339,848
10
L
Chang'e
9,233
440
82
4
0
293,762
1
W
Athena
12,203
581
130
6
0
435,835
2
W
Cthulhu
11,090
528
46
2
0
401,031
8
L
Kuzenbo
9,016
429
92
4
0
306,660
1
L
Nemesis
7,972
380
65
3
0
335,989
4
W
Chiron
12,559
598
161
8
0
356,030
1
W
Loki
13,081
623
158
8
0
429,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role