Player Matchup

Geb
Geb
Mariogreco7
Geb
Level 101
God Stats
14W - 15L
1,512 SR
Queue Stats
85W - 87L
1,496 Elo+
Solo
Loki
Loki
S1l3nt Trooper
Loki
Level 152
God Stats
58W - 50L
1,608 SR
Queue Stats
357W - 405L
1,522 Elo+
Solo
Skadi
Skadi
TheChristelClear
Skadi
Level 157
God Stats
4W - 4L
1,608 SR
Queue Stats
458W - 524L
1,529 Elo+
Solo
Nox
Nox
Trolomato
Nox
Level 120
God Stats
5W - 2L
1,624 SR
Queue Stats
115W - 110L
1,578 Elo+
Solo
Chang'e
Chang'e
jnw93
Chang'e
Level 140
God Stats
0W - 1L
1,662 SR
Queue Stats
181W - 191L
1,545 Elo+
Solo
Team Averages
Level 134
1,603 SR
1,534 Elo+

VS

Team Averages
Level 105
1,797 SR
1,671 Elo+
Merlin
Merlin
Daz4081
Merlin
Level 61
God Stats
5W - 1L
1,687 SR
Queue Stats
28W - 19L
1,515 Elo+
Solo
Susano
Susano
Hiq6
Susano
Level 160
God Stats
338W - 49L
2,010 SR
Queue Stats
933W - 210L
1,897 Elo+
Party 1
King Arthur
King Arthur
Kangaroo3327
King Arthur
Level 69
God Stats
453W - 442L
1,585 SR
Queue Stats
658W - 673L
1,549 Elo+
Solo
Khepri
Khepri
Thiefaine0967
Khepri
Level 75
God Stats
5W - 0L
1,879 SR
Queue Stats
153W - 147L
1,601 Elo+
Solo
Aphrodite
Aphrodite
Xenayu
Aphrodite
Level 160
God Stats
212W - 98L
1,823 SR
Queue Stats
574W - 362L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,383
938
5,341
15,027
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 4
9,550
955
11,812
12,320
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 0
8,957
896
5,791
5,744
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 3
8,881
888
9,838
5,556
2,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
jnw93
Chang'e
15
2 / 5 / 2
9,625
963
7,000
10,246
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

166

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daz4081
Merlin
15
0 / 1 / 10
9,089
909
6,529
5,029
2,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Hiq6
Susano
16
10 / 2 / 8
11,356
1,136
15,574
12,658
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Kangaroo3327
King Arthur
16
3 / 0 / 12
10,315
1,032
11,182
12,942
10,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 15
11,076
1,108
4,959
5,774
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Xenayu
Aphrodite
16
3 / 1 / 14
10,022
1,002
6,686
6,720
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
5
Kills
19
19
Deaths
5
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Daz4081
Merlin
0
1
10
5
W
Susano
Hiq6
Susano
10
2
8
7
W
King Arthur
Kangaroo3327
King Arthur
3
0
12
9
L
0
3
3
0.5
L
1
4
4
0.75
L
2
4
0
0.5
W
3
1
15
10.5
L
0
3
3
0.5
W
Aphrodite
Xenayu
Aphrodite
3
1
14
10
L
Chang'e
jnw93
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
44,930
48,893
Taken
43,123
30,367
Mitigated
27,977
4,480
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Daz4081
Merlin
6,529
427
1,134
756
5,029
2,004
0
600
4,429
22,746
0
W
Susano
Hiq6
Susano
15,574
5,030
0
512
12,658
4,958
0
7,175
5,483
0
25,576
W
King Arthur
Kangaroo3327
King Arthur
11,182
1,974
0
2,581
12,942
10,664
0
7,832
5,110
0
32,892
L
5,341
0
0
814
15,027
17,041
0
6,935
8,092
12,524
0
L
11,812
2,906
0
30
12,320
5,605
0
4,743
7,577
0
39,954
L
5,791
1,817
0
0
5,744
1,847
0
1,631
4,113
0
17,265
W
4,959
172
0
730
5,774
6,433
0
3,049
2,725
19,080
0
L
9,838
201
0
0
5,556
2,340
0
1,415
4,141
28,718
0
W
Aphrodite
Xenayu
Aphrodite
6,686
539
6,043
3,087
6,720
3,918
0
3,523
3,197
22,007
0
L
Chang'e
jnw93
Chang'e
7,000
489
1,919
1,717
10,246
3,534
0
3,450
6,796
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
51,858
153
Minions Killed
199
6
Camps Cleared
8
842,474
Distance Traveled
1,017,359
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,089
909
43
4
1
183,843
0
W
Susano
11,356
1,136
14
1
2
193,290
1
W
King Arthur
10,315
1,032
68
7
1
220,376
1
L
Geb
9,383
938
12
1
1
183,144
1
L
Loki
9,550
955
41
4
2
216,411
1
L
Skadi
8,957
896
27
3
0
90,654
0
W
Khepri
11,076
1,108
25
3
1
212,532
0
L
Nox
8,881
888
51
5
0
199,871
3
W
Aphrodite
10,022
1,002
49
5
3
207,318
0
L
Chang'e
9,625
963
22
2
3
152,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role