Player Matchup

Ymir
Ymir
C10H15NIsCool
Ymir
Level 76
God Stats
158W - 145L
1,531 SR
Queue Stats
160W - 149L
1,540 Elo+
Party 1
Fenrir
Fenrir
TheDrunkWolf
Fenrir
Level 125
God Stats
226W - 194L
1,530 SR
Queue Stats
264W - 232L
1,506 Elo+
Party 1
Ra
Ra
cookieineed
Ra
Level 150
God Stats
5W - 2L
1,768 SR
Queue Stats
217W - 206L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
saintofsins
Morgan Le Fay
Level 106
God Stats
32W - 37L
1,490 SR
Queue Stats
58W - 77L
1,439 Elo+
Solo
Ne Zha
Ne Zha
sotfyyr
Ne Zha
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 283L
1,425 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,482 Elo+

VS

Team Averages
Level 102
1,518 SR
1,499 Elo+
Sun Wukong
Sun Wukong
CaoNiyeye
Sun Wukong
Level 116
God Stats
27W - 31L
1,540 SR
Queue Stats
606W - 638L
1,558 Elo+
Solo
Loki
Loki
VAMPIREKILLER86
Loki
Level 86
God Stats
0W - 3L
1,272 SR
Queue Stats
131W - 163L
1,399 Elo+
Solo
Sylvanus
Sylvanus
aBigSandwich
Sylvanus
Level 142
God Stats
54W - 56L
1,575 SR
Queue Stats
500W - 521L
1,530 Elo+
Solo
Hades
Hades
xXSplunkyXx
Hades
Level 46
God Stats
5W - 9L
1,481 SR
Queue Stats
136W - 148L
1,466 Elo+
Solo
Heimdallr
Heimdallr
xX_TROY_Xx159
Heimdallr
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
53W - 63L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
11,459
1,146
13,142
9,322
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
16
6 / 1 / 11
9,937
994
10,123
12,532
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 3 / 8
10,414
1,041
17,185
8,904
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
saintofsins
Morgan Le Fay
14
2 / 1 / 3
9,326
933
4,772
3,923
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
sotfyyr
Ne Zha
15
2 / 3 / 12
9,353
935
5,856
10,318
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

249

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaoNiyeye
Sun Wukong
15
3 / 1 / 5
9,531
953
11,850
10,850
8,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 10 / 4
8,602
860
3,535
14,520
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
aBigSandwich
Sylvanus
15
2 / 1 / 3
10,115
1,012
5,783
8,093
5,760
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 5 / 7
8,988
899
10,013
11,625
5,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xX_TROY_Xx159
Heimdallr
16
3 / 4 / 3
10,016
1,002
9,352
11,245
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
21
Kills
8
8
Deaths
21
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Sun Wukong
CaoNiyeye
Sun Wukong
3
1
5
5.5
W
Fenrir
6
1
11
11.5
L
0
10
4
0.2
L
Sylvanus
aBigSandwich
Sylvanus
2
1
3
3.5
W
8
3
8
4
W
Morgan Le Fay
saintofsins
Morgan Le Fay
2
1
3
3.5
W
Ne Zha
sotfyyr
Ne Zha
2
3
12
2.67
L
0
5
7
0.7
L
Heimdallr
xX_TROY_Xx159
Heimdallr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
40,533
44,999
Taken
56,333
25,361
Mitigated
31,910
11,443
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,142
1,063
710
2,009
9,322
8,581
0
4,819
4,503
23,586
0
L
Sun Wukong
CaoNiyeye
Sun Wukong
11,850
1,673
0
824
10,850
8,427
0
7,089
3,611
404
24,210
W
Fenrir
10,123
2,156
0
995
12,532
7,606
0
3,381
9,151
0
13,918
L
3,535
1,104
0
682
14,520
6,392
0
7,974
6,280
0
12,058
L
Sylvanus
aBigSandwich
Sylvanus
5,783
400
1,629
1,506
8,093
5,760
0
4,923
3,113
16,149
0
W
17,185
1,445
3,384
2,871
8,904
3,357
0
3,671
5,233
46,747
0
W
Morgan Le Fay
saintofsins
Morgan Le Fay
4,772
378
0
35
3,923
2,021
0
1,075
2,848
30,371
0
W
Ne Zha
sotfyyr
Ne Zha
5,856
2,525
207
1,232
10,318
3,796
0
3,254
7,064
0
10,494
L
10,013
1,772
719
2,750
11,625
5,719
0
8,054
3,514
26,492
0
L
Heimdallr
xX_TROY_Xx159
Heimdallr
9,352
7,872
0
1,224
11,245
5,612
0
7,059
4,126
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
47,252
182
Minions Killed
179
6
Camps Cleared
7
960,765
Distance Traveled
878,966
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,459
1,146
15
2
1
185,437
1
L
Sun Wukong
9,531
953
37
4
2
201,758
0
W
Fenrir
9,937
994
15
2
1
217,950
0
L
Loki
8,602
860
18
2
1
168,360
0
L
Sylvanus
10,115
1,012
19
2
1
205,369
3
W
Ra
10,414
1,041
82
8
0
210,622
0
W
Morgan Le Fay
9,326
933
58
6
3
145,360
0
W
Ne Zha
9,353
935
12
1
1
201,396
0
L
Hades
8,988
899
35
4
3
151,542
2
L
Heimdallr
10,016
1,002
70
7
0
151,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role