Player Matchup

Kali
Kali
DakareyOnPc
Kali
Level 107
God Stats
0W - 3L
1,335 SR
Queue Stats
358W - 411L
1,310 Elo+
Party 1
The Morrigan
The Morrigan
Handsoffmywaifu
The Morrigan
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 186L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
HollowBones1423
Kuzenbo
Level 20
God Stats
6W - 13L
1,400 SR
Queue Stats
137W - 161L
1,220 Elo+
Party 1
Anubis
Anubis
Jokerlover13
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 308L
1,428 Elo+
Party 2
Artemis
Artemis
SandWichKing68
Artemis
Level 17
God Stats
3W - 8L
1,379 SR
Queue Stats
25W - 40L
1,328 Elo+
Party 2
Team Averages
Level 57
1,423 SR
1,329 Elo+

VS

Team Averages
Level 44
1,532 SR
1,460 Elo+
Thanatos
Thanatos
Dunkendog
Thanatos
Level 63
God Stats
42W - 16L
1,786 SR
Queue Stats
155W - 113L
1,488 Elo+
Party 4
Chaac
Chaac
RevengeMiracle
Chaac
Level 51
God Stats
9W - 11L
1,387 SR
Queue Stats
118W - 140L
1,269 Elo+
Party 3
Discordia
Discordia
Skyyzzzle
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,571 Elo+
Party 4
Ymir
Ymir
Tractoro
Ymir
Level 27
God Stats
2W - 1L
1,254 SR
Queue Stats
117W - 131L
1,360 Elo+
Party 3
Medusa
Medusa
XxCSCBxX
Medusa
Level 48
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
6,062
606
3,222
6,942
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Handsoffmywaifu
The Morrigan
8
0 / 2 / 1
5,004
500
3,271
3,816
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,085
509
2,378
7,114
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
8
0 / 6 / 1
4,808
481
2,276
6,540
2,559
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 2
4,858
486
2,938
5,764
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dunkendog
Thanatos
11
8 / 1 / 8
6,889
689
8,469
7,919
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,366
537
2,073
6,653
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Skyyzzzle
Discordia
10
3 / 1 / 4
6,215
622
3,180
3,354
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
3 / 1 / 8
5,780
578
2,311
4,052
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
XxCSCBxX
Medusa
10
5 / 1 / 4
6,137
614
5,275
4,225
1,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
20
20
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Thanatos
Dunkendog
Thanatos
8
1
8
12
L
The Morrigan
Handsoffmywaifu
The Morrigan
0
2
1
0.25
L
1
4
1
0.38
L
Anubis
0
6
1
0.08
W
1
1
0
1
L
0
5
2
0.2
W
Discordia
Skyyzzzle
Discordia
3
1
4
5
W
Ymir
3
1
8
7
W
Medusa
XxCSCBxX
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
21,308
30,176
Taken
26,203
11,842
Mitigated
9,626
4,824
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
1,799
0
1,124
6,942
1,692
0
853
5,985
0
19,882
W
Thanatos
Dunkendog
Thanatos
8,469
3,509
0
8,953
7,919
2,280
0
1,202
6,717
0
33,399
L
The Morrigan
Handsoffmywaifu
The Morrigan
3,271
924
0
747
3,816
1,661
252
607
3,195
16,627
658
L
2,378
889
0
1,210
7,114
4,439
60
240
6,874
11,526
0
L
Anubis
2,276
460
0
821
6,540
2,559
279
2,522
3,672
16,202
0
W
2,073
660
0
2,581
6,653
2,670
683
2,586
3,617
0
22,187
L
2,938
1,126
246
676
5,764
1,491
0
805
4,959
0
20,056
W
Discordia
Skyyzzzle
Discordia
3,180
121
0
818
3,354
855
602
1,060
2,294
27,296
0
W
Ymir
2,311
256
0
1,146
4,052
2,590
324
1,016
3,036
8,015
0
W
Medusa
XxCSCBxX
Medusa
5,275
1,873
0
1,690
4,225
1,231
580
1,376
2,849
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
30,387
177
Minions Killed
233
0
Camps Cleared
0
827,113
Distance Traveled
921,195
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,062
606
49
5
0
190,688
5
W
Thanatos
6,889
689
59
6
0
206,507
1
L
The Morrigan
5,004
500
35
4
0
147,492
0
L
Kuzenbo
5,085
509
20
2
0
176,053
0
L
Anubis
4,808
481
32
3
0
157,698
5
W
Chaac
5,366
537
51
5
0
184,063
0
L
Artemis
4,858
486
41
4
0
155,182
3
W
Discordia
6,215
622
55
6
0
172,629
1
W
Ymir
5,780
578
15
2
0
176,020
4
W
Medusa
6,137
614
53
5
0
181,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role