Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cristamufasa
Mercury
Level 119
God Stats
10W - 9L
1,319 SR
Queue Stats
97W - 110L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
GreekGodsForever
Sun Wukong
Level 100
God Stats
12W - 11L
1,534 SR
Queue Stats
334W - 330L
1,474 Elo+
Party 1
Janus
Janus
Lareki
Janus
Level 154
God Stats
1W - 3L
1,764 SR
Queue Stats
410W - 394L
1,538 Elo+
Solo
Neith
Neith
oz11
Neith
Level 53
God Stats
2W - 7L
1,415 SR
Queue Stats
68W - 95L
1,397 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,460 Elo+

VS

Team Averages
Level 93
1,497 SR
1,440 Elo+
Olorun
Olorun
CNDGScylla
Olorun
Level 103
God Stats
8W - 7L
1,511 SR
Queue Stats
226W - 239L
1,493 Elo+
Solo
Tyr
Tyr
Ethiriam
Tyr
Level 104
God Stats
15W - 23L
1,401 SR
Queue Stats
92W - 107L
1,420 Elo+
Solo
Ra
Ra
Kapteyn
Ra
Level 98
God Stats
2W - 1L
1,647 SR
Queue Stats
146W - 142L
1,502 Elo+
Solo
Loki
Loki
SweTlyk
Loki
Level 61
God Stats
60W - 61L
1,437 SR
Queue Stats
73W - 80L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
ToolFTW
Sun Wukong
Level 101
God Stats
10W - 15L
1,488 SR
Queue Stats
478W - 522L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 4 / 1
4,742
431
3,727
8,073
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Cristamufasa
Mercury
6
0 / 3 / 1
4,339
394
662
5,404
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
GreekGodsForever
Sun Wukong
9
1 / 1 / 0
5,523
502
3,986
8,964
3,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Lareki
Janus
8
0 / 6 / 1
4,901
446
4,410
6,780
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
oz11
Neith
3
0 / 7 / 0
3,879
353
818
5,909
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CNDGScylla
Olorun
10
10 / 0 / 5
6,908
628
9,064
7,509
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 8
6,212
565
5,173
6,632
3,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 4
6,235
567
3,589
4,046
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
SweTlyk
Loki
10
4 / 0 / 1
5,801
527
3,832
4,945
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ToolFTW
Sun Wukong
11
2 / 0 / 3
6,208
564
4,317
5,385
2,680
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
21
21
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
Olorun
CNDGScylla
Olorun
10
0
5
12.5
L
Mercury
Cristamufasa
Mercury
0
3
1
0.17
W
3
0
8
7
L
Sun Wukong
GreekGodsForever
Sun Wukong
1
1
0
1
W
2
2
4
2
L
Janus
Lareki
Janus
0
6
1
0.08
W
Loki
SweTlyk
Loki
4
0
1
4.5
W
Sun Wukong
ToolFTW
Sun Wukong
2
0
3
3.5
L
Neith
oz11
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
25,975
35,130
Taken
28,517
10,768
Mitigated
12,469
5,690
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,727
396
0
766
8,073
2,898
0
3,403
4,595
14,457
0
W
Olorun
CNDGScylla
Olorun
9,064
5,187
521
5,057
7,509
2,836
818
2,335
5,174
39,233
0
L
Mercury
Cristamufasa
Mercury
662
156
0
292
5,404
1,306
0
1,361
3,981
0
10,123
W
5,173
607
0
1,997
6,632
3,859
170
2,172
4,460
0
20,923
L
Sun Wukong
GreekGodsForever
Sun Wukong
3,986
959
0
3,561
8,964
3,469
0
841
8,075
0
29,451
W
3,589
420
52
829
4,046
1,549
0
1,846
2,200
42,981
0
L
Janus
Lareki
Janus
4,410
306
0
658
6,780
1,737
0
3,031
3,601
27,547
0
W
Loki
SweTlyk
Loki
3,832
514
0
566
4,945
1,545
0
1,649
3,296
0
21,007
W
Sun Wukong
ToolFTW
Sun Wukong
4,317
516
0
1,038
5,385
2,680
106
135
5,250
0
30,472
L
Neith
oz11
Neith
818
297
0
413
5,909
1,358
480
3,648
2,225
0
5,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
31,364
169
Minions Killed
314
0
Camps Cleared
0
1,001,578
Distance Traveled
1,064,496
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,742
431
17
2
0
234,954
3
W
Olorun
6,908
628
61
6
0
193,105
1
L
Mercury
4,339
394
29
3
0
225,925
1
W
Tyr
6,212
565
38
3
0
217,510
3
L
Sun Wukong
5,523
502
56
5
0
176,946
2
W
Ra
6,235
567
85
8
0
202,281
4
L
Janus
4,901
446
53
5
0
192,350
2
W
Loki
5,801
527
48
4
0
230,032
2
W
Sun Wukong
6,208
564
82
7
0
221,568
5
L
Neith
3,879
353
14
1
0
171,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role