Player Matchup

Jing Wei
Jing Wei
HoneySenpai07
Jing Wei
Level 18
God Stats
0W - 2L
1,582 SR
Queue Stats
2W - 8L
1,297 Elo+
Solo
Mercury
Mercury
TTVYOusEF69BTW
Mercury
Level 28
God Stats
1W - 1L
1,544 SR
Queue Stats
6W - 6L
1,559 Elo+
Solo
Neith
Neith
magan7bonanza
Neith
Level 18
God Stats
70W - 79L
1,437 SR
Queue Stats
82W - 96L
1,269 Elo+
Solo
Mulan
Mulan
over_kill1408
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,163 Elo+
Solo
Olorun
Olorun
viorettu
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 275L
1,406 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,339 Elo+

VS

Team Averages
Level 20
1,531 SR
1,325 Elo+
Pele
Pele
Jsanders942
Pele
Level 29
God Stats
3W - 2L
1,702 SR
Queue Stats
11W - 7L
1,370 Elo+
Solo
Medusa
Medusa
SzilsadHUN
Medusa
Level 14
God Stats
2W - 1L
1,736 SR
Queue Stats
10W - 10L
1,455 Elo+
Solo
Loki
Loki
alirezamuaythai
Loki
Level 27
God Stats
13W - 14L
1,410 SR
Queue Stats
138W - 183L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
man_man_man00
Ao Kuang
Level 28
God Stats
5W - 9L
1,304 SR
Queue Stats
111W - 109L
1,339 Elo+
Solo
Ymir
Ymir
mergueseator
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HoneySenpai07
Jing Wei
17
2 / 0 / 5
10,525
390
11,857
18,858
14,294
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 5
11,980
444
11,533
14,961
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 12 / 7
10,692
396
17,647
22,693
8,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
2 / 2 / 0
7,361
273
451
1,783
539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
viorettu
Olorun
19
8 / 13 / 3
12,511
463
15,771
21,669
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
11,549
428
3,774
14,060
5,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
SzilsadHUN
Medusa
19
8 / 6 / 8
13,008
482
17,746
19,906
7,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 3 / 7
13,465
499
18,421
17,969
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
man_man_man00
Ao Kuang
18
11 / 2 / 3
14,806
548
17,113
27,237
14,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 0
12,249
454
1,459
23,709
25,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
22
Kills
28
29
Deaths
23
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
HoneySenpai07
Jing Wei
2
0
5
4.5
W
0
5
2
0.2
W
Medusa
SzilsadHUN
Medusa
8
6
8
2
L
9
2
5
5.75
W
8
3
7
3.83
L
1
12
7
0.38
W
Ao Kuang
man_man_man00
Ao Kuang
11
2
3
6.25
W
1
7
0
0.14
L
2
2
0
1
L
Olorun
viorettu
Olorun
8
13
3
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,259
Damage
58,513
79,964
Taken
102,881
37,087
Mitigated
60,696
14,758
Healing
29,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
HoneySenpai07
Jing Wei
11,857
6,819
0
3,785
18,858
14,294
0
4,153
14,705
0
45,985
W
3,774
1,221
282
4,626
14,060
5,070
2,914
1,764
12,296
0
60,127
W
Medusa
SzilsadHUN
Medusa
17,746
7,477
0
4,242
19,906
7,427
5,417
4,738
15,168
0
73,592
L
11,533
6,811
0
2,471
14,961
5,102
525
1,733
13,228
0
57,618
W
18,421
4,167
0
3,127
17,969
7,595
542
2,096
15,873
0
95,741
L
17,647
10,252
131
6,390
22,693
8,917
698
8,603
14,090
0
62,155
W
Ao Kuang
man_man_man00
Ao Kuang
17,113
5,045
0
11,187
27,237
14,817
122
5,619
21,618
51,439
0
W
1,459
695
0
6,081
23,709
25,787
2,394
1,554
22,155
51,156
0
L
451
73
0
0
1,783
539
84
460
1,323
0
4,855
L
Olorun
viorettu
Olorun
15,771
11,399
73
1,908
21,669
8,235
724
3,623
18,046
72,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
65,077
390
Minions Killed
488
0
Camps Cleared
0
1,823,825
Distance Traveled
2,321,213
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,525
390
66
2
0
524,882
1
W
Pele
11,549
428
118
4
0
431,496
4
W
Medusa
13,008
482
85
3
0
421,981
0
L
Mercury
11,980
444
113
4
0
477,039
1
W
Loki
13,465
499
116
4
0
533,333
1
L
Neith
10,692
396
104
4
0
351,976
1
W
Ao Kuang
14,806
548
63
2
0
518,267
0
W
Ymir
12,249
454
106
4
0
416,136
0
L
Mulan
7,361
273
11
0
0
68,399
0
L
Olorun
12,511
463
96
4
0
401,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role