Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
ElKarmaDB
Khepri
Silver IV
Level 101
God Stats
15W - 13L
1,750 SR
Queue Stats
223W - 244L
777 MMR
Solo
Ne Zha
Ne Zha
Silver I
Firedroid
Ne Zha
Silver I
Level 153
God Stats
10W - 11L
1,510 SR
Queue Stats
199W - 205L
1,194 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
MASKX
Cu Chulainn
Silver I
Level 135
God Stats
1W - 5L
1,329 SR
Queue Stats
195W - 198L
1,184 MMR
Solo
Jing Wei
Jing Wei
Silver II
xCutePie
Jing Wei
Silver II
Level 142
God Stats
0W - 4L
1,520 SR
Queue Stats
82W - 100L
928 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,522 SR
1,116 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,547 SR
1,087 MMR
Loki
Loki
Silver II
ChillyRibs
Loki
Silver II
Level 102
God Stats
59W - 62L
1,508 SR
Queue Stats
284W - 306L
1,156 MMR
Solo
Vamana
Vamana
Bronze III
ItskizHD
Vamana
Bronze III
Level 104
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 1L
1,459 MMR
Solo
Persephone
Persephone
Bronze II
N1NJAM
Persephone
Bronze II
Level 126
God Stats
74W - 88L
1,494 SR
Queue Stats
754W - 831L
208 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Pokussa
Danzaburou
Gold IV
Level 106
God Stats
28W - 28L
1,635 SR
Queue Stats
296W - 286L
1,430 MMR
Solo
Cthulhu
Cthulhu
Gold V
SiTeCojo
Cthulhu
Gold V
Level 82
God Stats
5W - 5L
1,490 SR
Queue Stats
108W - 102L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 4 / 4
11,783
536
12,683
12,519
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ElKarmaDB
Khepri
13
1 / 6 / 5
9,031
411
5,162
22,902
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Firedroid
Ne Zha
17
4 / 7 / 2
10,404
473
7,877
18,154
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MASKX
Cu Chulainn
16
3 / 9 / 0
10,621
483
12,082
26,304
15,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
xCutePie
Jing Wei
16
2 / 8 / 2
9,902
450
8,147
19,330
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiThorAthenaThanatosSet

VS

Bans
CerberusGilgameshNemesisKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
15,030
683
16,208
18,441
8,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
ItskizHD
Vamana
18
3 / 3 / 6
12,670
576
12,463
22,977
21,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
N1NJAM
Persephone
18
3 / 1 / 9
13,055
593
12,356
10,303
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Pokussa
Danzaburou
20
12 / 4 / 8
15,620
710
30,000
24,014
11,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SiTeCojo
Cthulhu
17
7 / 3 / 11
13,737
624
11,795
20,536
23,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
14
Kills
34
34
Deaths
16
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
4
1.5
W
9
5
6
2.4
L
Khepri
ElKarmaDB
Khepri
1
6
5
0.58
L
Ne Zha
Firedroid
Ne Zha
4
7
2
0.71
W
Vamana
ItskizHD
Vamana
3
3
6
2
L
Cu Chulainn
MASKX
Cu Chulainn
3
9
0
0.33
W
Persephone
N1NJAM
Persephone
3
1
9
7.5
W
Danzaburou
Pokussa
Danzaburou
12
4
8
4
W
Cthulhu
SiTeCojo
Cthulhu
7
3
11
4.17
L
Jing Wei
xCutePie
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
82,822
99,209
Taken
96,271
53,481
Mitigated
69,251
16,180
Healing
42,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,683
598
0
2,202
12,519
4,067
0
3,571
8,816
65,089
0
W
16,208
5,817
0
7,149
18,441
8,606
2,886
3,448
14,855
0
126,560
L
Khepri
ElKarmaDB
Khepri
5,162
345
0
4,366
22,902
18,997
0
6,295
16,410
15,984
0
L
Ne Zha
Firedroid
Ne Zha
7,877
1,931
0
2,178
18,154
7,155
0
3,370
14,694
0
76,814
W
Vamana
ItskizHD
Vamana
12,463
5,272
0
12,132
22,977
21,590
3,883
5,030
17,839
0
71,715
L
Cu Chulainn
MASKX
Cu Chulainn
12,082
2,990
0
3,936
26,304
15,833
0
6,649
18,496
3,092
60,403
W
Persephone
N1NJAM
Persephone
12,356
368
198
4,721
10,303
4,465
3,145
2,996
7,174
76,475
0
W
Danzaburou
Pokussa
Danzaburou
30,000
18,468
0
13,435
24,014
11,583
3,991
4,918
18,988
0
133,440
W
Cthulhu
SiTeCojo
Cthulhu
11,795
386
536
4,483
20,536
23,007
760
5,253
15,039
39,144
0
L
Jing Wei
xCutePie
Jing Wei
8,147
5,114
0
3,498
19,330
7,429
0
3,718
15,612
0
70,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
70,112
546
Minions Killed
614
0
Camps Cleared
0
2,012,417
Distance Traveled
2,164,964
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,783
536
145
7
0
476,626
11
W
Loki
15,030
683
194
9
0
453,342
5
L
Khepri
9,031
411
11
1
0
403,724
3
L
Ne Zha
10,404
473
113
5
0
379,415
5
W
Vamana
12,670
576
99
5
0
391,904
2
L
Cu Chulainn
10,621
483
130
6
0
362,203
2
W
Persephone
13,055
593
119
5
0
459,353
9
W
Danzaburou
15,620
710
161
7
0
414,712
4
W
Cthulhu
13,737
624
41
2
0
445,653
12
L
Jing Wei
9,902
450
147
7
0
390,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role