Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Annaddox
Zhong Kui
Level 65
God Stats
1W - 4L
1,430 SR
Queue Stats
223W - 245L
1,497 Elo+
Solo
Zeus
Zeus
GOAT Sid M8
Zeus
Level 89
God Stats
2W - 2L
1,319 SR
Queue Stats
95W - 107L
1,422 Elo+
Solo
Thor
Thor
ImSoCrisP4454
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
Talemetry
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,400 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,462 Elo+

VS

Team Averages
Level 115
1,341 SR
1,461 Elo+
Danzaburou
Danzaburou
Brave Sir Kyle
Danzaburou
Level 149
God Stats
0W - 1L
1,300 SR
Queue Stats
85W - 56L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
Level 121
God Stats
6W - 4L
1,497 SR
Queue Stats
144W - 187L
1,380 Elo+
Solo
Bakasura
Bakasura
Kiba__Vega
Bakasura
Level 155
God Stats
0W - 3L
1,134 SR
Queue Stats
449W - 465L
1,422 Elo+
Solo
Cthulhu
Cthulhu
KingCorgi
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,537 Elo+
Party 2
Sol
Sol
YeOldSkool
Sol
Level 44
God Stats
0W - 2L
1,276 SR
Queue Stats
76W - 122L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
3 / 2 / 18
11,696
688
10,181
17,876
16,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Annaddox
Zhong Kui
15
4 / 5 / 6
10,756
633
9,630
14,434
9,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 15
13,672
804
19,765
12,577
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 16
11,397
670
11,789
16,465
14,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Talemetry
Xbalanque
20
9 / 4 / 15
13,796
812
28,881
16,387
8,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brave Sir Kyle
Danzaburou
20
7 / 6 / 7
12,562
739
16,041
16,619
8,559
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ITz Dat R3aL Og
Gilgamesh
19
3 / 5 / 12
11,546
679
13,315
21,005
17,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Kiba__Vega
Bakasura
19
5 / 7 / 8
11,637
685
8,176
20,109
17,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
KingCorgi
Cthulhu
20
3 / 4 / 10
11,236
661
12,570
17,523
16,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 5 / 7
10,451
615
16,164
16,618
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
27
Kills
22
22
Deaths
27
70
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
18
6
W
Zhong Kui
Annaddox
Zhong Kui
4
5
6
1.4
L
Danzaburou
Brave Sir Kyle
Danzaburou
7
6
7
1.75
W
9
4
15
4.13
L
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
3
5
12
1.8
W
2
7
16
1.43
L
Bakasura
Kiba__Vega
Bakasura
5
7
8
1.29
L
Cthulhu
KingCorgi
Cthulhu
3
4
10
2
W
Xbalanque
Talemetry
Xbalanque
9
4
15
4.13
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,246
Damage
66,266
77,739
Taken
91,874
54,267
Mitigated
67,734
27,117
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,181
123
3,372
2,927
17,876
16,532
358
6,753
10,843
21,217
0
W
Zhong Kui
Annaddox
Zhong Kui
9,630
1,016
2,122
3,978
14,434
9,428
558
6,356
7,904
16,097
0
L
Danzaburou
Brave Sir Kyle
Danzaburou
16,041
4,576
909
5,541
16,619
8,559
43
8,723
7,896
0
35,194
W
19,765
1,998
2,872
2,915
12,577
5,837
2,172
3,602
8,948
44,918
0
L
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
13,315
2,239
3,255
6,436
21,005
17,619
13
8,283
12,722
655
27,299
W
11,789
1,472
1,368
2,184
16,465
14,154
0
6,316
9,657
0
20,353
L
Bakasura
Kiba__Vega
Bakasura
8,176
5,598
1,007
4,488
20,109
17,662
90
7,376
12,733
0
11,893
L
Cthulhu
KingCorgi
Cthulhu
12,570
132
2,106
2,506
17,523
16,653
0
6,854
10,669
28,007
0
W
Xbalanque
Talemetry
Xbalanque
28,881
17,210
1,046
4,333
16,387
8,316
2,742
6,344
9,723
0
68,489
L
16,164
4,819
1,498
6,623
16,618
7,241
0
8,340
8,278
32,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
57,432
200
Minions Killed
155
0
Camps Cleared
0
1,480,897
Distance Traveled
1,493,420
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,696
688
15
1
0
362,382
2
W
Zhong Kui
10,756
633
13
1
0
275,557
1
L
Danzaburou
12,562
739
35
2
0
294,372
1
W
Zeus
13,672
804
68
4
0
245,149
1
L
Gilgamesh
11,546
679
25
1
0
330,311
2
W
Thor
11,397
670
18
1
0
302,411
2
L
Bakasura
11,637
685
25
1
0
357,739
4
L
Cthulhu
11,236
661
32
2
0
304,513
0
W
Xbalanque
13,796
812
86
5
0
295,398
1
L
Sol
10,451
615
38
2
0
206,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role