Player Matchup

Izanami
Izanami
Platinum V
HoboOnAHelo
Izanami
Platinum V
Level 159
God Stats
41W - 27L
1,633 SR
Queue Stats
778W - 783L
1,767 MMR
Solo
Merlin
Merlin
Diamond V
Neckalyzer
Merlin
Diamond V
Level 121
God Stats
9W - 10L
1,574 SR
Queue Stats
157W - 149L
2,138 MMR
Solo
Nemesis
Nemesis
Platinum I
TxPenguin1
Nemesis
Platinum I
Level 132
God Stats
41W - 25L
1,700 SR
Queue Stats
95W - 72L
2,089 MMR
Solo
Thor
Thor
Platinum III
YoureTooEZ_
Thor
Platinum III
Level 127
God Stats
3W - 5L
1,475 SR
Queue Stats
544W - 560L
1,824 MMR
Solo
Ymir
Ymir
Platinum V
stoodis
Ymir
Platinum V
Level 84
God Stats
4W - 3L
1,705 SR
Queue Stats
247W - 250L
1,799 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,617 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,712 SR
1,794 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
Aquisii
Fenrir
Platinum II
Level 147
God Stats
10W - 5L
1,745 SR
Queue Stats
1,464W - 1,454L
1,834 MMR
Solo
Sol
Sol
Platinum II
CTRLxULTxDEL
Sol
Platinum II
Level 154
God Stats
24W - 14L
1,769 SR
Queue Stats
592W - 581L
1,929 MMR
Party 1
Cerberus
Cerberus
Gold III
FRAZIER40
Cerberus
Gold III
Level 146
God Stats
6W - 2L
1,734 SR
Queue Stats
398W - 404L
1,551 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Kilο
Xbalanque
Diamond V
Level 141
God Stats
2W - 1L
1,815 SR
Queue Stats
34W - 24L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HoboOnAHelo
Izanami
18
1 / 3 / 4
10,864
572
3,492
10,622
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Neckalyzer
Merlin
13
2 / 5 / 0
8,303
437
4,360
8,902
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
TxPenguin1
Nemesis
16
10 / 7 / 4
10,354
545
13,284
18,961
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
7,272
383
2,770
7,731
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
stoodis
Ymir
12
1 / 5 / 4
8,009
422
3,968
15,956
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatPersephoneAthenaGilgameshSet

VS

Bans
TsukuyomiCabrakanKhepriCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 5 / 6
11,532
607
7,369
13,309
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Aquisii
Fenrir
19
4 / 1 / 4
12,651
666
10,243
13,149
10,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 7
13,176
693
15,906
10,866
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
FRAZIER40
Cerberus
17
5 / 3 / 7
12,322
649
7,672
15,598
11,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Kilο
Xbalanque
18
1 / 4 / 6
11,965
630
7,537
12,388
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
22
22
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
5
6
1.4
W
Fenrir
Aquisii
Fenrir
4
1
4
6
W
8
1
7
11.5
W
Cerberus
FRAZIER40
Cerberus
5
3
7
2.83
L
Izanami
HoboOnAHelo
Izanami
1
3
4
1
W
Xbalanque
Kilο
Xbalanque
1
4
6
1
L
Merlin
Neckalyzer
Merlin
2
5
0
0.4
L
Nemesis
TxPenguin1
Nemesis
10
7
4
1.71
L
0
2
1
0.25
L
Ymir
stoodis
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
48,727
62,172
Taken
65,310
23,052
Mitigated
37,470
10,434
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,369
3,050
0
482
13,309
6,857
4,115
1,128
12,181
0
70,235
W
Fenrir
Aquisii
Fenrir
10,243
2,343
0
4,868
13,149
10,227
2,718
733
12,416
0
66,338
W
15,906
5,407
0
7,360
10,866
4,478
4,598
3,189
7,677
100,240
0
W
Cerberus
FRAZIER40
Cerberus
7,672
813
0
2,997
15,598
11,047
708
2,674
12,924
51,753
0
L
Izanami
HoboOnAHelo
Izanami
3,492
2,501
0
2,613
10,622
3,387
1,130
2,851
7,771
0
88,348
W
Xbalanque
Kilο
Xbalanque
7,537
3,686
0
4,378
12,388
4,861
5,437
604
11,784
0
85,122
L
Merlin
Neckalyzer
Merlin
4,360
482
0
801
8,902
2,692
0
6,831
2,071
46,287
0
L
Nemesis
TxPenguin1
Nemesis
13,284
7,600
0
2,556
18,961
7,307
0
4,300
14,661
0
54,040
L
2,770
844
0
1,906
7,731
2,495
0
1,663
6,068
250
28,822
L
Ymir
stoodis
Ymir
3,968
657
0
2,558
15,956
7,171
0
7,933
8,023
27,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
61,646
470
Minions Killed
665
0
Camps Cleared
0
1,499,102
Distance Traveled
1,824,579
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,532
607
116
6
0
413,049
5
W
Fenrir
12,651
666
141
7
0
390,719
6
W
Sol
13,176
693
176
9
0
351,747
1
W
Cerberus
12,322
649
81
4
0
345,529
3
L
Izanami
10,864
572
182
10
0
340,421
5
W
Xbalanque
11,965
630
151
8
0
323,535
5
L
Merlin
8,303
437
96
5
0
234,457
6
L
Nemesis
10,354
545
79
4
0
351,354
2
L
Thor
7,272
383
67
4
0
249,264
2
L
Ymir
8,009
422
46
2
0
323,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role