Player Matchup

Vamana
Vamana
 
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Spikenws
Tiamat
Level 28
God Stats
83W - 58L
1,455 SR
Queue Stats
186W - 154L
1,503 Elo+
Party 2
Hachiman
Hachiman
Woblex
Hachiman
Level 29
God Stats
5W - 2L
1,736 SR
Queue Stats
162W - 174L
1,573 Elo+
Solo
Kukulkan
Kukulkan
itnivis
Kukulkan
Level 29
God Stats
39W - 33L
1,551 SR
Queue Stats
139W - 131L
1,552 Elo+
Solo
Cthulhu
Cthulhu
tictacwiener
Cthulhu
Level 10
God Stats
10W - 8L
1,549 SR
Queue Stats
168W - 152L
1,504 Elo+
Party 2
Team Averages
Level 24
1,558 SR
1,526 Elo+

VS

Team Averages
Level 16
1,516 SR
1,391 Elo+
Hercules
Hercules
DiplexBigDen1
Hercules
Level 28
God Stats
3W - 3L
1,466 SR
Queue Stats
36W - 52L
1,372 Elo+
Party 1
Agni
Agni
Draconaxx
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,382 Elo+
Solo
Ymir
Ymir
Towerofbabalon
Ymir
Level 11
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
cliffhanger2448
Danzaburou
Level 10
God Stats
4W - 3L
1,466 SR
Queue Stats
15W - 18L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
derpkarot
Jormungandr
Level 17
God Stats
1W - 2L
1,434 SR
Queue Stats
63W - 82L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
1 / 1 / 22
11,446
880
3,786
8,313
8,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Spikenws
Tiamat
20
12 / 4 / 14
13,746
1,057
29,733
13,061
12,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Woblex
Hachiman
20
15 / 1 / 17
14,181
1,091
28,208
7,717
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
itnivis
Kukulkan
20
8 / 0 / 30
14,251
1,096
33,715
5,676
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
tictacwiener
Cthulhu
20
7 / 1 / 29
13,756
1,058
16,921
19,001
18,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiplexBigDen1
Hercules
16
3 / 16 / 2
11,635
895
17,330
30,347
14,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
17
1 / 11 / 2
11,168
859
12,153
21,211
8,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 8 / 5
11,018
848
4,824
28,920
17,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
cliffhanger2448
Danzaburou
17
2 / 5 / 2
11,546
888
10,972
18,273
7,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
derpkarot
Jormungandr
17
1 / 3 / 2
11,141
857
4,453
20,104
21,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
20
43
Kills
7
7
Deaths
43
112
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
22
12
L
Hercules
DiplexBigDen1
Hercules
3
16
2
0.25
L
Agni
1
11
2
0.18
W
Tiamat
Spikenws
Tiamat
12
4
14
4.75
L
0
8
5
0.31
W
Hachiman
Woblex
Hachiman
15
1
17
23.5
L
Danzaburou
cliffhanger2448
Danzaburou
2
5
2
0.6
L
Jormungandr
derpkarot
Jormungandr
1
3
2
0.67
W
Kukulkan
itnivis
Kukulkan
8
0
30
23
W
Cthulhu
tictacwiener
Cthulhu
7
1
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,363
Damage
49,732
53,768
Taken
118,855
46,659
Mitigated
69,955
7,448
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,786
970
0
601
8,313
8,558
0
4,028
4,285
0
14,338
L
Hercules
DiplexBigDen1
Hercules
17,330
8,971
0
4,963
30,347
14,858
0
19,495
10,496
0
31,227
L
Agni
12,153
1,040
305
1,170
21,211
8,193
0
15,592
5,295
35,406
0
W
Tiamat
Spikenws
Tiamat
29,733
1,800
0
1,185
13,061
12,808
0
4,739
8,322
47,076
0
L
4,824
366
609
530
28,920
17,168
0
19,494
9,107
23,153
0
W
Hachiman
Woblex
Hachiman
28,208
17,728
0
1,588
7,717
3,542
0
1,833
5,884
0
41,283
L
Danzaburou
cliffhanger2448
Danzaburou
10,972
4,412
0
1,502
18,273
7,840
0
10,723
7,368
0
29,781
L
Jormungandr
derpkarot
Jormungandr
4,453
1,293
0
0
20,104
21,896
0
13,638
6,220
33,244
0
W
Kukulkan
itnivis
Kukulkan
33,715
2,691
0
918
5,676
2,791
0
1,772
3,904
64,210
0
W
Cthulhu
tictacwiener
Cthulhu
16,921
1,575
0
3,156
19,001
18,960
0
9,058
9,943
33,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,380
Gold Earned
56,508
219
Minions Killed
221
9
Camps Cleared
6
1,203,270
Distance Traveled
1,078,126
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,446
880
28
2
0
171,700
0
L
Hercules
11,635
895
34
3
2
214,384
0
L
Agni
11,168
859
41
3
2
217,700
2
W
Tiamat
13,746
1,057
45
3
2
241,618
0
L
Ymir
11,018
848
45
3
0
200,209
0
W
Hachiman
14,181
1,091
27
2
4
249,212
0
L
Danzaburou
11,546
888
38
3
2
232,232
0
L
Jormungandr
11,141
857
63
5
0
213,601
0
W
Kukulkan
14,251
1,096
90
7
3
274,820
0
W
Cthulhu
13,756
1,058
29
2
0
265,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role