Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Grievous69
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,407 Elo+
Solo
Eset
Eset
Suvivi
Eset
Level 62
God Stats
1W - 0L
1,816 SR
Queue Stats
49W - 31L
1,571 Elo+
Solo
Ares
Ares
VesicalSape
Ares
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 81L
1,512 Elo+
Solo
Anhur
Anhur
kaiomax92
Anhur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,485 Elo+
Solo
Team Averages
Level 83
1,563 SR
1,495 Elo+

VS

Team Averages
Level 119
1,577 SR
1,551 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hubba-l-Bubba
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XSamizz
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,749 SR
Queue Stats
150W - 121L
1,573 Elo+
Party 1
Cerberus
Cerberus
vfrbachem11
Cerberus
Level 155
God Stats
2W - 3L
1,441 SR
Queue Stats
127W - 124L
1,629 Elo+
Party 1
Zeus
Zeus
xS1lencEsx
Zeus
Level 114
God Stats
21W - 7L
1,695 SR
Queue Stats
619W - 518L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 3 / 10
11,275
805
14,955
12,302
9,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
16
1 / 5 / 15
10,078
720
16,280
12,248
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Eset
Suvivi
Eset
18
4 / 6 / 8
10,563
755
10,102
16,205
18,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 7 / 11
10,838
774
9,191
20,294
25,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
kaiomax92
Anhur
18
6 / 3 / 7
10,889
778
16,177
15,039
7,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 4 / 15
9,449
675
9,816
17,132
19,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 5 / 8
10,571
755
7,168
14,037
8,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Morgan Le Fay
XSamizz
Morgan Le Fay
17
4 / 3 / 13
10,310
736
16,795
12,909
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
vfrbachem11
Cerberus
16
3 / 4 / 16
11,164
797
4,134
18,251
20,635
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
9 / 3 / 8
11,752
839
26,567
12,201
5,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
19
Kills
24
24
Deaths
19
51
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
3
10
3.33
L
Cthulhu
 
Cthulhu
1
4
15
2.13
W
Nu Wa
1
5
15
1.7
L
7
5
8
2.2
W
Eset
Suvivi
Eset
4
6
8
1.33
W
3
7
11
1.21
L
Morgan Le Fay
XSamizz
Morgan Le Fay
4
3
13
3.5
W
Anhur
kaiomax92
Anhur
6
3
7
3.17
L
Cerberus
vfrbachem11
Cerberus
3
4
16
2.75
L
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,705
Damage
64,480
76,088
Taken
74,530
65,454
Mitigated
61,180
25,210
Healing
31,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,955
671
3,060
4,438
12,302
9,096
852
9,532
2,770
32,629
0
L
Cthulhu
 
Cthulhu
9,816
641
7,943
3,342
17,132
19,827
224
12,010
5,122
23,237
0
W
Nu Wa
16,280
3,752
2,017
1,969
12,248
5,536
1,424
10,548
1,700
30,801
0
L
7,168
2,073
813
3,170
14,037
8,037
734
9,930
4,107
0
18,397
W
Eset
Suvivi
Eset
10,102
647
2,410
2,902
16,205
18,361
581
12,541
3,664
22,728
0
W
9,191
507
0
2,757
20,294
25,234
564
12,764
7,530
10,886
0
L
Morgan Le Fay
XSamizz
Morgan Le Fay
16,795
1,234
2,003
2,910
12,909
6,812
603
9,835
3,074
37,965
0
W
Anhur
kaiomax92
Anhur
16,177
8,281
2,010
3,647
15,039
7,227
2,316
11,927
3,112
0
37,594
L
Cerberus
vfrbachem11
Cerberus
4,134
122
518
2,984
18,251
20,635
98
8,762
9,489
8,949
0
L
26,567
2,024
3,484
4,770
12,201
5,869
1,270
9,991
2,210
57,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
53,246
144
Minions Killed
179
0
Camps Cleared
0
1,169,225
Distance Traveled
1,234,104
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,275
805
30
2
0
283,220
1
L
Cthulhu
9,449
675
18
1
0
260,845
1
W
Nu Wa
10,078
720
38
3
0
235,329
0
L
Ravana
10,571
755
33
2
0
273,541
1
W
Eset
10,563
755
30
2
0
229,122
0
W
Ares
10,838
774
4
0
0
196,119
0
L
Morgan Le Fay
10,310
736
43
3
0
270,765
0
W
Anhur
10,889
778
42
3
0
225,435
0
L
Cerberus
11,164
797
17
1
0
205,815
0
L
Zeus
11,752
839
68
5
0
223,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role