Player Matchup

Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Killateral
Anhur
Diamond III
Level 160
God Stats
0W - 1L
1,746 SR
Queue Stats
92W - 81L
2,113 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Piccølø
Baron Samedi
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 190L
2,089 MMR
Party 2
Loki
Loki
Diamond V
łzzy
Loki
Diamond V
Level 97
God Stats
5W - 16L
1,534 SR
Queue Stats
324W - 325L
2,099 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,556 SR
1,860 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,413 SR
2,213 MMR
Ymir
Ymir
Platinum I
FaultTolerant
Ymir
Platinum I
Level 49
God Stats
1W - 2L
1,278 SR
Queue Stats
92W - 61L
2,045 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
GameBredd
Jing Wei
Platinum I
Level 91
God Stats
5W - 7L
1,429 SR
Queue Stats
202W - 195L
1,833 MMR
Solo
Scylla
Scylla
Masters
KillerUnicorn120
Scylla
Masters
Level 112
God Stats
48W - 39L
1,666 SR
Queue Stats
1,474W - 1,455L
2,504 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Pi11ar0fAutumn
Sun Wukong
Masters
Level 150
God Stats
4W - 14L
1,378 SR
Queue Stats
582W - 562L
2,495 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Sábritas
Ao Kuang
Diamond IV
Level 88
God Stats
3W - 1L
1,312 SR
Queue Stats
101W - 71L
2,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 4 / 1
11,720
488
8,232
15,271
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
 
Yemoja
16
0 / 5 / 7
11,251
469
9,782
21,373
18,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
6 / 11 / 5
13,177
549
17,553
25,890
9,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Piccølø
Baron Samedi
17
0 / 8 / 0
10,772
449
13,336
24,836
24,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
łzzy
Loki
19
4 / 8 / 5
12,174
507
9,934
18,210
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshSetSolPersephoneAthena

VS

Bans
TiamatThe MorriganKhepriRaijinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
14,621
609
10,899
24,072
19,989
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
GameBredd
Jing Wei
20
7 / 6 / 12
15,965
665
19,885
22,043
7,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 7
15,480
645
11,626
12,057
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pi11ar0fAutumn
Sun Wukong
20
6 / 0 / 8
15,995
666
17,738
18,939
18,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Sábritas
Ao Kuang
20
10 / 1 / 8
15,446
644
21,470
25,074
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
15
Kills
35
36
Deaths
15
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
1
1.38
L
Yemoja
 
Yemoja
0
5
7
0.7
W
6
4
14
3.25
W
Jing Wei
GameBredd
Jing Wei
7
6
12
2.17
L
Anhur
6
11
5
0.77
W
6
4
7
2.38
W
Sun Wukong
Pi11ar0fAutumn
Sun Wukong
6
0
8
10
L
Baron Samedi
Piccølø
Baron Samedi
0
8
0
0
W
Ao Kuang
Sábritas
Ao Kuang
10
1
8
14
L
Loki
łzzy
Loki
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,837
Damage
81,618
105,580
Taken
102,185
66,933
Mitigated
60,744
22,775
Healing
37,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,232
4,986
0
4,723
15,271
7,114
528
7,345
7,926
0
86,065
L
Yemoja
 
Yemoja
9,782
1,807
875
1,084
21,373
18,250
54
12,472
8,901
47,318
0
W
10,899
2,289
0
6,169
24,072
19,989
1,604
5,029
18,852
96,752
0
W
Jing Wei
GameBredd
Jing Wei
19,885
14,930
0
6,334
22,043
7,580
3,350
3,045
18,943
0
109,405
L
Anhur
17,553
10,129
0
6,935
25,890
9,884
183
9,209
16,681
0
94,898
W
11,626
1,902
0
4,576
12,057
4,516
5,205
4,552
7,445
114,340
0
W
Sun Wukong
Pi11ar0fAutumn
Sun Wukong
17,738
3,712
0
11,522
18,939
18,834
2,895
5,806
12,955
0
101,453
L
Baron Samedi
Piccølø
Baron Samedi
13,336
373
467
5,589
24,836
24,220
0
9,045
15,791
84,478
0
W
Ao Kuang
Sábritas
Ao Kuang
21,470
3,735
0
9,274
25,074
9,825
4,033
5,640
19,338
124,611
0
L
Loki
łzzy
Loki
9,934
2,455
0
3,102
18,210
7,465
0
5,924
12,286
0
81,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
77,507
671
Minions Killed
852
0
Camps Cleared
0
2,128,777
Distance Traveled
2,431,300
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,720
488
162
7
0
496,585
11
L
Yemoja
11,251
469
62
3
0
441,840
4
W
Ymir
14,621
609
136
6
0
498,338
6
W
Jing Wei
15,965
665
162
7
0
450,189
3
L
Anhur
13,177
549
143
6
0
341,470
5
W
Scylla
15,480
645
203
8
0
452,906
5
W
Sun Wukong
15,995
666
192
8
0
526,704
9
L
Baron Samedi
10,772
449
179
7
0
373,344
3
W
Ao Kuang
15,446
644
159
7
0
503,163
9
L
Loki
12,174
507
125
5
0
475,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role