Player Matchup

Rama
Rama
Imbeast12345
Rama
Level 92
God Stats
3W - 2L
1,810 SR
Queue Stats
140W - 99L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Imix36
Amaterasu
Level 47
God Stats
8W - 10L
1,562 SR
Queue Stats
201W - 171L
1,618 Elo+
Party 3
Agni
Agni
RaztheDaz
Agni
Level 126
God Stats
6W - 5L
1,745 SR
Queue Stats
226W - 193L
1,629 Elo+
Party 3
Ymir
Ymir
SpooksBirdface
Ymir
Level 63
God Stats
7W - 8L
1,649 SR
Queue Stats
335W - 290L
1,617 Elo+
Party 3
Ares
Ares
Yepppers
Ares
Level 17
God Stats
28W - 19L
1,572 SR
Queue Stats
51W - 41L
1,544 Elo+
Party 1
Team Averages
Level 69
1,667 SR
1,583 Elo+

VS

Team Averages
Level 66
1,658 SR
1,557 Elo+
Izanami
Izanami
 
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GoldGragon4
Ares
Level 8
God Stats
2W - 1L
1,740 SR
Queue Stats
5W - 8L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheFlamexSpirit
Cu Chulainn
Level 43
God Stats
2W - 7L
1,531 SR
Queue Stats
10W - 13L
1,565 Elo+
Solo
Merlin
Merlin
bunnilyza
Merlin
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
236W - 189L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
mattpro
Hun Batz
Level 116
God Stats
2W - 0L
1,804 SR
Queue Stats
75W - 49L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,703
458
10,928
14,250
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Imix36
Amaterasu
15
2 / 3 / 3
8,851
466
7,792
13,674
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
6 / 6 / 2
9,555
503
12,801
12,883
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 7
9,018
475
10,483
15,253
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
2 / 5 / 4
8,451
445
6,504
14,095
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
10 / 0 / 4
11,217
590
13,816
13,940
6,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 14
8,457
445
5,772
14,572
11,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
TheFlamexSpirit
Cu Chulainn
15
2 / 2 / 10
9,054
477
6,478
13,609
5,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
bunnilyza
Merlin
17
4 / 2 / 9
10,097
531
14,306
10,045
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mattpro
Hun Batz
17
6 / 6 / 6
10,449
550
9,666
13,100
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
14
Kills
22
22
Deaths
14
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
4
12
W
0
4
14
1.75
L
1
4
2
0.5
L
Amaterasu
Imix36
Amaterasu
2
3
3
1.17
L
Agni
6
6
2
1.17
L
3
4
7
1.63
W
Cu Chulainn
TheFlamexSpirit
Cu Chulainn
2
2
10
3.5
L
Ares
2
5
4
0.8
W
Merlin
bunnilyza
Merlin
4
2
9
4.25
W
Hun Batz
mattpro
Hun Batz
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,508
Damage
50,038
70,155
Taken
65,266
36,841
Mitigated
32,599
15,855
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,816
10,188
0
8,015
13,940
6,008
1,411
4,495
9,445
0
93,551
W
5,772
501
0
1,100
14,572
11,368
171
8,974
5,598
12,835
0
L
10,928
8,313
0
3,906
14,250
4,118
1,198
3,243
11,007
0
72,034
L
Amaterasu
Imix36
Amaterasu
7,792
3,634
0
3,095
13,674
9,151
452
3,089
10,585
0
42,182
L
Agni
12,801
330
0
1,245
12,883
4,439
0
4,073
8,810
62,292
0
L
10,483
1,749
0
5,414
15,253
6,731
0
4,067
11,186
56,559
0
W
Cu Chulainn
TheFlamexSpirit
Cu Chulainn
6,478
1,623
0
3,884
13,609
5,278
869
5,981
7,292
0
40,672
L
Ares
6,504
566
0
2,195
14,095
12,402
0
5,606
8,489
29,210
0
W
Merlin
bunnilyza
Merlin
14,306
1,333
0
1,453
10,045
4,245
891
5,241
4,684
71,239
0
W
Hun Batz
mattpro
Hun Batz
9,666
3,644
0
2,822
13,100
5,700
480
5,097
7,913
0
66,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
49,274
463
Minions Killed
510
0
Camps Cleared
0
1,718,940
Distance Traveled
1,775,936
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,217
590
173
9
0
353,861
2
W
Ares
8,457
445
13
1
0
370,781
2
L
Rama
8,703
458
116
6
0
343,956
3
L
Amaterasu
8,851
466
97
5
0
309,144
1
L
Agni
9,555
503
113
6
0
353,988
0
L
Ymir
9,018
475
88
5
0
355,141
7
W
Cu Chulainn
9,054
477
81
4
0
360,745
0
L
Ares
8,451
445
49
3
0
356,711
1
W
Merlin
10,097
531
127
7
0
356,375
3
W
Hun Batz
10,449
550
116
6
0
334,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role