Player Matchup

Morgan Le Fay
Morgan Le Fay
Chancesux8158
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 2
Arachne
Arachne
SoullessHands
Arachne
Level 31
God Stats
2W - 1L
1,698 SR
Queue Stats
23W - 22L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
UndftdLoki
Danzaburou
Level 103
God Stats
5W - 3L
1,654 SR
Queue Stats
73W - 53L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
XxMadara
Gilgamesh
Level 28
God Stats
11W - 11L
1,786 SR
Queue Stats
94W - 92L
1,622 Elo+
Party 2
Sobek
Sobek
ZestyStreetMeat
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Team Averages
Level 58
1,627 SR
1,449 Elo+

VS

Team Averages
Level 65
1,609 SR
1,528 Elo+
Ymir
Ymir
Ant_tran
Ymir
Level 105
God Stats
10W - 8L
1,568 SR
Queue Stats
202W - 201L
1,470 Elo+
Solo
Medusa
Medusa
ESELOQUILLO04
Medusa
Level 84
God Stats
7W - 1L
1,789 SR
Queue Stats
91W - 90L
1,539 Elo+
Solo
Neith
Neith
SpiritPuma
Neith
Level 68
God Stats
18W - 21L
1,474 SR
Queue Stats
374W - 404L
1,455 Elo+
Solo
Nox
Nox
Toby8190
Nox
Level 28
God Stats
13W - 3L
1,716 SR
Queue Stats
460W - 329L
1,574 Elo+
Party 1
Nike
Nike
TugInMyPutter
Nike
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
630W - 417L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chancesux8158
Morgan Le Fay
17
1 / 6 / 5
11,147
857
9,736
10,923
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
17
5 / 12 / 3
11,932
918
13,098
27,861
10,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
UndftdLoki
Danzaburou
18
3 / 2 / 5
12,753
981
25,107
12,405
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Gilgamesh
XxMadara
Gilgamesh
17
1 / 10 / 8
11,376
875
18,405
24,680
17,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 9 / 9
13,045
1,003
19,182
27,762
33,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 5 / 17
13,915
1,070
15,548
33,729
33,352
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 5 / 16
13,101
1,008
15,776
15,306
7,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Neith
20
13 / 3 / 19
15,286
1,176
30,723
12,817
5,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 0 / 24
14,690
1,130
21,754
7,575
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 21
14,547
1,119
13,473
23,277
33,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
136
14
Kills
39
39
Deaths
14
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
5
17
2.7
L
Morgan Le Fay
Chancesux8158
Morgan Le Fay
1
6
5
0.58
W
4
5
16
2.4
L
Arachne
5
12
3
0.54
W
Neith
13
3
19
7.5
W
10
0
24
22
W
7
1
21
17.5
L
Danzaburou
UndftdLoki
Danzaburou
3
2
5
2.75
L
Gilgamesh
XxMadara
Gilgamesh
1
10
8
0.5
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,528
Damage
97,274
103,631
Taken
92,704
71,913
Mitigated
83,666
11,817
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,548
3,787
0
4,542
33,729
33,352
0
6,964
26,765
20,619
0
L
Morgan Le Fay
Chancesux8158
Morgan Le Fay
9,736
1,466
0
418
10,923
4,429
0
6,399
4,524
33,057
0
W
15,776
8,130
1,044
690
15,306
7,350
0
5,804
9,502
0
37,584
L
Arachne
13,098
9,120
0
3,348
27,861
10,990
0
13,805
14,056
0
20,610
W
Neith
30,723
19,224
0
1,837
12,817
5,999
0
6,444
6,373
0
61,403
W
21,754
468
0
354
7,575
3,845
0
3,273
4,302
51,046
0
W
13,473
1,776
1,737
1,802
23,277
33,120
0
6,433
16,844
303
33,261
L
Danzaburou
UndftdLoki
Danzaburou
25,107
11,262
0
3,219
12,405
5,386
0
3,815
8,590
0
60,459
L
Gilgamesh
XxMadara
Gilgamesh
18,405
4,767
510
1,171
24,680
17,170
0
5,599
19,081
0
27,403
L
19,182
1,031
0
3,151
27,762
33,938
0
7,987
19,775
36,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
71,539
193
Minions Killed
293
4
Camps Cleared
13
1,156,544
Distance Traveled
1,244,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,915
1,070
14
1
3
229,077
2
L
Morgan Le Fay
11,147
857
42
3
0
203,921
0
W
Medusa
13,101
1,008
77
6
3
240,294
0
L
Arachne
11,932
918
18
1
1
246,439
0
W
Neith
15,286
1,176
78
6
7
225,412
1
W
Nox
14,690
1,130
80
6
0
267,799
0
W
Nike
14,547
1,119
44
3
0
281,683
0
L
Danzaburou
12,753
981
74
6
0
217,647
0
L
Gilgamesh
11,376
875
18
1
1
242,352
1
L
Sobek
13,045
1,003
41
3
2
246,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role