Player Matchup

Susano
Susano
AaleX_4204
Susano
Level 103
God Stats
1W - 1L
1,350 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Chang'e
Chang'e
ArthurBoom
Chang'e
Level 108
God Stats
5W - 4L
1,614 SR
Queue Stats
219W - 238L
1,634 Elo+
Solo
Bacchus
Bacchus
KaniXj
Bacchus
Level 152
God Stats
1W - 1L
1,701 SR
Queue Stats
56W - 59L
1,444 Elo+
Solo
Heimdallr
Heimdallr
ThdClick
Heimdallr
Level 123
God Stats
5W - 3L
1,649 SR
Queue Stats
459W - 434L
1,548 Elo+
Solo
Anhur
Anhur
faailx3
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Solo
Team Averages
Level 109
1,563 SR
1,526 Elo+

VS

Team Averages
Level 102
1,622 SR
1,514 Elo+
Tiamat
Tiamat
ApexGAMER117
Tiamat
Level 129
God Stats
10W - 15L
1,511 SR
Queue Stats
305W - 329L
1,562 Elo+
Solo
Ymir
Ymir
MaxAlPa
Ymir
Level 105
God Stats
13W - 7L
1,891 SR
Queue Stats
619W - 577L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
mamadou59283
Ne Zha
Level 93
God Stats
6W - 9L
1,354 SR
Queue Stats
578W - 578L
1,429 Elo+
Solo
Skadi
Skadi
maxoli123
Skadi
Level 100
God Stats
17W - 7L
1,857 SR
Queue Stats
178W - 161L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ronoazorro5
Cu Chulainn
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
456W - 444L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AaleX_4204
Susano
16
4 / 8 / 4
11,030
480
11,239
19,733
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ArthurBoom
Chang'e
18
4 / 3 / 1
11,415
496
16,253
16,489
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
KaniXj
Bacchus
13
0 / 8 / 2
8,862
385
7,976
19,418
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ThdClick
Heimdallr
17
4 / 4 / 2
10,875
473
14,917
17,451
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
faailx3
Anhur
12
1 / 8 / 2
8,475
368
3,605
13,384
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 3 / 8
12,982
564
12,859
12,369
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MaxAlPa
Ymir
17
5 / 3 / 11
12,490
543
6,559
19,967
20,257
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
20
5 / 2 / 8
12,474
542
12,459
18,640
8,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
maxoli123
Skadi
20
12 / 2 / 7
14,460
629
22,409
17,252
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ronoazorro5
Cu Chulainn
20
2 / 3 / 6
13,323
579
10,038
17,502
17,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
31
31
Deaths
13
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
AaleX_4204
Susano
4
8
4
0.75
W
Tiamat
7
3
8
3.67
L
Chang'e
ArthurBoom
Chang'e
4
3
1
1.5
L
Bacchus
KaniXj
Bacchus
0
8
2
0.13
W
Ymir
MaxAlPa
Ymir
5
3
11
3.5
L
Heimdallr
ThdClick
Heimdallr
4
4
2
1.25
L
Anhur
faailx3
Anhur
1
8
2
0.25
W
Ne Zha
5
2
8
4.5
W
Skadi
maxoli123
Skadi
12
2
7
7.75
W
Cu Chulainn
ronoazorro5
Cu Chulainn
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
64,324
86,475
Taken
85,730
43,847
Mitigated
63,101
19,636
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AaleX_4204
Susano
11,239
2,038
0
3,796
19,733
6,977
0
6,489
12,946
0
59,998
W
Tiamat
12,859
640
176
6,023
12,369
9,116
552
5,476
6,562
95,679
0
L
Chang'e
ArthurBoom
Chang'e
16,253
1,514
1,856
8,763
16,489
5,707
0
3,889
12,400
86,458
0
L
Bacchus
KaniXj
Bacchus
7,976
920
0
1,187
19,418
17,947
279
4,819
14,390
42,578
0
W
Ymir
MaxAlPa
Ymir
6,559
806
0
2,003
19,967
20,257
0
7,781
11,841
35,300
0
L
Heimdallr
ThdClick
Heimdallr
14,917
7,854
0
2,997
17,451
10,007
466
3,200
14,191
0
65,764
L
Anhur
faailx3
Anhur
3,605
1,274
0
1,037
13,384
3,209
57
1,356
11,986
0
28,916
W
Ne Zha
12,459
5,008
0
6,224
18,640
8,412
1,306
3,055
15,447
0
106,652
W
Skadi
maxoli123
Skadi
22,409
12,300
0
7,871
17,252
7,552
2,431
6,332
10,806
0
132,222
W
Cu Chulainn
ronoazorro5
Cu Chulainn
10,038
1,162
0
4,016
17,502
17,764
676
613
16,845
9,957
77,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
65,729
491
Minions Killed
734
0
Camps Cleared
0
2,015,959
Distance Traveled
2,259,396
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,030
480
92
4
0
452,177
5
W
Tiamat
12,982
564
185
8
0
450,046
4
L
Chang'e
11,415
496
161
7
0
425,967
6
L
Bacchus
8,862
385
67
3
0
386,587
7
W
Ymir
12,490
543
44
2
0
413,982
9
L
Heimdallr
10,875
473
109
5
0
364,311
9
L
Anhur
8,475
368
62
3
0
386,917
6
W
Ne Zha
12,474
542
144
6
0
519,276
1
W
Skadi
14,460
629
173
8
0
391,156
6
W
Cu Chulainn
13,323
579
188
8
0
484,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role