Player Matchup

Achilles
Achilles
JuratoryPath556
Achilles
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 108L
1,545 Elo+
Solo
Mulan
Mulan
KingKong9304
Mulan
Level 23
God Stats
1W - 4L
1,333 SR
Queue Stats
173W - 173L
1,552 Elo+
Solo
Sol
Sol
Releasingstars
Sol
Level 7
God Stats
3W - 0L
1,845 SR
Queue Stats
25W - 25L
1,732 Elo+
Solo
Skadi
Skadi
Renacido8577
Skadi
Level 16
God Stats
9W - 4L
1,532 SR
Queue Stats
262W - 271L
1,497 Elo+
Solo
Loki
Loki
XannyDevil
Loki
Level 13
God Stats
6W - 4L
1,573 SR
Queue Stats
58W - 42L
1,610 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,587 Elo+

VS

Team Averages
Level 19
1,513 SR
1,784 Elo+
Aphrodite
Aphrodite
Gërard
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,817 Elo+
Party 1
Artemis
Artemis
PaintingCash64
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,817 Elo+
Party 1
Guan Yu
Guan Yu
WiseCarnival705
Guan Yu
Level 21
God Stats
20W - 15L
1,565 SR
Queue Stats
536W - 540L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
camykins99
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,912 Elo+
Party 1
Hel
Hel
jaj
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
3 / 0 / 3
5,635
564
3,317
4,557
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 0 / 3
6,415
642
3,213
4,135
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 1
6,623
662
4,702
4,745
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 0 / 3
6,481
648
6,453
4,887
1,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
6,719
672
6,006
5,315
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gërard
Aphrodite
8
0 / 3 / 0
4,834
483
2,694
5,412
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,752
475
3,848
6,214
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,402
440
3,592
8,454
3,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
camykins99
Ao Kuang
7
0 / 5 / 0
4,526
453
823
6,262
1,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
jaj
Hel
10
0 / 3 / 0
5,204
520
3,250
7,616
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
18
Kills
0
0
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gërard
Aphrodite
0
3
0
0
W
Achilles
3
0
3
4.5
W
4
0
3
5.5
L
0
3
0
0
W
3
0
1
3.5
W
4
0
3
5.5
L
0
4
0
0
W
4
0
1
4.5
L
Ao Kuang
camykins99
Ao Kuang
0
5
0
0
L
Hel
jaj
Hel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
14,207
23,639
Taken
33,958
8,754
Mitigated
10,010
9,565
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gërard
Aphrodite
2,694
725
0
1,939
5,412
1,857
0
2,228
3,184
25,699
0
W
Achilles
3,317
359
0
1,767
4,557
3,112
150
732
3,825
0
9,554
W
3,213
633
0
1,362
4,135
1,520
0
1,879
2,256
0
33,570
L
3,848
1,103
0
1,910
6,214
1,417
0
0
6,214
0
23,386
W
4,702
1,724
0
3,341
4,745
1,550
762
3,202
1,543
37,217
0
W
6,453
2,127
0
227
4,887
1,216
766
367
4,520
0
39,810
L
3,592
488
60
2,906
8,454
3,079
327
0
8,454
0
15,991
W
6,006
2,279
0
2,868
5,315
1,356
0
587
4,728
0
36,370
L
Ao Kuang
camykins99
Ao Kuang
823
263
0
314
6,262
1,374
0
775
5,487
7,214
0
L
Hel
jaj
Hel
3,250
280
706
1,463
7,616
2,283
0
1,699
5,917
35,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
23,718
327
Minions Killed
220
0
Camps Cleared
0
978,868
Distance Traveled
895,793
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,834
483
51
5
0
163,307
1
W
Achilles
5,635
564
20
2
0
197,370
0
W
Mulan
6,415
642
77
8
0
217,523
2
L
Artemis
4,752
475
45
5
0
152,161
1
W
Sol
6,623
662
90
9
0
173,526
4
W
Skadi
6,481
648
69
7
0
187,258
3
L
Guan Yu
4,402
440
34
3
0
189,597
0
W
Loki
6,719
672
71
7
0
203,191
2
L
Ao Kuang
4,526
453
13
1
0
204,140
0
L
Hel
5,204
520
77
8
0
186,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role