Player Matchup

Neith
Neith
DRM_Soffe
Neith
Level 18
God Stats
13W - 26L
1,478 SR
Queue Stats
186W - 239L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
ForzaTex
Gilgamesh
Level 8
God Stats
6W - 2L
1,273 SR
Queue Stats
185W - 183L
1,543 Elo+
Solo
Ymir
Ymir
Kuxqr
Ymir
Level 17
God Stats
6W - 4L
1,779 SR
Queue Stats
11W - 11L
1,506 Elo+
Solo
Mulan
Mulan
goyaagzz
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,462 Elo+
Solo
Eset
Eset
ojuil
Eset
Level 12
God Stats
1W - 1L
1,313 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,493 Elo+

VS

Team Averages
Level 17
1,515 SR
1,507 Elo+
Da Ji
Da Ji
Black_RoseReaper
Da Ji
Level 21
God Stats
19W - 21L
1,534 SR
Queue Stats
345W - 361L
1,421 Elo+
Solo
Artemis
Artemis
Dashboard7
Artemis
Level 14
God Stats
0W - 1L
1,588 SR
Queue Stats
21W - 21L
1,438 Elo+
Solo
Janus
Janus
bryce14058421
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,421 Elo+
Solo
Bellona
Bellona
jokemonster456
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 55L
1,752 Elo+
Solo
Yemoja
Yemoja
ninjanerd010
Yemoja
Level 7
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRM_Soffe
Neith
20
1 / 3 / 8
12,593
466
7,940
13,071
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ForzaTex
Gilgamesh
20
14 / 2 / 6
16,155
598
18,541
18,940
16,306
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Kuxqr
Ymir
20
4 / 2 / 4
15,444
572
12,464
22,389
25,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
goyaagzz
Mulan
20
3 / 10 / 5
13,942
516
19,738
22,686
18,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
ojuil
Eset
19
7 / 1 / 3
12,454
461
7,376
9,207
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 6
12,149
450
9,018
22,823
11,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Dashboard7
Artemis
20
4 / 3 / 3
13,212
489
23,486
22,276
10,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 10 / 3
12,892
477
6,544
17,450
9,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 4
12,829
475
15,030
29,056
31,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
6
0 / 4 / 0
7,799
289
606
4,632
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
29
Kills
18
18
Deaths
29
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Neith
DRM_Soffe
Neith
1
3
8
1.67
L
Artemis
Dashboard7
Artemis
4
3
3
1.83
W
Gilgamesh
ForzaTex
Gilgamesh
14
2
6
8.5
W
Ymir
Kuxqr
Ymir
4
2
4
3
L
4
10
3
0.55
W
Mulan
goyaagzz
Mulan
3
10
5
0.55
L
8
5
4
2
L
Yemoja
0
4
0
0
W
Eset
ojuil
Eset
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
54,684
86,293
Taken
96,237
69,228
Mitigated
64,039
13,499
Healing
25,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
2,656
0
5,295
22,823
11,030
0
1,711
21,112
0
92,058
W
Neith
DRM_Soffe
Neith
7,940
2,898
0
3,800
13,071
5,518
2,162
447
12,624
0
71,834
L
Artemis
Dashboard7
Artemis
23,486
14,405
0
11,072
22,276
10,313
1,574
8,074
14,202
0
112,430
W
Gilgamesh
ForzaTex
Gilgamesh
18,541
5,493
0
1,772
18,940
16,306
0
2,041
16,899
1,089
127,240
W
Ymir
Kuxqr
Ymir
12,464
747
1,179
2,266
22,389
25,589
972
1,337
21,052
67,929
0
L
6,544
742
0
126
17,450
9,466
267
4,774
12,676
78,897
0
W
Mulan
goyaagzz
Mulan
19,738
3,775
0
3,097
22,686
18,115
2,279
1,211
21,475
0
103,103
L
15,030
5,623
0
8,701
29,056
31,433
571
3,675
25,381
271
65,975
L
Yemoja
606
80
98
646
4,632
1,797
0
1,909
2,723
5,770
0
W
Eset
ojuil
Eset
7,376
589
0
1,385
9,207
3,700
87
2,494
6,713
58,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,588
Gold Earned
58,881
705
Minions Killed
571
0
Camps Cleared
0
2,445,517
Distance Traveled
1,921,476
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,149
450
141
5
0
470,019
0
W
Neith
12,593
466
129
5
0
448,211
3
L
Artemis
13,212
489
152
6
0
447,019
8
W
Gilgamesh
16,155
598
179
7
0
557,526
4
W
Ymir
15,444
572
128
5
0
510,861
9
L
Janus
12,892
477
136
5
0
383,355
0
W
Mulan
13,942
516
174
6
0
499,005
6
L
Bellona
12,829
475
132
5
0
495,891
3
L
Yemoja
7,799
289
10
0
0
125,192
1
W
Eset
12,454
461
95
4
0
429,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role