Player Matchup

Tsukuyomi
Tsukuyomi
CrackUser
Tsukuyomi
Level 10
God Stats
10W - 20L
1,557 SR
Queue Stats
14W - 25L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
DarthLahey19
Danzaburou
Level 58
God Stats
23W - 27L
1,506 SR
Queue Stats
431W - 437L
1,501 Elo+
Party 1
Eset
Eset
Hedgehogworld
Eset
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,543 Elo+
Party 1
Scylla
Scylla
SirKujin
Scylla
Level 8
God Stats
37W - 26L
1,419 SR
Queue Stats
57W - 49L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
gamehead2170
Sun Wukong
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,628 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,500 Elo+

VS

Team Averages
Level 17
1,576 SR
1,436 Elo+
Arachne
Arachne
Dethemper
Arachne
Level 24
God Stats
7W - 6L
1,493 SR
Queue Stats
27W - 24L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Klaymor30
Gilgamesh
Level 26
God Stats
13W - 10L
1,677 SR
Queue Stats
163W - 155L
1,521 Elo+
Solo
Rama
Rama
Moncolle
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Ymir
Ymir
NeonElephant45
Ymir
Level 29
God Stats
5W - 2L
1,709 SR
Queue Stats
76W - 105L
1,485 Elo+
Party 2
Ra
Ra
Red_Drako123
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrackUser
Tsukuyomi
8
3 / 5 / 0
5,531
503
5,300
6,666
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DarthLahey19
Danzaburou
9
0 / 6 / 3
5,178
471
4,848
8,988
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,877
443
2,853
3,855
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
SirKujin
Scylla
6
0 / 3 / 0
4,098
373
991
3,867
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gamehead2170
Sun Wukong
3
0 / 4 / 0
3,747
341
1,776
3,620
1,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dethemper
Arachne
10
4 / 0 / 4
6,415
583
2,577
5,934
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Klaymor30
Gilgamesh
12
4 / 0 / 1
7,010
637
3,413
4,973
1,940
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
10
6 / 1 / 1
6,835
621
3,642
5,142
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 7
5,990
545
1,984
7,244
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 6
6,830
621
6,411
5,338
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
20
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CrackUser
Tsukuyomi
3
5
0
0.6
L
Danzaburou
DarthLahey19
Danzaburou
0
6
3
0.25
W
Arachne
Dethemper
Arachne
4
0
4
6
L
0
2
0
0
W
Gilgamesh
Klaymor30
Gilgamesh
4
0
1
4.5
W
Rama
6
1
1
6.5
W
2
2
7
2.75
W
4
0
6
7
L
Scylla
SirKujin
Scylla
0
3
0
0
L
Sun Wukong
gamehead2170
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
18,027
26,996
Taken
28,631
7,492
Mitigated
11,094
5,025
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CrackUser
Tsukuyomi
5,300
847
0
1,426
6,666
1,868
0
1,005
5,619
0
22,459
L
Danzaburou
DarthLahey19
Danzaburou
4,848
2,542
0
2,526
8,988
2,411
0
1,823
7,087
0
24,447
W
Arachne
Dethemper
Arachne
2,577
1,959
0
1,365
5,934
1,651
0
165
5,769
0
28,862
L
2,853
369
0
605
3,855
922
0
630
3,203
17,950
0
W
Gilgamesh
Klaymor30
Gilgamesh
3,413
719
0
1,688
4,973
1,940
706
1,772
2,987
0
35,635
W
Rama
3,642
3,115
0
1,384
5,142
1,269
612
135
4,953
0
31,951
W
1,984
539
0
1,338
7,244
4,316
64
169
7,053
14,122
0
W
6,411
703
508
2,352
5,338
1,918
1,031
1,283
4,025
38,178
0
L
Scylla
SirKujin
Scylla
991
54
99
369
3,867
1,105
0
2,361
1,375
9,755
0
L
Sun Wukong
gamehead2170
Sun Wukong
1,776
699
0
0
3,620
1,186
0
2,227
1,317
0
4,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
33,080
179
Minions Killed
308
0
Camps Cleared
0
865,309
Distance Traveled
1,028,317
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,531
503
54
5
0
219,156
2
L
Danzaburou
5,178
471
40
4
0
190,099
0
W
Arachne
6,415
583
64
6
0
202,301
1
L
Eset
4,877
443
49
4
0
201,962
4
W
Gilgamesh
7,010
637
78
7
0
186,617
1
W
Rama
6,835
621
62
6
0
194,217
1
W
Ymir
5,990
545
22
2
0
217,079
4
W
Ra
6,830
621
82
7
0
228,103
1
L
Scylla
4,098
373
22
2
0
129,102
1
L
Sun Wukong
3,747
341
14
1
0
124,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role