Player Matchup

Odin
Odin
Gold V
AtomicCheeto88
Odin
Gold V
Level 102
God Stats
7W - 2L
1,730 SR
Queue Stats
293W - 329L
1,104 MMR
Party 1
Athena
Athena
Gold I
FlyUltraKillz
Athena
Gold I
Level 147
God Stats
30W - 21L
1,678 SR
Queue Stats
636W - 593L
1,630 MMR
Party 1
Raijin
Raijin
Platinum III
biddyBOObear
Raijin
Platinum III
Level 115
God Stats
7W - 12L
1,425 SR
Queue Stats
234W - 264L
1,571 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,611 SR
1,435 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,425 SR
1,255 MMR
Cupid
Cupid
Silver III
BigDaddyCarp97
Cupid
Silver III
Level 61
God Stats
0W - 1L
1,345 SR
Queue Stats
8W - 8L
1,465 MMR
Party 2
Hel
Hel
Silver IV
L33Tkiller
Hel
Silver IV
Level 63
God Stats
157W - 167L
1,383 SR
Queue Stats
411W - 503L
836 MMR
Solo
Cthulhu
Cthulhu
Silver III
THE LAVETOER
Cthulhu
Silver III
Level 77
God Stats
3W - 3L
1,549 SR
Queue Stats
7W - 8L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
12,207
610
12,556
12,747
14,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
5 / 4 / 7
13,601
680
11,536
21,603
20,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
18
6 / 1 / 7
12,996
650
23,604
11,388
5,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouGilgameshCabrakanKing ArthurAphrodite

VS

Bans
SobekPersephoneMedusaTiamatSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,955
548
11,841
14,530
7,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 5
11,490
575
3,545
19,016
11,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
THE LAVETOER
Cthulhu
17
6 / 3 / 2
13,212
661
16,118
22,502
29,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
8
8
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
1
5
3
0.5
W
5
4
7
2.13
L
1
5
5
0.7
L
Cthulhu
THE LAVETOER
Cthulhu
6
3
2
2.33
W
Raijin
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,696
Damage
31,504
45,738
Taken
56,048
40,348
Mitigated
49,249
4,538
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,556
1,259
0
0
12,747
14,486
848
4,605
7,752
0
47,129
L
11,841
4,516
1,242
2,932
14,530
7,314
1,218
9,317
5,213
0
43,150
W
11,536
2,256
0
2,386
21,603
20,489
344
6,441
14,622
43,358
0
L
3,545
636
8,177
9,143
19,016
11,937
523
12,696
6,320
33,325
0
L
Cthulhu
THE LAVETOER
Cthulhu
16,118
459
318
2,847
22,502
29,998
180
13,127
9,375
50,384
0
W
Raijin
23,604
1,509
224
1,928
11,388
5,373
1,293
7,246
3,701
81,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
35,657
233
Minions Killed
198
0
Camps Cleared
0
1,005,390
Distance Traveled
1,068,403
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,207
610
54
3
0
357,421
3
L
Cupid
10,955
548
63
3
0
333,829
5
W
Athena
13,601
680
48
2
0
324,371
2
L
Hel
11,490
575
67
3
0
369,821
3
L
Cthulhu
13,212
661
68
3
0
364,753
1
W
Raijin
12,996
650
131
7
0
323,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role