Player Matchup

Morgan Le Fay
Morgan Le Fay
DKxMage
Morgan Le Fay
Level 154
God Stats
1W - 0L
1,430 SR
Queue Stats
3W - 5L
1,317 Elo+
Solo
Janus
Janus
DaddyRastaOP
Janus
Level 99
God Stats
4W - 15L
1,171 SR
Queue Stats
126W - 136L
1,527 Elo+
Solo
Awilix
Awilix
EasyKillBud
Awilix
Level 129
God Stats
5W - 1L
1,621 SR
Queue Stats
51W - 47L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
LiesAreHere
Cthulhu
Level 47
God Stats
15W - 2L
1,810 SR
Queue Stats
25W - 9L
1,610 Elo+
Party 1
Izanami
Izanami
SurfaceSphinx72
Izanami
Level 42
God Stats
4W - 3L
1,369 SR
Queue Stats
32W - 26L
1,471 Elo+
Solo
Team Averages
Level 94
1,480 SR
1,500 Elo+

VS

Team Averages
Level 57
1,528 SR
1,436 Elo+
Fenrir
Fenrir
BloomingRaptor
Fenrir
Level 24
God Stats
102W - 82L
1,595 SR
Queue Stats
180W - 191L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
DL18373
Xbalanque
Level 15
God Stats
0W - 3L
1,219 SR
Queue Stats
19W - 19L
1,477 Elo+
Party 3
Ymir
Ymir
FakeXboxPlayer1
Ymir
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,341 Elo+
Party 2
Mulan
Mulan
KnightquillPm
Mulan
Level 83
God Stats
32W - 18L
1,563 SR
Queue Stats
185W - 221L
1,494 Elo+
Solo
Merlin
Merlin
darkestreaper666
Merlin
Level 121
God Stats
1W - 1L
1,766 SR
Queue Stats
62W - 68L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DKxMage
Morgan Le Fay
13
5 / 1 / 9
7,814
1,302
5,600
2,747
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 9
7,413
1,236
6,064
2,582
913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
8 / 2 / 9
8,183
1,364
10,573
4,152
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LiesAreHere
Cthulhu
12
1 / 1 / 8
6,468
1,078
4,590
4,755
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 12
6,649
1,108
4,388
3,966
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,757
960
1,151
4,867
1,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
DL18373
Xbalanque
13
1 / 3 / 4
7,094
1,182
4,479
8,050
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 1
7,485
1,248
2,485
10,735
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 3
5,875
979
2,694
7,021
3,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 2
6,829
1,138
4,019
4,041
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
18
Kills
7
7
Deaths
18
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Morgan Le Fay
DKxMage
Morgan Le Fay
5
1
9
9.5
L
Xbalanque
DL18373
Xbalanque
1
3
4
1
W
3
2
9
3.75
W
Awilix
8
2
9
6.25
L
3
3
1
1.17
L
0
4
3
0.38
W
Cthulhu
LiesAreHere
Cthulhu
1
1
8
5
W
1
1
12
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,215
Damage
14,828
18,202
Taken
34,714
7,580
Mitigated
16,138
881
Healing
933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
79
0
79
4,867
1,784
0
1,847
3,020
0
2,915
W
Morgan Le Fay
DKxMage
Morgan Le Fay
5,600
408
0
17
2,747
1,028
0
1,300
1,447
20,909
0
L
Xbalanque
DL18373
Xbalanque
4,479
2,433
0
0
8,050
2,747
0
3,562
4,488
0
15,992
W
6,064
615
0
0
2,582
913
0
1,054
1,528
21,876
0
W
Awilix
10,573
4,955
0
0
4,152
1,519
0
763
3,389
0
13,928
L
2,485
4
0
60
10,735
6,562
0
6,092
4,643
14,136
0
L
2,694
840
270
306
7,021
3,556
0
3,108
3,913
0
8,398
W
Cthulhu
LiesAreHere
Cthulhu
4,590
385
246
123
4,755
2,697
0
1,621
3,134
10,765
0
W
4,388
3,023
0
495
3,966
1,423
0
1,766
2,200
0
11,586
L
4,019
108
0
218
4,041
1,489
0
1,645
2,396
23,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
33,040
114
Minions Killed
105
5
Camps Cleared
3
537,006
Distance Traveled
470,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,757
960
5
1
0
81,438
0
W
Morgan Le Fay
7,814
1,302
38
6
1
115,219
0
L
Xbalanque
7,094
1,182
25
4
2
105,615
0
W
Janus
7,413
1,236
47
8
0
111,450
2
W
Awilix
8,183
1,364
9
2
1
96,863
0
L
Ymir
7,485
1,248
32
5
1
99,718
1
L
Mulan
5,875
979
6
1
0
80,079
1
W
Cthulhu
6,468
1,078
6
1
3
119,766
0
W
Izanami
6,649
1,108
14
2
0
93,708
0
L
Merlin
6,829
1,138
37
6
0
103,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role