Player Matchup

Neith
Neith
KING_AD_5
Neith
Level 30
God Stats
3W - 1L
1,534 SR
Queue Stats
47W - 23L
1,603 Elo+
Solo
Kukulkan
Kukulkan
McDeathMeister
Kukulkan
Level 137
God Stats
13W - 8L
1,507 SR
Queue Stats
28W - 32L
1,287 Elo+
Party 1
Mulan
Mulan
Remshigh420
Mulan
Level 159
God Stats
34W - 21L
1,608 SR
Queue Stats
263W - 179L
1,601 Elo+
Party 1
Team Averages
Level 109
1,550 SR
1,497 Elo+

VS

Team Averages
Level 65
1,572 SR
1,425 Elo+
Hercules
Hercules
Dylqm
Hercules
Level 18
God Stats
2W - 7L
1,659 SR
Queue Stats
4W - 13L
1,446 Elo+
Party 2
Neith
Neith
Mr_Cheezits420
Neith
Level 154
God Stats
0W - 2L
1,435 SR
Queue Stats
82W - 99L
1,390 Elo+
Solo
Scylla
Scylla
WATTIRONAJI39
Scylla
Level 23
God Stats
2W - 9L
1,621 SR
Queue Stats
6W - 14L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KING_AD_5
Neith
8
2 / 1 / 2
5,010
1,002
1,840
2,719
821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
8
0 / 0 / 3
4,752
950
1,757
1,137
340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
2 / 1 / 2
5,536
1,107
785
2,520
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dylqm
Hercules
7
0 / 1 / 1
4,073
815
0
2,537
1,178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

3
0 / 0 / 0
3,630
726
0
0
0
6
0 / 3 / 0
3,835
767
469
2,845
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
0
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dylqm
Hercules
0
1
1
0.5
W
Neith
KING_AD_5
Neith
2
1
2
3
W
Kukulkan
0
0
3
1.5
L
0
0
0
0
W
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,382
Damage
469
6,376
Taken
5,382
2,465
Mitigated
1,960
1,253
Healing
292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dylqm
Hercules
0
0
0
42
2,537
1,178
0
1,030
1,507
0
1,695
W
Neith
KING_AD_5
Neith
1,840
475
0
701
2,719
821
744
280
2,405
0
12,225
W
Kukulkan
1,757
176
0
97
1,137
340
479
131
982
11,802
0
L
0
0
0
0
0
0
0
0
0
0
0
W
785
161
0
455
2,520
1,304
882
0
2,520
0
11,364
L
469
148
0
250
2,845
782
0
727
2,118
3,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,298
Gold Earned
11,538
68
Minions Killed
14
0
Camps Cleared
0
238,238
Distance Traveled
139,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,073
815
10
2
0
72,010
0
W
Neith
5,010
1,002
20
4
0
83,460
1
W
Kukulkan
4,752
950
20
4
0
80,888
0
L
Neith
3,630
726
0
0
0
231
0
W
Mulan
5,536
1,107
28
6
0
73,890
1
L
Scylla
3,835
767
4
1
0
66,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role