Player Matchup

Nemesis
Nemesis
SG-Fleakzy
Nemesis
Level 26
God Stats
38W - 23L
1,528 SR
Queue Stats
193W - 225L
1,452 Elo+
Solo
Tyr
Tyr
SacredGreenArrow
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,323 Elo+
Party 1
Persephone
Persephone
aJusticee
Persephone
Level 24
God Stats
51W - 55L
1,460 SR
Queue Stats
495W - 540L
1,400 Elo+
Solo
Artemis
Artemis
grubbiergore087
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
mountainfox67
Cthulhu
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
11W - 18L
1,282 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,348 Elo+

VS

Team Averages
Level 12
1,455 SR
1,284 Elo+
Xing Tian
Xing Tian
AllDivine
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,190 Elo+
Party 2
Mercury
Mercury
GankLeftLane843
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 3
Chaac
Chaac
Jay_Nada1
Chaac
Level 28
God Stats
6W - 3L
1,552 SR
Queue Stats
38W - 55L
1,293 Elo+
Party 2
Izanami
Izanami
Mythic chewy
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hera
Hera
wargan174
Hera
Level 13
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 9L
926 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SG-Fleakzy
Nemesis
10
4 / 3 / 1
6,766
483
9,114
9,866
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 2
6,742
482
2,467
8,250
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
aJusticee
Persephone
9
2 / 5 / 1
6,502
464
5,329
7,803
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 0
5,693
407
5,451
8,438
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
10
0 / 5 / 0
5,614
401
3,983
8,189
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllDivine
Xing Tian
10
0 / 1 / 3
6,175
441
1,316
9,122
7,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 0 / 0
8,846
632
4,444
9,907
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Jay_Nada1
Chaac
11
3 / 1 / 1
7,155
511
4,066
8,095
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Mythic chewy
Izanami
15
10 / 0 / 1
9,153
654
14,204
9,056
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 7 / 2
7,201
514
5,687
7,945
2,839
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
19
19
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AllDivine
Xing Tian
0
1
3
1.5
W
5
0
0
5
W
Chaac
Jay_Nada1
Chaac
3
1
1
3.5
W
Izanami
Mythic chewy
Izanami
10
0
1
10.5
L
Nemesis
SG-Fleakzy
Nemesis
4
3
1
1.5
L
2
2
2
1.5
L
Persephone
aJusticee
Persephone
2
5
1
0.5
L
1
4
0
0.25
L
Cthulhu
0
5
0
0
W
Hera
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
29,717
42,546
Taken
44,125
18,813
Mitigated
21,356
5,533
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AllDivine
Xing Tian
1,316
255
0
0
9,122
7,188
287
2,508
6,314
10,642
0
W
4,444
2,394
0
2,619
9,907
3,683
82
629
9,278
0
64,483
W
Chaac
Jay_Nada1
Chaac
4,066
1,624
0
3,700
8,095
4,008
679
280
7,815
0
20,430
W
Izanami
Mythic chewy
Izanami
14,204
10,704
0
2,226
9,056
3,638
2,810
3,361
5,455
0
66,110
L
Nemesis
SG-Fleakzy
Nemesis
9,114
4,768
0
729
9,866
3,949
0
735
9,131
0
40,292
L
2,467
1,147
0
1,820
8,250
4,878
0
2,341
5,814
0
27,156
L
Persephone
aJusticee
Persephone
5,329
458
0
1,668
7,803
2,130
441
1,661
6,077
28,015
0
L
5,451
2,354
0
760
8,438
2,266
0
1,872
6,566
0
24,737
L
Cthulhu
3,983
172
0
556
8,189
5,590
0
239
7,950
19,884
0
W
Hera
5,687
2,251
0
371
7,945
2,839
1,256
1,964
5,951
30,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
38,530
248
Minions Killed
346
0
Camps Cleared
0
1,293,200
Distance Traveled
1,335,153
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,175
441
12
1
0
227,954
0
W
Mercury
8,846
632
110
8
0
336,347
0
W
Chaac
7,155
511
50
4
0
252,492
1
W
Izanami
9,153
654
125
9
0
270,660
1
L
Nemesis
6,766
483
68
5
0
285,740
3
L
Tyr
6,742
482
56
4
0
295,868
0
L
Persephone
6,502
464
50
4
0
239,742
10
L
Artemis
5,693
407
36
3
0
233,813
0
L
Cthulhu
5,614
401
38
3
0
238,037
0
W
Hera
7,201
514
49
4
0
247,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role