Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AllStarAyeGotHac
Ymir
Level 16
God Stats
4W - 0L
1,775 SR
Queue Stats
35W - 29L
1,636 Elo+
Solo
Serqet
Serqet
CaptainCuchulain
Serqet
Level 18
God Stats
10W - 0L
1,800 SR
Queue Stats
257W - 106L
1,762 Elo+
Solo
Janus
Janus
julesthelefttit
Janus
Level 15
God Stats
3W - 1L
1,433 SR
Queue Stats
12W - 6L
1,581 Elo+
Solo
Hachiman
Hachiman
unicornbisque
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,697 Elo+
Solo
Team Averages
Level 13
1,602 SR
1,635 Elo+

VS

Team Averages
Level 20
1,614 SR
1,532 Elo+
Bakasura
Bakasura
Handswet
Bakasura
Level 27
God Stats
20W - 17L
1,512 SR
Queue Stats
103W - 107L
1,474 Elo+
Solo
King Arthur
King Arthur
Pechoochi
King Arthur
Level 23
God Stats
4W - 4L
1,698 SR
Queue Stats
53W - 28L
1,701 Elo+
Solo
Anubis
Anubis
iSnniippeerri
Anubis
Level 26
God Stats
30W - 34L
1,441 SR
Queue Stats
73W - 90L
1,272 Elo+
Party 1
Izanami
Izanami
peek_a_jew257
Izanami
Level 19
God Stats
6W - 3L
1,755 SR
Queue Stats
129W - 102L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tabs_space
Ah Muzen Cab
Level 3
God Stats
1W - 2L
1,665 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 2
7,687
591
6,739
7,173
4,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 8
6,517
501
3,793
7,174
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 5
8,069
621
4,823
6,488
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
15 / 0 / 6
10,046
773
14,834
5,846
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
unicornbisque
Hachiman
13
6 / 0 / 0
7,827
602
5,981
6,319
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Handswet
Bakasura
10
0 / 3 / 0
5,916
455
1,060
8,300
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Pechoochi
King Arthur
8
0 / 3 / 0
5,122
394
4,503
8,601
2,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 8 / 0
5,424
417
4,506
10,544
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
0 / 4 / 0
5,896
454
3,526
9,791
2,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
tabs_space
Ah Muzen Cab
8
0 / 12 / 0
5,029
387
2,055
10,631
3,406
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
30
Kills
1
1
Deaths
30
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
2
3
W
1
1
8
5
W
6
0
5
8.5
L
Bakasura
Handswet
Bakasura
0
3
0
0
L
King Arthur
Pechoochi
King Arthur
0
3
0
0
L
1
8
0
0.13
W
15
0
6
18
L
Izanami
0
4
0
0
L
Ah Muzen Cab
tabs_space
Ah Muzen Cab
0
12
0
0
W
Hachiman
unicornbisque
Hachiman
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
15,650
33,000
Taken
47,867
13,037
Mitigated
16,450
10,625
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,739
1,355
345
4,020
7,173
4,869
0
0
7,133
0
42,304
W
3,793
736
0
500
7,174
2,612
322
1,633
5,541
20,711
0
W
4,823
1,026
0
2,805
6,488
1,993
0
760
5,728
0
36,079
L
Bakasura
Handswet
Bakasura
1,060
765
0
1,742
8,300
2,403
252
1,749
6,551
0
29,651
L
King Arthur
Pechoochi
King Arthur
4,503
963
0
2,587
8,601
2,877
0
335
8,130
0
24,250
L
4,506
144
0
1,889
10,544
4,996
0
7,977
2,417
24,813
0
W
14,834
773
0
1,761
5,846
1,654
908
2,113
3,733
72,082
0
L
Izanami
3,526
1,848
0
2,049
9,791
2,768
0
3,107
6,684
0
34,401
L
Ah Muzen Cab
tabs_space
Ah Muzen Cab
2,055
891
0
377
10,631
3,406
216
5,459
4,866
0
16,558
W
Hachiman
unicornbisque
Hachiman
5,981
2,104
0
1,194
6,319
1,909
1,996
0
6,258
0
54,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
27,387
431
Minions Killed
255
0
Camps Cleared
0
1,307,483
Distance Traveled
1,014,946
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,687
591
90
7
0
247,813
5
W
Ymir
6,517
501
26
2
0
255,700
6
W
Serqet
8,069
621
85
7
0
298,756
0
L
Bakasura
5,916
455
70
5
0
186,820
2
L
King Arthur
5,122
394
41
3
0
189,950
2
L
Anubis
5,424
417
38
3
0
218,133
1
W
Janus
10,046
773
141
11
0
272,004
2
L
Izanami
5,896
454
74
6
0
216,228
1
L
Ah Muzen Cab
5,029
387
32
2
0
203,815
0
W
Hachiman
7,827
602
89
7
0
233,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role