Player Matchup
Team Averages
Level 37
1,511 SR
1,519
Elo+
VS
Team Averages
Level 99
1,684 SR
1,568
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
gufustberry
Sol
5
0 / 2 / 1
3,907
781
977
2,658
795
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Emerald Ring
+20
Magical Power
+5%
Attack Speed
nightmother21
Cthulhu
6
2 / 6 / 1
4,948
990
1,176
5,646
1,896
Magic Shoes
+20
Magical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 7
5,557
1,111
2,183
2,120
663
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Magic Focus
+20
Magical Power
GoonieTheGhostC6
Loki
8
3 / 2 / 5
5,222
1,044
1,798
3,616
969
Bumba's Dagger
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
RamboMan94
Chaac
7
4 / 2 / 4
5,278
1,056
3,361
4,794
2,095
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,557
1,111
16
3
0
86,523
0
L
3,842
768
10
2
0
53,659
0
W
5,222
1,044
18
4
0
95,606
0
W
5,278
1,056
15
3
0
101,957
0
L
3,907
781
10
2
0
49,279
0
L
4,948
990
1
0
0
92,792
0