Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ellarria
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,509 Elo+
Party 1
Thanatos
Thanatos
StrawKlownz
Thanatos
Level 22
God Stats
2W - 4L
1,279 SR
Queue Stats
50W - 54L
1,273 Elo+
Solo
Ares
Ares
l8ttoth3gam3
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,456 Elo+

VS

Team Averages
Level 19
1,501 SR
1,318 Elo+
Zhong Kui
Zhong Kui
Account 18th
Zhong Kui
Level 13
God Stats
2W - 4L
1,553 SR
Queue Stats
13W - 14L
1,345 Elo+
Solo
Terra
Terra
Dr丶Kim
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,255 Elo+
Solo
Nu Wa
Nu Wa
SirGrim6ninE
Nu Wa
Level 29
God Stats
9W - 7L
1,451 SR
Queue Stats
25W - 29L
1,416 Elo+
Solo
Set
Set
We are Oni
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,241 Elo+
Solo
Artemis
Artemis
fatlazycharizard
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 3
7,405
617
8,138
8,140
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
11
4 / 0 / 8
7,314
610
8,287
6,814
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ellarria
Medusa
10
5 / 0 / 6
6,492
541
5,654
5,558
1,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
StrawKlownz
Thanatos
11
8 / 0 / 2
7,169
597
6,092
5,313
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,169
431
1,476
6,603
4,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Account 18th
Zhong Kui
9
1 / 5 / 0
5,837
486
3,297
9,267
5,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Dr丶Kim
Terra
10
1 / 2 / 0
5,976
498
1,701
7,031
4,148
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 2
5,474
456
4,628
7,597
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
6,195
516
2,466
9,565
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 8 / 1
4,973
414
4,016
7,930
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
25
Kills
3
4
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
3
9.5
W
Kukulkan
 
Kukulkan
4
0
8
8
L
Zhong Kui
Account 18th
Zhong Kui
1
5
0
0.2
L
Terra
Dr丶Kim
Terra
1
2
0
0.5
W
Medusa
Ellarria
Medusa
5
0
6
8
L
0
6
2
0.17
W
Thanatos
StrawKlownz
Thanatos
8
0
2
9
L
1
4
0
0.25
L
0
8
1
0.06
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
16,108
32,428
Taken
41,390
13,256
Mitigated
16,750
14,329
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,138
2,734
0
3,052
8,140
2,822
0
1,565
6,487
0
35,613
W
Kukulkan
 
Kukulkan
8,287
1,286
207
1,740
6,814
2,614
858
3,028
3,642
43,437
0
L
Zhong Kui
Account 18th
Zhong Kui
3,297
1,108
0
2,118
9,267
5,466
630
2,193
7,074
23,507
0
L
Terra
Dr丶Kim
Terra
1,701
750
830
1,200
7,031
4,148
363
1,948
5,083
19,871
0
W
Medusa
Ellarria
Medusa
5,654
2,934
0
1,896
5,558
1,652
1,165
1,383
4,091
0
21,190
L
4,628
1,132
0
880
7,597
1,848
239
2,414
5,183
25,454
0
W
Thanatos
StrawKlownz
Thanatos
6,092
1,132
0
6,040
5,313
2,034
513
1,619
3,553
0
29,866
L
2,466
1,673
0
2,854
9,565
3,085
598
1,222
8,343
0
29,316
L
4,016
2,067
0
536
7,930
2,203
81
1,986
5,944
0
16,492
W
1,476
501
0
1,394
6,603
4,134
0
1,506
5,029
15,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
28,455
297
Minions Killed
212
0
Camps Cleared
0
1,138,396
Distance Traveled
1,054,077
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,405
617
79
7
0
290,602
0
W
Kukulkan
7,314
610
85
7
0
188,447
3
L
Zhong Kui
5,837
486
45
4
0
189,246
3
L
Terra
5,976
498
35
3
0
225,496
0
W
Medusa
6,492
541
41
3
0
244,579
2
L
Nu Wa
5,474
456
39
3
0
216,584
2
W
Thanatos
7,169
597
62
5
0
254,920
6
L
Set
6,195
516
69
6
0
210,253
4
L
Artemis
4,973
414
24
2
0
212,498
1
W
Ares
5,169
431
30
3
0
159,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role