Player Matchup

Tsukuyomi
Tsukuyomi
FatPhallus
Tsukuyomi
Level 28
God Stats
36W - 41L
1,532 SR
Queue Stats
401W - 450L
1,396 Elo+
Party 2
Medusa
Medusa
GEARMING
Medusa
Level 3
God Stats
0W - 3L
1,302 SR
Queue Stats
2W - 11L
1,214 Elo+
Party 4
Zhong Kui
Zhong Kui
HatBlack
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 4
Cthulhu
Cthulhu
KY Penguin7573
Cthulhu
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 24L
1,256 Elo+
Party 2
Ra
Ra
LuChenjia
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,237 Elo+
Party 4
Team Averages
Level 9
1,467 SR
1,292 Elo+

VS

Team Averages
Level 19
1,424 SR
1,372 Elo+
Sun Wukong
Sun Wukong
Ariesmingo
Sun Wukong
Level 7
God Stats
5W - 8L
1,313 SR
Queue Stats
73W - 122L
1,292 Elo+
Party 1
Jing Wei
Jing Wei
BrandTM
Jing Wei
Level 26
God Stats
25W - 33L
1,418 SR
Queue Stats
59W - 78L
1,327 Elo+
Solo
Jormungandr
Jormungandr
Copitori
Jormungandr
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 46L
1,175 Elo+
Party 1
Baron Samedi
Baron Samedi
MikMuk69
Baron Samedi
Level 46
God Stats
1W - 1L
1,391 SR
Queue Stats
67W - 60L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
x_MCA_y
Tsukuyomi
Level 8
God Stats
7W - 8L
1,500 SR
Queue Stats
122W - 105L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FatPhallus
Tsukuyomi
14
8 / 8 / 1
9,592
480
13,978
16,604
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
GEARMING
Medusa
13
2 / 7 / 4
8,418
421
7,499
14,383
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
HatBlack
Zhong Kui
11
2 / 6 / 5
7,919
396
6,694
11,449
8,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 10 / 1
7,373
369
5,223
16,155
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 11 / 4
7,563
378
4,125
9,842
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ariesmingo
Sun Wukong
15
3 / 4 / 9
10,284
514
5,272
13,261
7,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
BrandTM
Jing Wei
18
13 / 2 / 14
11,837
592
18,759
15,338
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Copitori
Jormungandr
14
4 / 3 / 11
9,599
480
5,191
10,275
7,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MikMuk69
Baron Samedi
18
14 / 2 / 5
12,380
619
13,224
12,844
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
x_MCA_y
Tsukuyomi
19
7 / 1 / 9
12,166
608
7,654
16,756
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
12
Kills
41
42
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ariesmingo
Sun Wukong
3
4
9
1.88
W
Jing Wei
BrandTM
Jing Wei
13
2
14
10
W
Jormungandr
Copitori
Jormungandr
4
3
11
3.17
L
Tsukuyomi
FatPhallus
Tsukuyomi
8
8
1
1.06
L
Medusa
GEARMING
Medusa
2
7
4
0.57
L
Zhong Kui
HatBlack
Zhong Kui
2
6
5
0.75
L
0
10
1
0.05
L
0
11
4
0.18
W
Baron Samedi
MikMuk69
Baron Samedi
14
2
5
8.25
W
Tsukuyomi
x_MCA_y
Tsukuyomi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
50,100
68,433
Taken
68,474
36,758
Mitigated
34,125
7,737
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ariesmingo
Sun Wukong
5,272
1,437
0
1,389
13,261
7,252
2,402
2,142
11,089
0
48,591
W
Jing Wei
BrandTM
Jing Wei
18,759
14,510
0
7,605
15,338
5,598
2,954
6,296
8,772
0
70,458
W
Jormungandr
Copitori
Jormungandr
5,191
2,165
358
1,084
10,275
7,768
973
1,895
8,320
29,673
0
L
Tsukuyomi
FatPhallus
Tsukuyomi
13,978
4,229
0
3,493
16,604
6,211
0
5,582
10,836
0
60,520
L
Medusa
GEARMING
Medusa
7,499
4,425
0
2,170
14,383
4,625
1,761
3,528
10,805
0
43,503
L
Zhong Kui
HatBlack
Zhong Kui
6,694
1,274
0
455
11,449
8,456
39
2,280
9,137
25,090
0
L
5,223
816
0
1,247
16,155
14,287
46
3,574
12,513
31,319
0
L
4,125
1,041
124
248
9,842
3,179
102
2,925
6,727
26,202
0
W
Baron Samedi
MikMuk69
Baron Samedi
13,224
2,134
761
2,771
12,844
6,309
450
3,117
9,648
79,706
0
W
Tsukuyomi
x_MCA_y
Tsukuyomi
7,654
1,561
0
9,004
16,756
7,198
282
2,093
14,603
0
90,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
56,266
300
Minions Killed
487
0
Camps Cleared
0
1,767,836
Distance Traveled
1,875,691
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,284
514
78
4
0
397,028
0
W
Jing Wei
11,837
592
92
5
0
378,914
3
W
Jormungandr
9,599
480
56
3
0
359,704
1
L
Tsukuyomi
9,592
480
97
5
0
404,514
3
L
Medusa
8,418
421
67
3
0
376,086
3
L
Zhong Kui
7,919
396
39
2
0
298,054
0
L
Cthulhu
7,373
369
43
2
0
372,025
0
L
Ra
7,563
378
54
3
0
317,157
0
W
Baron Samedi
12,380
619
116
6
0
292,429
0
W
Tsukuyomi
12,166
608
145
7
0
447,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role