Player Matchup

Artemis
Artemis
Cringe2020
Artemis
Level 29
God Stats
22W - 12L
1,850 SR
Queue Stats
147W - 126L
1,671 Elo+
Solo
Hercules
Hercules
Funnion
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 76L
1,680 Elo+
Party 3
Xing Tian
Xing Tian
OriginDragon
Xing Tian
Level 29
God Stats
2W - 0L
1,362 SR
Queue Stats
85W - 91L
1,492 Elo+
Party 2
Thanatos
Thanatos
Rweper
Thanatos
Level 28
God Stats
11W - 11L
1,472 SR
Queue Stats
148W - 136L
1,488 Elo+
Party 2
Sol
Sol
lokiprime69
Sol
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 5L
1,993 Elo+
Party 3
Team Averages
Level 25
1,537 SR
1,665 Elo+

VS

Team Averages
Level 25
1,518 SR
1,635 Elo+
Neith
Neith
Krizthor
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,799 Elo+
Solo
Janus
Janus
STINKYxBALLSKIN
Janus
Level 7
God Stats
9W - 6L
1,696 SR
Queue Stats
19W - 23L
1,719 Elo+
Party 1
Chronos
Chronos
legssss
Chronos
Level 28
God Stats
6W - 4L
1,724 SR
Queue Stats
144W - 105L
1,637 Elo+
Solo
Sylvanus
Sylvanus
menandsweets
Sylvanus
Level 45
God Stats
16W - 19L
1,344 SR
Queue Stats
646W - 641L
1,522 Elo+
Party 1
Arachne
Arachne
ufellforitfool09
Arachne
Level 27
God Stats
1W - 6L
1,326 SR
Queue Stats
94W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cringe2020
Artemis
12
4 / 1 / 5
7,020
585
8,673
4,983
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Funnion
Hercules
14
0 / 2 / 0
7,488
624
3,385
9,464
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
OriginDragon
Xing Tian
10
2 / 0 / 6
6,628
552
3,625
8,455
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Rweper
Thanatos
11
0 / 2 / 3
6,556
546
2,254
8,512
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 0 / 2
9,639
803
9,348
8,939
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Krizthor
Neith
9
0 / 4 / 0
5,236
436
3,277
7,564
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
6,015
501
4,945
5,454
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
legssss
Chronos
14
4 / 1 / 0
8,077
673
7,905
8,888
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
menandsweets
Sylvanus
9
0 / 3 / 0
5,896
491
3,902
10,143
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 1 / 0
4,094
341
412
1,086
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
5
5
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cringe2020
Artemis
4
1
5
6.5
W
Hercules
Funnion
Hercules
0
2
0
0
L
Neith
Krizthor
Neith
0
4
0
0
W
Xing Tian
OriginDragon
Xing Tian
2
0
6
5
W
Thanatos
Rweper
Thanatos
0
2
3
0.75
L
1
4
0
0.25
L
Chronos
legssss
Chronos
4
1
0
4
W
7
0
2
8
L
Sylvanus
menandsweets
Sylvanus
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
20,441
40,353
Taken
33,135
17,630
Mitigated
11,346
22,050
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cringe2020
Artemis
8,673
4,098
0
1,000
4,983
1,518
809
2,215
2,706
0
39,761
W
Hercules
Funnion
Hercules
3,385
766
0
4,143
9,464
4,371
0
4,598
4,866
0
48,417
L
Neith
Krizthor
Neith
3,277
1,443
0
1,564
7,564
2,246
0
2,324
5,240
0
30,606
W
Xing Tian
OriginDragon
Xing Tian
3,625
526
0
1,409
8,455
4,506
135
3,474
4,901
13,304
0
W
Thanatos
Rweper
Thanatos
2,254
650
0
7,767
8,512
3,516
0
1,948
6,564
0
47,737
L
4,945
383
0
648
5,454
1,817
0
4,235
1,219
29,280
0
L
Chronos
legssss
Chronos
7,905
4,921
0
3,712
8,888
3,267
966
3,120
5,768
54,918
0
W
9,348
5,458
0
7,731
8,939
3,719
2,956
4,109
4,564
72,846
4,099
L
Sylvanus
menandsweets
Sylvanus
3,902
1,049
784
2,185
10,143
3,805
44
2,810
7,333
14,138
0
L
412
412
0
364
1,086
211
0
22
1,064
0
2,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
29,318
464
Minions Killed
281
0
Camps Cleared
0
1,228,438
Distance Traveled
859,044
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,020
585
73
6
0
215,454
4
W
Hercules
7,488
624
118
10
0
247,530
0
L
Neith
5,236
436
45
4
0
193,178
3
W
Xing Tian
6,628
552
25
2
0
237,918
4
W
Thanatos
6,556
546
92
8
0
249,081
2
L
Janus
6,015
501
67
6
0
228,609
1
L
Chronos
8,077
673
125
10
0
214,242
1
W
Sol
9,639
803
156
13
0
278,455
3
L
Sylvanus
5,896
491
35
3
0
201,949
0
L
Arachne
4,094
341
9
1
0
21,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role