Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ANDROID17u
Mercury
Level 68
God Stats
9W - 16L
1,291 SR
Queue Stats
41W - 52L
1,465 Elo+
Party 1
Freya
Freya
SuperDuper Rey
Freya
Level 47
God Stats
3W - 0L
1,508 SR
Queue Stats
15W - 17L
1,601 Elo+
Party 1
Sol
Sol
Thunderstrck
Sol
Level 69
God Stats
6W - 4L
1,380 SR
Queue Stats
102W - 102L
1,515 Elo+
Party 2
Artemis
Artemis
yeaaaboiii
Artemis
Level 28
God Stats
10W - 1L
1,875 SR
Queue Stats
40W - 38L
1,462 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,508 Elo+

VS

Team Averages
Level 44
1,529 SR
1,520 Elo+
Fenrir
Fenrir
III KJG III
Fenrir
Level 54
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 4L
1,431 Elo+
Party 4
Nox
Nox
Pugmaster740
Nox
Level 68
God Stats
0W - 4L
1,308 SR
Queue Stats
37W - 39L
1,501 Elo+
Party 3
Amaterasu
Amaterasu
Toxic_Caliptose
Amaterasu
Level 55
God Stats
5W - 5L
1,591 SR
Queue Stats
31W - 39L
1,568 Elo+
Solo
Artemis
Artemis
UncannyKitten21
Artemis
Level 29
God Stats
4W - 8L
1,534 SR
Queue Stats
13W - 18L
1,491 Elo+
Party 3
Yemoja
Yemoja
xKekeBaby MOET
Yemoja
Level 12
God Stats
4W - 3L
1,652 SR
Queue Stats
4W - 5L
1,610 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 3 / 24
10,572
1,175
9,076
11,926
7,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ANDROID17u
Mercury
17
4 / 2 / 18
10,115
1,124
6,867
5,480
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 7 / 22
12,105
1,345
18,858
13,882
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
17 / 1 / 22
14,147
1,572
34,585
8,219
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
yeaaaboiii
Artemis
19
10 / 5 / 29
12,603
1,400
18,805
13,050
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 8 / 7
11,932
1,326
10,376
20,194
8,122
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 9 / 12
9,926
1,103
8,955
15,613
7,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Toxic_Caliptose
Amaterasu
16
3 / 13 / 11
10,202
1,134
12,237
25,525
10,628
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 11 / 9
10,220
1,136
10,413
17,907
6,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 12
9,892
1,099
2,799
15,966
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
69
47
Kills
18
18
Deaths
47
115
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
24
5.67
W
Mercury
ANDROID17u
Mercury
4
2
18
6.5
L
Fenrir
9
8
7
1.56
L
2
9
12
0.89
W
11
7
22
3.14
W
17
1
22
28
L
Amaterasu
Toxic_Caliptose
Amaterasu
3
13
11
0.65
L
4
11
9
0.77
L
0
6
12
1
W
Artemis
yeaaaboiii
Artemis
10
5
29
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,191
Damage
44,780
52,557
Taken
95,205
24,840
Mitigated
47,772
13,632
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,076
2,840
450
1,601
11,926
7,438
0
3,289
8,383
0
22,989
W
Mercury
ANDROID17u
Mercury
6,867
1,452
486
257
5,480
2,628
0
1,650
3,830
0
22,116
L
Fenrir
10,376
4,001
821
1,338
20,194
8,122
0
10,841
9,353
0
18,984
L
8,955
607
171
213
15,613
7,492
0
6,910
8,703
26,469
0
W
18,858
8,259
267
3,141
13,882
5,897
0
2,990
10,892
30,219
0
W
34,585
14,283
0
4,109
8,219
3,367
0
883
7,336
60,314
0
L
Amaterasu
Toxic_Caliptose
Amaterasu
12,237
5,622
704
3,545
25,525
10,628
0
15,218
10,307
0
34,962
L
10,413
5,238
0
956
17,907
6,437
0
11,454
6,453
0
36,097
L
2,799
544
1,521
859
15,966
15,093
0
9,020
6,946
9,751
0
W
Artemis
yeaaaboiii
Artemis
18,805
12,713
0
3,321
13,050
5,510
0
2,942
10,108
0
32,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
52,172
190
Minions Killed
148
7
Camps Cleared
6
853,636
Distance Traveled
796,006
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,572
1,175
39
4
0
179,376
0
W
Mercury
10,115
1,124
40
4
1
198,380
0
L
Fenrir
11,932
1,326
25
3
1
192,227
2
L
Nox
9,926
1,103
31
3
2
158,836
0
W
Freya
12,105
1,345
29
3
1
154,713
1
W
Sol
14,147
1,572
54
6
2
170,860
0
L
Amaterasu
10,202
1,134
40
4
1
163,272
1
L
Artemis
10,220
1,136
43
5
1
132,224
1
L
Yemoja
9,892
1,099
9
1
1
149,447
0
W
Artemis
12,603
1,400
28
3
3
150,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role