Player Matchup

Achilles
Achilles
SoulKing123
Achilles
Level 159
God Stats
17W - 15L
1,680 SR
Queue Stats
680W - 741L
1,463 Elo+
Solo
Nike
Nike
dramall
Nike
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 229L
1,535 Elo+
Solo
Ganesha
Ganesha
eqonomics-
Ganesha
Level 81
God Stats
2W - 1L
1,492 SR
Queue Stats
106W - 108L
1,517 Elo+
Solo
Anhur
Anhur
holyjesus
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,650 Elo+
Solo
Chang'e
Chang'e
sammichio
Chang'e
Level 106
God Stats
15W - 9L
1,684 SR
Queue Stats
546W - 580L
1,441 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,521 Elo+

VS

Team Averages
Level 108
1,634 SR
1,426 Elo+
Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Darkworm
Erlang Shen
Level 108
God Stats
1W - 3L
1,483 SR
Queue Stats
121W - 130L
1,439 Elo+
Solo
Odin
Odin
Lampaka
Odin
Level 139
God Stats
3W - 2L
1,715 SR
Queue Stats
762W - 806L
1,506 Elo+
Solo
Sol
Sol
Taozzi
Sol
Level 124
God Stats
3W - 2L
1,746 SR
Queue Stats
312W - 313L
1,436 Elo+
Solo
Bellona
Bellona
andres1719
Bellona
Level 26
God Stats
0W - 1L
1,726 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SoulKing123
Achilles
20
8 / 6 / 16
14,356
798
23,597
27,773
37,322
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
dramall
Nike
18
5 / 7 / 9
13,137
730
18,868
31,431
20,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eqonomics-
Ganesha
20
0 / 3 / 22
13,203
734
17,269
26,120
33,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
holyjesus
Anhur
18
3 / 6 / 12
11,668
648
16,576
17,931
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sammichio
Chang'e
20
10 / 5 / 12
13,893
772
32,132
24,341
11,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 4 / 18
13,229
735
18,809
26,405
26,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Darkworm
Erlang Shen
18
3 / 4 / 15
11,593
644
22,201
26,709
30,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Lampaka
Odin
18
2 / 6 / 17
11,580
643
12,087
27,696
29,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Taozzi
Sol
20
9 / 6 / 13
13,119
729
38,066
24,536
14,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
andres1719
Bellona
20
7 / 6 / 12
12,494
694
17,682
28,971
31,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
102
26
Kills
27
27
Deaths
26
71
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
4
18
3.75
L
Erlang Shen
Darkworm
Erlang Shen
3
4
15
2.63
L
Odin
Lampaka
Odin
2
6
17
1.75
W
Achilles
SoulKing123
Achilles
8
6
16
2.67
L
Sol
Taozzi
Sol
9
6
13
2.58
L
Bellona
andres1719
Bellona
7
6
12
2.17
W
Nike
dramall
Nike
5
7
9
1.36
W
Ganesha
eqonomics-
Ganesha
0
3
22
3.67
W
Anhur
holyjesus
Anhur
3
6
12
1.5
W
Chang'e
sammichio
Chang'e
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,442
Damage
108,845
127,596
Taken
134,317
110,893
Mitigated
132,480
62,393
Healing
62,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
18,809
748
22,823
14,331
26,405
26,498
111
10,090
16,315
34,609
0
L
Erlang Shen
Darkworm
Erlang Shen
22,201
8,671
2,485
5,663
26,709
30,741
588
11,554
15,155
681
31,409
L
Odin
Lampaka
Odin
12,087
2,195
3,306
3,841
27,696
29,331
160
8,143
19,553
605
26,059
W
Achilles
SoulKing123
Achilles
23,597
8,706
1,727
4,641
27,773
37,322
2,872
10,179
17,594
0
46,605
L
Sol
Taozzi
Sol
38,066
10,615
2,530
4,450
24,536
14,597
1,702
8,550
15,986
77,521
0
L
Bellona
andres1719
Bellona
17,682
4,134
1,514
1,938
28,971
31,313
324
11,512
17,459
0
29,909
W
Nike
dramall
Nike
18,868
3,758
3,098
8,359
31,431
20,487
298
10,908
20,523
448
31,756
W
Ganesha
eqonomics-
Ganesha
17,269
1,210
1,959
3,334
26,120
33,012
579
13,488
12,632
37,203
0
W
Anhur
holyjesus
Anhur
16,576
6,793
1,973
2,347
17,931
8,318
883
11,497
6,434
0
30,293
W
Chang'e
sammichio
Chang'e
32,132
242
22,869
12,086
24,341
11,754
880
11,899
12,442
60,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,257
Gold Earned
62,015
176
Minions Killed
166
0
Camps Cleared
0
1,577,738
Distance Traveled
1,557,744
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,229
735
41
2
0
325,300
0
L
Erlang Shen
11,593
644
18
1
0
327,971
1
L
Odin
11,580
643
19
1
0
320,588
0
W
Achilles
14,356
798
47
3
0
304,478
0
L
Sol
13,119
729
75
4
0
280,802
0
L
Bellona
12,494
694
13
1
0
303,083
0
W
Nike
13,137
730
24
1
0
305,035
0
W
Ganesha
13,203
734
0
0
0
313,012
2
W
Anhur
11,668
648
41
2
0
304,989
0
W
Chang'e
13,893
772
64
4
0
350,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role