Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ejrjcr047405
Sylvanus
Level 88
God Stats
10W - 7L
1,564 SR
Queue Stats
284W - 288L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
MrRoit
Kukulkan
Level 35
God Stats
1W - 4L
1,162 SR
Queue Stats
7W - 18L
1,331 Elo+
Party 1
Team Averages
Level 88
1,409 SR
1,433 Elo+

VS

Team Averages
Level 63
1,534 SR
1,380 Elo+
Janus
Janus
GetthaGat
Janus
Level 64
God Stats
8W - 9L
1,638 SR
Queue Stats
169W - 166L
1,446 Elo+
Party 2
Skadi
Skadi
ItzzMichaeI
Skadi
Level 60
God Stats
18W - 14L
1,532 SR
Queue Stats
437W - 507L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Mugshot Meech
Sun Wukong
Level 66
God Stats
8W - 11L
1,430 SR
Queue Stats
119W - 143L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
12 / 5 / 11
12,121
808
16,393
16,315
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Ejrjcr047405
Sylvanus
16
6 / 3 / 16
12,376
825
10,044
23,339
12,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
MrRoit
Kukulkan
15
8 / 4 / 12
11,508
767
13,961
13,179
5,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GetthaGat
Janus
13
2 / 11 / 4
9,931
662
13,789
12,914
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 5 / 2
13,213
881
17,453
15,012
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Mugshot Meech
Sun Wukong
12
1 / 11 / 7
10,199
680
7,441
18,505
10,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
12
12
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
5
11
3.5
W
Sylvanus
Ejrjcr047405
Sylvanus
6
3
16
4.67
L
Janus
GetthaGat
Janus
2
11
4
0.36
L
9
5
2
2
W
Kukulkan
MrRoit
Kukulkan
8
4
12
3.5
L
Sun Wukong
Mugshot Meech
Sun Wukong
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
38,683
52,833
Taken
46,431
24,952
Mitigated
19,263
18,135
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,393
7,703
0
3,455
16,315
6,401
205
3,440
12,525
0
38,521
W
Sylvanus
Ejrjcr047405
Sylvanus
10,044
3,330
4,054
7,813
23,339
12,641
874
6,604
16,195
28,243
0
L
Janus
GetthaGat
Janus
13,789
720
0
1,641
12,914
4,064
275
3,750
9,164
36,543
0
L
17,453
8,851
0
938
15,012
5,067
930
8,364
6,648
0
38,238
W
Kukulkan
MrRoit
Kukulkan
13,961
2,594
338
2,475
13,179
5,910
748
2,579
10,324
50,071
0
L
Sun Wukong
Mugshot Meech
Sun Wukong
7,441
1,589
0
2,801
18,505
10,132
198
11,891
6,614
0
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
33,343
149
Minions Killed
116
0
Camps Cleared
0
739,245
Distance Traveled
682,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,121
808
37
2
0
264,417
0
W
Sylvanus
12,376
825
32
2
0
233,293
1
L
Janus
9,931
662
47
3
0
200,103
0
L
Skadi
13,213
881
49
3
0
245,943
2
W
Kukulkan
11,508
767
80
5
0
241,535
0
L
Sun Wukong
10,199
680
20
1
0
236,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role