Player Matchup

Thor
Thor
K Train Kush
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
NexusPrime41
Gilgamesh
Level 28
God Stats
1W - 1L
1,941 SR
Queue Stats
13W - 10L
1,614 Elo+
Party 2
Ares
Ares
SIU FBreezy
Ares
Level 46
God Stats
34W - 28L
1,552 SR
Queue Stats
492W - 535L
1,452 Elo+
Solo
Apollo
Apollo
SmoovePercision
Apollo
Level 109
God Stats
0W - 1L
1,716 SR
Queue Stats
29W - 30L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
SonnyB0
Jormungandr
Level 112
God Stats
2W - 2L
1,412 SR
Queue Stats
96W - 96L
1,492 Elo+
Party 2
Team Averages
Level 61
1,624 SR
1,500 Elo+

VS

Team Averages
Level 97
1,589 SR
1,640 Elo+
Morgan Le Fay
Morgan Le Fay
Roshiel117
Morgan Le Fay
Level 127
God Stats
55W - 21L
1,784 SR
Queue Stats
410W - 295L
1,705 Elo+
Party 1
Artemis
Artemis
ShereKhan7780
Artemis
Level 7
God Stats
7W - 2L
1,712 SR
Queue Stats
20W - 9L
1,680 Elo+
Party 1
Bellona
Bellona
XxAaronMaidenxX
Bellona
Level 138
God Stats
2W - 2L
1,357 SR
Queue Stats
184W - 117L
1,648 Elo+
Party 1
Artio
Artio
demonioscuro
Artio
Level 149
God Stats
12W - 9L
1,577 SR
Queue Stats
621W - 480L
1,693 Elo+
Party 1
Chang'e
Chang'e
o0_FocusOnMeh_0o
Chang'e
Level 66
God Stats
13W - 11L
1,513 SR
Queue Stats
113W - 121L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
8,406
841
4,233
16,782
6,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NexusPrime41
Gilgamesh
16
3 / 3 / 5
10,744
1,074
12,216
20,715
20,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 7 / 6
10,428
1,043
11,467
19,574
15,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 13 / 5
9,339
934
9,815
20,366
8,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SonnyB0
Jormungandr
16
2 / 7 / 6
9,726
973
18,203
18,633
17,552
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Roshiel117
Morgan Le Fay
19
14 / 1 / 24
12,609
1,261
27,155
11,177
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
3 / 4 / 28
9,983
998
15,601
11,056
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
17 / 2 / 14
12,835
1,284
22,848
15,394
12,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 34
11,498
1,150
10,868
17,177
19,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 0 / 26
11,403
1,140
13,369
7,693
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
169
9
Kills
43
43
Deaths
9
26
Assists
126
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
L
Gilgamesh
NexusPrime41
Gilgamesh
3
3
5
1.83
W
Morgan Le Fay
Roshiel117
Morgan Le Fay
14
1
24
26
L
3
7
6
0.86
W
Artemis
3
4
28
4.25
L
1
13
5
0.27
L
Jormungandr
SonnyB0
Jormungandr
2
7
6
0.71
W
17
2
14
12
W
4
2
34
10.5
W
5
0
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,934
Damage
89,841
96,070
Taken
62,497
68,700
Mitigated
49,887
3,234
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
876
0
0
16,782
6,230
0
8,290
8,492
0
8,442
L
Gilgamesh
NexusPrime41
Gilgamesh
12,216
2,267
0
142
20,715
20,557
0
8,789
11,926
0
27,407
W
Morgan Le Fay
Roshiel117
Morgan Le Fay
27,155
2,404
0
2,246
11,177
5,916
0
4,800
6,317
48,461
0
L
11,467
594
231
1,581
19,574
15,839
0
11,119
8,455
21,164
0
W
Artemis
15,601
9,644
0
1,752
11,056
5,795
0
5,177
5,649
0
25,296
L
9,815
6,689
0
164
20,366
8,522
0
13,602
6,764
0
19,671
L
Jormungandr
SonnyB0
Jormungandr
18,203
3,204
0
1,116
18,633
17,552
0
9,592
9,041
48,251
0
W
22,848
13,055
0
596
15,394
12,627
0
5,315
9,929
0
48,392
W
10,868
1,874
3,559
3,714
17,177
19,707
0
9,027
7,850
17,075
0
W
13,369
960
9,859
5,347
7,693
5,842
0
4,611
3,082
27,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
58,328
135
Minions Killed
180
3
Camps Cleared
9
830,178
Distance Traveled
962,036
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,406
841
3
0
1
139,127
0
L
Gilgamesh
10,744
1,074
35
4
0
197,124
0
W
Morgan Le Fay
12,609
1,261
47
5
0
210,657
0
L
Ares
10,428
1,043
18
2
1
166,393
0
W
Artemis
9,983
998
29
3
1
136,802
1
L
Apollo
9,339
934
19
2
1
158,433
2
L
Jormungandr
9,726
973
60
6
0
169,101
0
W
Bellona
12,835
1,284
57
6
6
206,221
0
W
Artio
11,498
1,150
7
1
1
212,512
0
W
Chang'e
11,403
1,140
40
4
1
195,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role