Player Matchup

Pele
Pele
Gokuisdead
Pele
Level 25
God Stats
28W - 30L
1,560 SR
Queue Stats
603W - 606L
1,419 Elo+
Party 1
Ares
Ares
HeadHunchoEli
Ares
Level 6
God Stats
23W - 13L
1,706 SR
Queue Stats
150W - 159L
1,549 Elo+
Party 1
Raijin
Raijin
Rheilia
Raijin
Level 29
God Stats
1W - 1L
1,583 SR
Queue Stats
13W - 13L
1,488 Elo+
Solo
Neith
Neith
UnderZealous0
Neith
Level 26
God Stats
44W - 28L
1,484 SR
Queue Stats
573W - 584L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
尼克杨year
Gilgamesh
Level 16
God Stats
4W - 8L
1,476 SR
Queue Stats
44W - 45L
1,507 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,484 Elo+

VS

Team Averages
Level 20
1,403 SR
1,525 Elo+
Cupid
Cupid
Borktopus
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,644 Elo+
Solo
Set
Set
ChiefRed
Set
Level 28
God Stats
2W - 1L
1,454 SR
Queue Stats
61W - 61L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Crackinskulls38
Kukulkan
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 14L
1,358 Elo+
Solo
Ymir
Ymir
FokJaDoode
Ymir
Level 22
God Stats
19W - 18L
1,515 SR
Queue Stats
61W - 74L
1,609 Elo+
Solo
Mulan
Mulan
IHateThisGameBru
Mulan
Level 25
God Stats
1W - 2L
1,260 SR
Queue Stats
72W - 58L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 7
8,836
442
9,725
16,473
9,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 8 / 4
8,363
418
4,763
16,719
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Rheilia
Raijin
15
3 / 6 / 2
9,190
460
5,994
14,112
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 3
8,304
415
7,229
17,440
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
尼克杨year
Gilgamesh
16
6 / 5 / 1
9,613
481
9,514
19,351
12,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Borktopus
Cupid
19
14 / 3 / 8
12,098
605
22,140
16,529
6,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 9
9,375
469
5,118
17,282
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
3 / 4 / 5
11,598
580
10,193
9,712
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 16
12,364
618
10,997
11,791
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 2 / 7
12,972
649
18,132
16,224
14,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
19
Kills
32
32
Deaths
19
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
Borktopus
Cupid
14
3
8
6
W
1
9
9
0.61
W
Kukulkan
3
4
5
1.38
W
7
1
16
15
L
5
7
7
1.21
L
2
8
4
0.5
W
7
2
7
5.25
L
Raijin
Rheilia
Raijin
3
6
2
0.67
L
3
6
3
0.75
L
Gilgamesh
尼克杨year
Gilgamesh
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
66,580
84,095
Taken
71,538
46,180
Mitigated
39,586
17,737
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Borktopus
Cupid
22,140
14,428
198
8,969
16,529
6,285
5,356
3,735
12,683
0
82,417
W
5,118
2,366
0
3,558
17,282
6,672
1,829
1,196
16,016
0
53,809
W
Kukulkan
10,193
415
0
717
9,712
4,057
2,206
2,480
6,898
79,391
0
W
10,997
1,132
649
3,691
11,791
7,992
1,109
1,721
10,021
50,164
0
L
9,725
2,654
0
4,085
16,473
9,658
0
4,447
12,026
0
33,896
L
4,763
255
0
2,046
16,719
12,953
0
5,617
11,102
19,685
0
W
18,132
2,537
0
7,446
16,224
14,580
366
1,212
14,952
0
91,652
L
Raijin
Rheilia
Raijin
5,994
233
0
1,754
14,112
5,524
496
4,466
9,646
58,297
0
L
7,229
2,569
0
5,088
17,440
5,889
0
3,159
14,281
0
39,744
L
Gilgamesh
尼克杨year
Gilgamesh
9,514
2,407
0
4,764
19,351
12,156
0
3,501
15,850
241
48,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
58,407
383
Minions Killed
617
0
Camps Cleared
0
1,698,610
Distance Traveled
1,776,675
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,098
605
107
5
0
328,423
6
W
Set
9,375
469
84
4
0
333,954
4
W
Kukulkan
11,598
580
157
8
0
343,469
3
W
Ymir
12,364
618
78
4
0
357,471
5
L
Pele
8,836
442
53
3
0
361,993
1
L
Ares
8,363
418
30
2
0
338,617
4
W
Mulan
12,972
649
191
10
0
413,358
3
L
Raijin
9,190
460
124
6
0
325,932
3
L
Neith
8,304
415
79
4
0
302,814
7
L
Gilgamesh
9,613
481
97
5
0
369,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role