Player Matchup

Ymir
Ymir
Basicbeanr
Ymir
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 32L
1,537 Elo+
Solo
Ra
Ra
Eric3000gt
Ra
Level 28
God Stats
6W - 7L
1,325 SR
Queue Stats
69W - 96L
1,357 Elo+
Solo
Chaac
Chaac
LuisAlmadaR
Chaac
Level 27
God Stats
11W - 7L
1,444 SR
Queue Stats
23W - 33L
1,328 Elo+
Solo
Loki
Loki
TheAsianGambino
Loki
Level 24
God Stats
9W - 8L
1,875 SR
Queue Stats
270W - 258L
1,497 Elo+
Solo
Medusa
Medusa
xXMakelaXx
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,428 Elo+

VS

Team Averages
Level 26
1,449 SR
1,321 Elo+
Da Ji
Da Ji
C-Steazy
Da Ji
Level 29
God Stats
10W - 13L
1,536 SR
Queue Stats
23W - 36L
1,279 Elo+
Party 1
Neith
Neith
Capital__Steeze
Neith
Level 31
God Stats
25W - 29L
1,421 SR
Queue Stats
31W - 38L
1,316 Elo+
Party 1
Medusa
Medusa
Hecz33
Medusa
Level 16
God Stats
14W - 18L
1,375 SR
Queue Stats
14W - 22L
1,314 Elo+
Party 1
Anubis
Anubis
OCgenuine
Anubis
Level 29
God Stats
28W - 30L
1,408 SR
Queue Stats
31W - 38L
1,340 Elo+
Party 1
Thoth
Thoth
lild3ku
Thoth
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
21W - 17L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,186
510
6,089
11,864
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 1
8,545
475
4,633
9,348
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 2 / 2
9,260
514
6,184
10,594
5,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 2 / 5
10,921
607
14,077
9,897
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
xXMakelaXx
Medusa
13
3 / 2 / 14
8,318
462
8,397
10,321
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-Steazy
Da Ji
13
6 / 7 / 2
8,714
484
7,176
12,418
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 4
8,501
472
6,875
13,216
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Hecz33
Medusa
9
0 / 7 / 0
6,151
342
3,960
9,177
2,402
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
OCgenuine
Anubis
10
1 / 6 / 1
6,760
376
4,742
11,283
3,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
lild3ku
Thoth
9
2 / 4 / 2
6,989
388
2,109
3,386
786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
31
Kills
10
11
Deaths
31
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Da Ji
C-Steazy
Da Ji
6
7
2
1
L
1
7
4
0.43
W
4
3
1
1.5
L
Medusa
Hecz33
Medusa
0
7
0
0
W
4
2
2
2.5
L
Anubis
OCgenuine
Anubis
1
6
1
0.25
W
15
2
5
8.75
L
Thoth
lild3ku
Thoth
2
4
2
0.75
W
Medusa
xXMakelaXx
Medusa
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
24,862
52,024
Taken
49,480
27,773
Mitigated
16,435
15,587
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,089
484
0
2,698
11,864
9,368
736
3,049
8,709
34,759
0
L
Da Ji
C-Steazy
Da Ji
7,176
1,797
0
1,420
12,418
5,506
0
2,764
9,654
0
35,389
L
6,875
2,469
0
3,307
13,216
4,311
786
1,191
12,025
0
40,547
W
4,633
296
227
3,551
9,348
5,095
658
975
8,373
53,384
0
L
Medusa
Hecz33
Medusa
3,960
1,523
0
319
9,177
2,402
650
2,774
6,403
0
18,593
W
6,184
826
0
4,666
10,594
5,652
958
380
10,214
0
54,576
L
Anubis
OCgenuine
Anubis
4,742
411
0
1,592
11,283
3,430
188
3,484
7,799
28,148
0
W
14,077
4,276
0
1,391
9,897
3,510
633
446
9,451
0
76,478
L
Thoth
lild3ku
Thoth
2,109
87
0
45
3,386
786
0
509
2,877
11,729
0
W
Medusa
xXMakelaXx
Medusa
8,397
3,224
0
3,054
10,321
4,148
834
2,001
8,178
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,230
Gold Earned
37,115
396
Minions Killed
250
0
Camps Cleared
0
1,717,805
Distance Traveled
1,317,107
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,186
510
69
4
0
336,565
1
L
Da Ji
8,714
484
65
4
0
299,302
0
L
Neith
8,501
472
79
4
0
288,836
6
W
Ra
8,545
475
80
4
0
317,913
0
L
Medusa
6,151
342
38
2
0
304,831
2
W
Chaac
9,260
514
88
5
0
323,379
2
L
Anubis
6,760
376
53
3
0
295,680
1
W
Loki
10,921
607
112
6
0
395,299
4
L
Thoth
6,989
388
15
1
0
128,458
0
W
Medusa
8,318
462
47
3
0
344,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role