Player Matchup

Vulcan
Vulcan
Calivetro6160
Vulcan
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 93L
1,584 Elo+
Solo
Sol
Sol
Gërard
Sol
Level 25
God Stats
3W - 0L
1,704 SR
Queue Stats
18W - 6L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
PaintingCash64
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,607 Elo+
Party 1
Set
Set
camykins99
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,500 Elo+
Party 1
Pele
Pele
jaj
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,607 Elo+
Party 1
Team Averages
Level 17
1,541 SR
1,581 Elo+

VS

Team Averages
Level 16
1,614 SR
1,512 Elo+
Medusa
Medusa
Drainnix
Medusa
Level 19
God Stats
8W - 10L
1,716 SR
Queue Stats
132W - 140L
1,524 Elo+
Solo
Chang'e
Chang'e
LEGlON VENDETTA
Chang'e
Level 10
God Stats
30W - 16L
1,439 SR
Queue Stats
242W - 251L
1,482 Elo+
Solo
Scylla
Scylla
NotBigMula
Scylla
Level 22
God Stats
13W - 5L
1,772 SR
Queue Stats
146W - 92L
1,539 Elo+
Solo
Cthulhu
Cthulhu
SoccerTiger15
Cthulhu
Level 15
God Stats
8W - 5L
1,586 SR
Queue Stats
127W - 127L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Xelelria
Heimdallr
Level 15
God Stats
12W - 10L
1,554 SR
Queue Stats
73W - 89L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,509
542
3,757
5,351
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
11
4 / 1 / 1
6,187
516
4,389
6,029
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
12
1 / 1 / 0
6,606
551
7,825
8,361
3,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 5
4,975
415
2,909
5,858
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
jaj
Pele
12
3 / 1 / 2
6,989
582
3,025
6,879
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drainnix
Medusa
9
3 / 3 / 0
6,103
509
3,423
5,098
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
6,557
546
5,340
10,376
3,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
NotBigMula
Scylla
12
1 / 0 / 1
6,912
576
1,920
6,839
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
0 / 4 / 2
5,500
458
4,946
7,966
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Xelelria
Heimdallr
10
2 / 2 / 0
6,174
515
3,608
5,312
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
7
8
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Medusa
Drainnix
Medusa
3
3
0
1
W
Sol
4
1
1
4.5
L
1
1
1
1.5
L
Scylla
NotBigMula
Scylla
1
0
1
1.5
W
Sylvanus
1
1
0
1
L
Cthulhu
0
4
2
0.25
L
Heimdallr
Xelelria
Heimdallr
2
2
0
1
W
0
3
5
0.83
W
Pele
jaj
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
19,237
32,478
Taken
35,591
11,197
Mitigated
12,964
11,839
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
665
0
2,061
5,351
1,973
644
0
5,351
42,573
0
L
Medusa
Drainnix
Medusa
3,423
1,504
222
1,058
5,098
1,792
763
980
4,118
0
30,462
W
Sol
4,389
1,019
0
2,216
6,029
1,582
477
2,229
3,560
39,841
0
L
5,340
1,060
0
6,704
10,376
3,322
701
7,626
2,750
33,844
0
L
Scylla
NotBigMula
Scylla
1,920
137
0
1,766
6,839
1,759
0
0
6,839
42,020
0
W
Sylvanus
7,825
2,341
0
4,218
8,361
3,686
315
5,416
2,945
42,609
0
L
Cthulhu
4,946
372
75
1,655
7,966
4,376
67
3,409
4,557
12,845
0
L
Heimdallr
Xelelria
Heimdallr
3,608
2,171
0
626
5,312
1,715
1,268
3,956
1,356
0
24,522
W
2,909
1,286
0
232
5,858
1,763
734
1,784
3,804
0
9,129
W
Pele
jaj
Pele
3,025
698
0
3,112
6,879
2,193
0
2,237
4,612
0
42,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
31,246
344
Minions Killed
293
0
Camps Cleared
0
1,132,870
Distance Traveled
1,041,805
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,509
542
73
6
0
233,213
3
L
Medusa
6,103
509
52
4
0
228,088
2
W
Sol
6,187
516
78
7
0
203,539
4
L
Chang'e
6,557
546
74
6
0
178,226
2
L
Scylla
6,912
576
91
8
0
196,965
1
W
Sylvanus
6,606
551
87
7
0
185,250
1
L
Cthulhu
5,500
458
33
3
0
233,383
0
L
Heimdallr
6,174
515
43
4
0
205,143
1
W
Set
4,975
415
14
1
0
257,305
2
W
Pele
6,989
582
92
8
0
253,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role