Player Matchup

Cthulhu
Cthulhu
DigBickMystic
Cthulhu
Level 17
God Stats
10W - 11L
1,490 SR
Queue Stats
22W - 24L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
KeattonFoxx
Baron Samedi
Level 28
God Stats
45W - 26L
1,631 SR
Queue Stats
108W - 78L
1,546 Elo+
Party 1
Persephone
Persephone
XenomorphWolf
Persephone
Level 8
God Stats
4W - 7L
1,372 SR
Queue Stats
4W - 9L
1,320 Elo+
Party 1
Artemis
Artemis
hiclayton
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 2
Ra
Ra
yungwhip23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 2
Team Averages
Level 12
1,499 SR
1,554 Elo+

VS

Team Averages
Level 17
1,414 SR
1,453 Elo+
He Bo
He Bo
Acp092
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Medusa
Medusa
Ptheth
Medusa
Level 28
God Stats
3W - 1L
1,323 SR
Queue Stats
7W - 4L
1,526 Elo+
Solo
Kukulkan
Kukulkan
SAGELUVZYOU
Kukulkan
Level 14
God Stats
1W - 2L
1,326 SR
Queue Stats
16W - 16L
1,480 Elo+
Solo
Nu Wa
Nu Wa
chakkrit
Nu Wa
Level 19
God Stats
12W - 9L
1,500 SR
Queue Stats
49W - 59L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
尼克杨year
Gilgamesh
Level 16
God Stats
16W - 12L
1,421 SR
Queue Stats
56W - 53L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 3 / 16
13,466
1,036
10,131
20,301
24,156
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
KeattonFoxx
Baron Samedi
20
4 / 7 / 15
13,644
1,050
18,888
25,139
17,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
XenomorphWolf
Persephone
20
10 / 7 / 12
16,191
1,245
27,087
21,448
8,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
hiclayton
Artemis
20
7 / 8 / 12
14,245
1,096
19,562
18,713
8,307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 16 / 13
11,971
921
8,114
24,379
11,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Acp092
He Bo
19
7 / 9 / 10
13,270
1,021
10,077
14,168
5,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ptheth
Medusa
20
5 / 4 / 17
14,145
1,088
20,944
23,204
17,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SAGELUVZYOU
Kukulkan
20
11 / 3 / 13
14,718
1,132
32,916
16,552
6,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
chakkrit
Nu Wa
20
5 / 3 / 18
14,278
1,098
18,842
10,533
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
尼克杨year
Gilgamesh
20
13 / 6 / 13
15,574
1,198
22,034
24,315
18,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
112
25
Kills
41
41
Deaths
25
68
Assists
71
Player
Kills
Deaths
Assists
KDA
W
He Bo
Acp092
He Bo
7
9
10
1.33
L
Cthulhu
3
3
16
3.67
L
Baron Samedi
KeattonFoxx
Baron Samedi
4
7
15
1.64
W
Medusa
Ptheth
Medusa
5
4
17
3.38
W
Kukulkan
SAGELUVZYOU
Kukulkan
11
3
13
5.83
L
Persephone
XenomorphWolf
Persephone
10
7
12
2.29
W
Nu Wa
chakkrit
Nu Wa
5
3
18
4.67
L
Artemis
hiclayton
Artemis
7
8
12
1.63
L
1
16
13
0.47
W
Gilgamesh
尼克杨year
Gilgamesh
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,782
Damage
104,813
109,980
Taken
88,772
69,817
Mitigated
52,481
16,256
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Acp092
He Bo
10,077
562
92
1,538
14,168
5,617
0
9,503
4,459
17,893
0
L
Cthulhu
10,131
312
1,260
0
20,301
24,156
0
12,484
7,817
46,831
0
L
Baron Samedi
KeattonFoxx
Baron Samedi
18,888
2,338
5,852
4,218
25,139
17,642
0
14,055
11,084
44,026
0
W
Medusa
Ptheth
Medusa
20,944
6,300
0
2,976
23,204
17,532
0
15,702
7,282
0
56,095
W
Kukulkan
SAGELUVZYOU
Kukulkan
32,916
1,135
0
2,683
16,552
6,648
0
11,769
4,621
58,608
0
L
Persephone
XenomorphWolf
Persephone
27,087
1,948
168
1,969
21,448
8,605
0
13,018
8,423
69,320
0
W
Nu Wa
chakkrit
Nu Wa
18,842
3,639
0
439
10,533
3,879
0
8,720
1,725
54,932
0
L
Artemis
hiclayton
Artemis
19,562
13,324
0
0
18,713
8,307
0
9,547
9,166
0
40,994
L
8,114
1,346
1,645
1,144
24,379
11,107
0
13,748
10,631
19,887
0
W
Gilgamesh
尼克杨year
Gilgamesh
22,034
7,503
0
557
24,315
18,805
0
17,642
6,465
1,392
36,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,517
Gold Earned
71,985
285
Minions Killed
261
4
Camps Cleared
9
1,111,581
Distance Traveled
1,128,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,270
1,021
20
2
2
127,958
0
L
Cthulhu
13,466
1,036
71
5
1
230,745
0
L
Baron Samedi
13,644
1,050
56
4
2
243,732
0
W
Medusa
14,145
1,088
73
6
1
285,739
0
W
Kukulkan
14,718
1,132
68
5
0
238,611
0
L
Persephone
16,191
1,245
92
7
0
270,700
0
W
Nu Wa
14,278
1,098
76
6
2
222,113
0
L
Artemis
14,245
1,096
49
4
0
175,726
2
L
Ra
11,971
921
17
1
1
190,678
0
W
Gilgamesh
15,574
1,198
24
2
4
253,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role