Player Matchup

Chang'e
Chang'e
ChAnZe Zeye
Chang'e
Level 59
God Stats
24W - 26L
1,442 SR
Queue Stats
148W - 184L
1,344 Elo+
Solo
Janus
Janus
ajrakow
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,537 Elo+
Party 1
Athena
Athena
meaningfuluser
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,433 Elo+

VS

Team Averages
Level 95
1,374 SR
1,401 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Kyspleaser6
Ah Puch
Level 99
God Stats
18W - 23L
1,336 SR
Queue Stats
34W - 63L
1,206 Elo+
Solo
Achilles
Achilles
SG Pine
Achilles
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 46L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChAnZe Zeye
Chang'e
16
0 / 3 / 2
10,515
584
3,836
12,038
8,576
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
ajrakow
Janus
14
1 / 11 / 0
10,918
607
15,562
17,245
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 15 / 1
12,585
699
5,739
27,862
18,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
13 / 3 / 10
14,268
793
16,810
17,963
15,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Kyspleaser6
Ah Puch
17
11 / 1 / 14
13,399
744
22,386
11,556
4,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
SG Pine
Achilles
16
5 / 0 / 21
12,536
696
12,304
14,536
16,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
29
29
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
13
3
10
6
L
Chang'e
ChAnZe Zeye
Chang'e
0
3
2
0.33
W
Ah Puch
Kyspleaser6
Ah Puch
11
1
14
18
W
Achilles
SG Pine
Achilles
5
0
21
15.5
L
Janus
ajrakow
Janus
1
11
0
0.09
L
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
51,500
57,145
Taken
44,055
32,747
Mitigated
36,370
8,833
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,810
9,649
0
4,567
17,963
15,890
939
6,679
11,284
0
72,993
L
Chang'e
ChAnZe Zeye
Chang'e
3,836
440
2,873
5,666
12,038
8,576
0
4,030
8,008
25,451
0
W
Ah Puch
Kyspleaser6
Ah Puch
22,386
798
1,050
3,366
11,556
4,019
17
9,783
1,773
57,850
0
W
Achilles
SG Pine
Achilles
12,304
3,522
0
2,716
14,536
16,461
103
8,675
5,861
0
40,948
L
Janus
ajrakow
Janus
15,562
894
0
0
17,245
5,576
163
5,092
12,153
51,880
0
L
5,739
1,588
0
294
27,862
18,595
340
13,264
14,598
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
40,203
155
Minions Killed
208
0
Camps Cleared
0
829,173
Distance Traveled
1,006,280
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,268
793
65
4
0
319,457
4
L
Chang'e
10,515
584
52
3
0
315,231
6
W
Ah Puch
13,399
744
93
5
0
348,995
0
W
Achilles
12,536
696
50
3
0
337,828
3
L
Janus
10,918
607
80
4
0
267,300
2
L
Athena
12,585
699
23
1
0
246,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role