Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DarkD0vaW0lf
Horus
Level 105
God Stats
10W - 14L
1,584 SR
Queue Stats
575W - 543L
1,482 Elo+
Party 1
Apollo
Apollo
Guwop Adlib
Apollo
Level 86
God Stats
3W - 4L
1,648 SR
Queue Stats
66W - 82L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
PlungedOrc37132
Guan Yu
Level 89
God Stats
5W - 9L
1,553 SR
Queue Stats
505W - 502L
1,470 Elo+
Party 1
Ares
Ares
neckage
Ares
Level 41
God Stats
3W - 2L
1,564 SR
Queue Stats
18W - 29L
1,397 Elo+
Party 2
Team Averages
Level 74
1,570 SR
1,470 Elo+

VS

Team Averages
Level 46
1,450 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
Jaxel07
Morgan Le Fay
Level 47
God Stats
7W - 9L
1,411 SR
Queue Stats
144W - 162L
1,412 Elo+
Party 3
Nemesis
Nemesis
Jojagel
Nemesis
Level 12
God Stats
6W - 5L
1,422 SR
Queue Stats
16W - 16L
1,418 Elo+
Party 3
Odin
Odin
UnvaluedSiren73
Odin
Level 88
God Stats
11W - 12L
1,416 SR
Queue Stats
436W - 393L
1,593 Elo+
Party 4
Athena
Athena
XxjUliio09x
Athena
Level 57
God Stats
9W - 3L
1,500 SR
Queue Stats
178W - 209L
1,403 Elo+
Party 3
Artemis
Artemis
charalmon7667
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 61L
1,799 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 0
7,987
614
3,737
8,140
3,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,434
495
2,809
9,063
4,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
9
0 / 4 / 0
5,185
399
4,341
10,679
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
6,022
463
4,563
9,023
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
neckage
Ares
10
2 / 3 / 0
6,447
496
2,952
9,739
6,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaxel07
Morgan Le Fay
12
0 / 2 / 2
6,594
507
5,784
4,462
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Jojagel
Nemesis
13
2 / 1 / 4
7,108
547
4,579
8,917
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 1
8,413
647
6,933
6,304
3,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
12
3 / 1 / 4
7,055
543
5,026
6,174
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
12
4 / 1 / 2
6,768
521
11,031
6,819
2,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
16
16
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
0
3
L
1
5
0
0.2
L
Apollo
0
4
0
0
W
Morgan Le Fay
Jaxel07
Morgan Le Fay
0
2
2
0.5
W
Nemesis
Jojagel
Nemesis
2
1
4
4
L
0
4
2
0.25
W
7
1
1
7.5
W
Athena
3
1
4
5
W
Artemis
4
1
2
5
L
Ares
neckage
Ares
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
33,353
46,644
Taken
32,676
19,448
Mitigated
13,480
10,141
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,737
1,030
0
1,280
8,140
3,023
0
4,513
3,627
0
39,262
L
2,809
970
145
1,882
9,063
4,000
0
0
9,063
0
25,542
L
Apollo
4,341
2,491
0
1,748
10,679
2,741
0
2,601
8,078
0
31,164
W
Morgan Le Fay
Jaxel07
Morgan Le Fay
5,784
381
0
642
4,462
1,417
0
0
4,462
39,862
0
W
Nemesis
Jojagel
Nemesis
4,579
1,376
0
3,511
8,917
2,794
68
0
8,917
0
40,674
L
4,563
397
375
3,160
9,023
3,659
0
1,271
7,752
0
33,246
W
6,933
2,041
0
2,132
6,304
3,933
204
0
6,304
0
48,439
W
Athena
5,026
1,080
540
3,064
6,174
3,129
0
911
5,263
20,376
0
W
Artemis
11,031
5,254
0
453
6,819
2,207
93
2,041
4,778
0
48,695
L
Ares
neckage
Ares
2,952
314
540
1,011
9,739
6,025
0
2,425
7,314
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
35,938
290
Minions Killed
368
0
Camps Cleared
0
1,200,917
Distance Traveled
1,227,103
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,987
614
82
6
0
255,531
0
L
Horus
6,434
495
59
5
0
250,957
2
L
Apollo
5,185
399
51
4
0
231,318
3
W
Morgan Le Fay
6,594
507
66
5
0
241,751
1
W
Nemesis
7,108
547
92
7
0
252,568
0
L
Guan Yu
6,022
463
74
6
0
229,148
6
W
Odin
8,413
647
95
7
0
260,937
3
W
Athena
7,055
543
32
2
0
258,803
0
W
Artemis
6,768
521
83
6
0
213,044
3
L
Ares
6,447
496
24
2
0
233,963
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role