Player Matchup

Hades
Hades
Diddler
Hades
Level 95
God Stats
2W - 0L
1,703 SR
Queue Stats
62W - 57L
1,543 Elo+
Party 1
Chernobog
Chernobog
GodKingTopaz
Chernobog
Level 23
God Stats
2W - 1L
1,511 SR
Queue Stats
58W - 71L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Papawolfe
Cthulhu
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 108L
1,415 Elo+
Party 1
Zeus
Zeus
SVThunderhammer
Zeus
Level 29
God Stats
35W - 37L
1,442 SR
Queue Stats
244W - 247L
1,467 Elo+
Party 1
Fenrir
Fenrir
xAsianZeusx
Fenrir
Level 18
God Stats
5W - 1L
1,897 SR
Queue Stats
60W - 53L
1,474 Elo+
Party 1
Team Averages
Level 39
1,611 SR
1,467 Elo+

VS

Team Averages
Level 19
1,545 SR
1,512 Elo+
Ymir
Ymir
Aceduece
Ymir
Level 28
God Stats
2W - 3L
1,462 SR
Queue Stats
182W - 194L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fuji_Raijin
Tsukuyomi
Level 25
God Stats
36W - 30L
1,564 SR
Queue Stats
197W - 201L
1,539 Elo+
Solo
Anubis
Anubis
PrivatePark1nson
Anubis
Level 18
God Stats
7W - 10L
1,674 SR
Queue Stats
112W - 117L
1,475 Elo+
Party 2
Izanami
Izanami
RAIJINJP
Izanami
Level 17
God Stats
4W - 3L
1,526 SR
Queue Stats
76W - 77L
1,536 Elo+
Solo
Kukulkan
Kukulkan
kill_them__all
Kukulkan
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
78W - 88L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Diddler
Hades
17
5 / 5 / 13
11,667
486
10,237
15,810
8,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
GodKingTopaz
Chernobog
19
4 / 3 / 13
12,493
521
15,624
15,583
6,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Papawolfe
Cthulhu
15
2 / 6 / 12
10,102
421
6,337
18,021
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
12 / 4 / 6
13,642
568
17,107
13,533
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
7 / 5 / 10
12,684
529
12,126
22,135
12,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 5 / 3
12,208
509
6,466
18,415
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Fuji_Raijin
Tsukuyomi
17
2 / 6 / 4
10,851
452
10,942
16,279
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 8 / 5
11,462
478
16,807
21,082
10,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RAIJINJP
Izanami
17
5 / 5 / 7
11,269
470
10,834
13,928
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
1 / 6 / 3
9,141
381
4,738
9,649
3,452
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
30
Kills
19
23
Deaths
30
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
5
3
1.3
W
Hades
Diddler
Hades
5
5
13
2.3
L
Tsukuyomi
Fuji_Raijin
Tsukuyomi
2
6
4
0.67
W
Chernobog
GodKingTopaz
Chernobog
4
3
13
3.5
W
Cthulhu
Papawolfe
Cthulhu
2
6
12
1.33
L
6
8
5
1.06
L
Izanami
RAIJINJP
Izanami
5
5
7
1.7
W
12
4
6
3.75
L
Kukulkan
1
6
3
0.42
W
Fenrir
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
49,787
85,082
Taken
79,353
45,854
Mitigated
41,700
28,032
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,466
1,120
0
2,180
18,415
15,116
492
7,913
10,272
50,758
0
W
Hades
Diddler
Hades
10,237
1,243
595
4,455
15,810
8,841
1,211
7,257
8,553
48,481
0
L
Tsukuyomi
Fuji_Raijin
Tsukuyomi
10,942
3,309
0
3,590
16,279
6,275
811
3,831
12,418
0
81,018
W
Chernobog
GodKingTopaz
Chernobog
15,624
10,083
0
7,454
15,583
6,418
4,116
3,341
12,242
0
103,451
W
Cthulhu
Papawolfe
Cthulhu
6,337
618
0
2,795
18,021
13,407
0
8,366
9,655
27,779
0
L
16,807
729
0
8,406
21,082
10,714
816
12,491
8,446
61,181
0
L
Izanami
RAIJINJP
Izanami
10,834
6,548
0
270
13,928
6,143
927
5,325
8,483
0
74,181
W
17,107
2,699
0
6,927
13,533
4,752
330
8,187
5,346
87,124
0
L
Kukulkan
4,738
720
0
140
9,649
3,452
514
4,016
5,543
26,797
0
W
Fenrir
12,126
3,640
0
5,806
22,135
12,436
484
7,553
14,582
0
105,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
54,931
548
Minions Killed
513
0
Camps Cleared
0
2,085,745
Distance Traveled
1,982,421
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,208
509
97
4
0
421,688
5
W
Hades
11,667
486
87
4
0
376,714
5
L
Tsukuyomi
10,851
452
128
5
0
447,191
9
W
Chernobog
12,493
521
148
6
0
453,485
8
W
Cthulhu
10,102
421
46
2
0
449,811
0
L
Anubis
11,462
478
108
5
0
357,275
4
L
Izanami
11,269
470
129
5
0
383,120
2
W
Zeus
13,642
568
143
6
0
388,943
2
L
Kukulkan
9,141
381
51
2
0
373,147
3
W
Fenrir
12,684
529
124
5
0
416,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role